Summer Mitsuhide


Skills

Shared SP Cost: 5521
Deals 11 hits of 92% flame damage to the target and nearby enemies, and inflicts scorchrend for 21 seconds - dealing 22% flame damage every 2.9 seconds - with 100% chance. If the user has at least one Sizzling Sunflower, a variant of this skill called Mouse's Midsummer Revenge will be used instead.
Mouse's Midsummer Revenge deals 20 hits of 80% and 1 hit of 311% flame damage to the target and nearby enemies, and deals extra damage to scorchrent enemies based on the combo count - 110% at 0 hits, 120% at 15 hits, 130% at 30 hits and 150% at 50 hits. It also consumes one Sizzling Sunflower and immediately readies this skill for use. (Might: 100)
Shared SP Cost: 5521
Deals 11 hits of 97% flame damage to the target and nearby enemies, and inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance. If the user has at least one Sizzling Sunflower, a variant of this skill called Mouse's Midsummer Revenge will be used instead.
Mouse's Midsummer Revenge deals 20 hits of 85% and 1 hit of 325% flame damage to the target and nearby enemies, and deals extra damage to scorchrent enemies based on the combo count - 110% at 0 hits, 120% at 15 hits, 130% at 30 hits and 150% at 50 hits. It also consumes one Sizzling Sunflower and immediately readies this skill for use. (Might: 200)
Shared SP Cost: 5521
Deals 11 hits of 102% flame damage to the target and nearby enemies, and inflicts scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance. If the user has at least one Sizzling Sunflower, a variant of this skill called Mouse's Midsummer Revenge will be used instead.
Mouse's Midsummer Revenge deals 20 hits of 90% and 1 hit of 349% flame damage to the target and nearby enemies, and deals extra damage to scorchrent enemies based on the combo count - 110% at 0 hits, 120% at 15 hits, 130% at 30 hits and 150% at 50 hits. It also consumes one Sizzling Sunflower and immediately readies this skill for use. (Might: 300)
Grants the user a "Sizzling Sunflower" which stacks up to 3 times.
The second time this skill is used, it will instead grant the user a Sizzling Sunflower and a Strength Amp (Team Amp MAX Lv. = 3). The skill will then alternate between these two versions with every use. (Might: 100)
Grants the user a "Sizzling Sunflower" which stacks up to 3 times.
The second time this skill is used, it will instead grant the user a Sizzling Sunflower and a Strength Amp (Team Amp MAX Lv. = 3). The skill will then alternate between these two versions with every use. (Might: 200)
Co-abilities
Increases critical rate by 5%. Benefits your whole team. (Might: 170)
Increases critical rate by 6%. Benefits your whole team. (Might: 200)
Increases critical rate by 7%. Benefits your whole team. (Might: 230)
Increases critical rate by 8%. Benefits your whole team. (Might: 260)
Increases critical rate by 10%. Benefits your whole team. (Might: 320)

If a team member is attuned to Flame: reduces wind damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Flame: reduces wind damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Flame: reduces wind damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Flame: reduces wind damage taken by them by 8% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Flame: reduces wind damage taken by them by 10% when the combo count is 10 or higher. Benefits your whole team.
Abilities
Reduces damage dealt by the user's initial skill, displayed at the top of their skill list, and dragon skill to enemies in break state by 15%, but increases attack rate by 3%. Also, increases the user's attack rate by a further 5% while their initial skill is available for use. (Might: 80)
Reduces damage dealt by the user's initial skill, displayed at the top of their skill list, and dragon skill to enemies in break state by 15%, but increases attack rate by 5%. Also, increases the user's attack rate by a further 10% while their initial skill is available for use. (Might: 100)
Increases damage to scorchrent enemies by 30% when the combo count is 15 or higher. (Might: 80)
Increases damage to scorchrent enemies by 35% when the combo count is 15 or higher. (Might: 100)
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