Yukata Cassandra


Skills

Shared SP Cost: 15468
Restores HP to all teammates with 58% Recovery Potency and grants all teammates the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 20% of the user's strength. (Might: 100)
Shared SP Cost: 15468
Restores HP to all teammates with 72% Recovery Potency and grants all teammates the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 30% of the user's strength. (Might: 200)
Shared SP Cost: 15468
Restores HP to all teammates with 87% Recovery Potency and grants all teammates the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 40% of the user's strength. (Might: 300)
Shared SP Cost: 17014
Restores HP to all teammates with 100% Recovery Potency, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP, and the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 50% of the user's strength. (Might: 400)
Gradually recovers the entire team's HP with 29% Recovery Potency every 2.9 seconds for 15 seconds. (Might: 100)
Gradually recovers the entire team's HP with 35% Recovery Potency every 2.9 seconds for 15 seconds. (Might: 200)
Gradually recovers the entire team's HP with 35% Recovery Potency every 2.9 seconds for 20 seconds and grants the user a strength amp (Team Amp MAX Lv. = 2). After this amp is granted, this skill will not grant it again for 30 seconds. (Might: 300)
Co-abilities
Increases the potency of recovery skills by 10%. Benefits your whole team. (Might: 170)
Increases the potency of recovery skills by 12%. Benefits your whole team. (Might: 200)
Increases the potency of recovery skills by 14%. Benefits your whole team. (Might: 230)
Increases the potency of recovery skills by 16%. Benefits your whole team. (Might: 260)
Increases the potency of recovery skills by 20%. Benefits your whole team. (Might: 320)

If a team member is attuned to Flame: increases their strength by 7% for 15 seconds when they take damage. After activating, this ability will not activate again for 5 seconds. Benefits your whole team.
If a team member is attuned to Flame: increases their strength by 8% for 15 seconds when they take damage. After activating, this ability will not activate again for 5 seconds. Benefits your whole team.
If a team member is attuned to Flame: increases their strength by 9% for 15 seconds when they take damage. After activating, this ability will not activate again for 5 seconds. Benefits your whole team.
If a team member is attuned to Flame: increases their strength by 10% for 15 seconds when they take damage. After activating, this ability will not activate again for 5 seconds. Benefits your whole team.
If a team member is attuned to Flame: increases their strength by 13% for 15 seconds when they take damage. After activating, this ability will not activate again for 5 seconds. Benefits your whole team.
Abilities
Increases strength by 15% when HP is full. (Might: 100)
Increases strength by 20% when HP is full. (Might: 110)
Fills 100% of skill gauges at the start of quests, and increases strength by 20% when HP is full. (Might: 120)
Reduces susceptibility to stun by 50%. (Might: 60)
Reduces susceptibility to stun by 100%. (Might: 100)
Reduces susceptibility to stun by 100%. When the user is hit by an attack that would have stunned them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. (Might: 120)
Increases the user's strength by 20% while their second skill is available for use. (Might: 80)
Increases the user's strength by 30% while their second skill is available for use. (Might: 100)
Increases the user's strength by 35% while their second skill is available for use. (Might: 120)
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