Summer Verica


Skills

Shared SP Cost: 14494
Restores HP to all allies with 31% Recovery Potency then continues healing for 15 seconds with 25% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. (Might: 100)
Shared SP Cost: 14494
Restores HP to all allies with 36% Recovery Potency, removes blindness, then continues healing for 15 seconds with 29% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. (Might: 200)
Shared SP Cost: 14494
Restores HP to all allies with 44% Recovery Potency, removes blindness, then continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. (Might: 300)
Shared SP Cost: 18753
Restores HP to all allies with 44% Recovery Potency, removes blindness, and continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. Also, increases the entire team's strength by 8% for 60 seconds (does not stack), grants all teammates a one-use shield that nullifies damage up to 30% of their maximum HP, and grants them overdamage for 30 seconds. The overdamage is based on 50% of the user's strength, and does not stack. (Might: 400)
Grants all teammates a buff which restores their HP by 3% of damage inflicted for 30 seconds.
The skill gauge for this skill can be filled by attacking enemies, but when the skill gauge for Everlasting Summer is not at 100%, this skill's gauge will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. (Might: 100)
Grants all teammates a buff which restores their HP by 5% of damage inflicted for 30 seconds.
The skill gauge for this skill can be filled by attacking enemies, but when the skill gauge for Everlasting Summer is not at 100%, this skill's gauge will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. (Might: 200)
Grants all teammates a buff that restores their HP by 5% of damage inflicted for 30 seconds, and grants the user a strength amp (Team Amp MAX Lv. = 2). After this amp is granted, this skill will not grant it again for 30 seconds.
The skill gauge for this skill can be filled by attacking enemies, but when the skill gauge for Everlasting Summer is not at 100%, this skill's gauge will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. (Might: 300)
Co-abilities
Increases the potency of recovery skills by 10%. Benefits your whole team. (Might: 170)
Increases the potency of recovery skills by 12%. Benefits your whole team. (Might: 200)
Increases the potency of recovery skills by 14%. Benefits your whole team. (Might: 230)
Increases the potency of recovery skills by 16%. Benefits your whole team. (Might: 260)
Increases the potency of recovery skills by 20%. Benefits your whole team. (Might: 320)

If a team member is attuned to Shadow: increases their strength by 1% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to Shadow: increases their strength by 2% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to Shadow: increases their strength by 3% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to Shadow: increases their strength by 4% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to Shadow: increases their strength by 6% when their HP is 60% or above. Benefits your whole team.
Abilities
Increases the potency of recovery skills by 15% when HP is full. (Might: 80)
Increases the potency of recovery skills by 20% when HP is full. (Might: 100)
Fills 100% of skill gauges at the start of quests, and, when HP is full, increases strength by 15% and the potency of recovery skills by 25%. (Might: 120)
Reduces susceptibility to blindness by 50%. (Might: 60)
Reduces susceptibility to blindness by 100%. (Might: 100)
Reduces susceptibility to blindness by 100%. When the user is hit by an attack that would have blinded them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. (Might: 120)
Increases the potency of recovery skills by 10%. (Might: 80)
Increases the potency of recovery skills by 13%. (Might: 100)
Increases the potency of recovery skills by 15%. (Might: 120)
|