Strength Down

From Dragalia Lost Wiki

Icon Buff 2020002.png Strength Down decreases the target's strength.

Mechanics

  • Strength Down caps at a maximum of 50% total (all stacks are additive), meaning the target deals 0.5x damage. Any further Strength Down applications will fail while at 50%.

Appliers

Skills that apply Strength Down

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 082.png Amuse-boucheLv. 4: Applies one of the following effects based on the user's current cooking stance:
Appetizer Stance: Deals 6 hits of 280% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% base chance, and reduces enemies' defense by 10% for 30 seconds. This defense reduction effect will not stack.
Entrée Stance: Deals 6 hits of 375% water damage to enemies directly ahead, inflicts stun for 6-7 seconds with 110% base chance and reduces enemies' strength by 25% for 30 seconds. This strength reduction effect will not stack.
Dessert Stance: Deals 6 hits of 375% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance, and dispels one buff from each target. [2640 SP]
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Icon Skill 212.png Burlone GattoLv. 2: For 5 seconds, reduces the strength of the target and nearby enemies by 30%, and reduces the strength of enemies in buff zones by 5%. [15120 SP] - -
Icon Skill 004.png Calamity WheelLv. 3: Deals 2 hits of 737% shadow damage to surrounding enemies, and reduces their strength by 5% for 10 seconds with 40% base chance. [2376 SP] - -
Icon Skill 216.png Carbunculus BallettoLv. 3: Deals 1 hit of 2709% flame damage to enemies in a line, and inflicts scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance. During Sigil Released, this skill instead deals 2 hits of 1507% flame damage and also inflicts the "Uriel's Wrath" debuff. Uriel's Wrath has three progressively more powerful levels.

Lv. 1: For 15 seconds, reduces strength by 15%.
Lv. 2: For 15 seconds, reduces strength by 20%.
Lv. 3: For 10 seconds, reduces strength by 30% and scorchrend resistance by 25%.

If Uriel's Wrath is inflicted while already active, it will be raised one level. Conversely, it will be lowered one level when the effect's remaining time is depleted. If the effect is at level one when this time is depleted, it will instead be removed entirely.

If this skill is used as a Shared Skill, it will always use the Sigil Released variant. [3810 SP]
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Icon Skill 020.png Carnival of ConfusionLv. 2: Deals 4 hits of 400% flame damage to the target and nearby enemies, creates a debuff zone for 10 seconds that applies "Captive Catch" to enemies inside it, and grants the user a defense amp (Team Amp MAX Lv. = 2). Captive Catch reduces strength and defense by 10%. [4400 SP] - -
Icon Skill 063.png Corrosive CageLv. 3: Summons "Heaven's Cage" then deals 1 hit of 499% shadow damage to the target and nearby enemies, inflicts poison - dealing 300% shadow damage every 2.9 seconds for 27 seconds - with 120% base chance, and lowers the strength of light-attuned enemies by 15% for 15 seconds. This strength reduction effect will not stack.
Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Heaven's Cage" is active.

The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]
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Icon Skill 020.png Crescent FaeriaLv. 2: Deals 6 hits of 234% wind damage to the target and nearby enemies, and reduces their strength by 10% for 30 seconds. If this skill is used during dragondrive, a variant of Crescent Faeria will be used instead.

This variant deals 6 hits of 320% wind damage to the target and nearby enemies, reduces their strength by 10% for 30 seconds and reduces their defense by 5% for 10 seconds. [8415 SP]
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Icon Skill 168.png Faerie MagicLv. 3: Deals 1 hit of 500% wind damage to enemies directly ahead, reduces their strength by 20% for 15 seconds, and fires extra shots equal to the number of butterflies the user currently has summoned dealing 1 hit of 167% wind damage each. This strength reduction effect will not stack.

When the user has 6 or more summoned butterflies, these extra shots reduce enemy defense by 10% for 15 seconds. This defense reduction effect will not stack.

When used as a shared skill, it deals 1 hit of 1335% wind damage to enemies directly ahead and reduces their strength by 20% for 15 seconds. [4140 SP]
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Icon Skill 053.png Faith of the EldersLv. 3: Deals 1 hit of 470% shadow damage to the target and nearby enemies, reduces their defense by 10% for 20 seconds, and activates "Skill Shift" if the attack connects.
Phase II adds an additional 10% decrease to enemies' strength, while Phase III also restores HP to all allies with 22% Recovery Potency and continues healing with 17% Recovery Potency every 2.9 seconds over the next 20 seconds. [6000 SP]
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Icon Skill 004.png Feel the HeatLv. 2: Deals 3 hits of 267.1% and 3 hits of 293.9% flame damage to enemies directly ahead, inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance, and fills the Persona gauge by 300 UTP if the attack connects. When Carmen is active, a variant called Tarunda will be used instead.

Tarunda deals 1 hit of 997.5% flame damage to enemies directly ahead, reduces their strength by 20% for 30 seconds, and dispels one buff from each target. Dispelling an enemy buff also lowers that enemy's flame resistance by 5% for 30 seconds. Neither this strength reduction nor this resistance reduction will stack.

If this skill is used as a Shared Skill, deals 3 hits of 267.1% and 3 hits of 293.9% flame damage to enemies directly ahead, and inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance. [11840 SP]
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Icon Skill 028.png Fiend CrushLv. 3: Deals 1 hit of 1542% light damage to enemies in a line, and reduces their strength and defense by 5% for 10 seconds. This defense reduction effect will not stack. [2558 SP] - -
Icon Skill 307.png FurinkazanLv. 3: Begins preparing a powerful attack, after which this skill will deal 1 hit of 1600% wind damage to surrounding enemies, apply a burst gambit called "Tiger's Burst," (Gambit Counter: 30) and inflict stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance. Continually tapping the screen while preparing this attack will result in dealing additional hits of 800% wind damage for each tap, up to the total number of Veteran's Mettle stacks the user currently has. The user will be immune to knockback while preparing this skill's attack as well as when executing it.

First additional hit: Reduces the strength of enemies by 10% for 30 seconds. This strength reduction does not stack.
Second additional hit: Inflicts scorchrend for 21 seconds - dealing 41.6% wind damage every 2.9 seconds - with 120% chance.
Third additional hit: Restores HP with 35% Recovery Potency, grants the user immunity to knockback for 10 seconds, consumes all stacks of Veteran's Mettle, and the user will be granted the "Battle Fervor" effect for 30 seconds.

If this skill is used while the user has Battle Fervor, the screen can be tapped for up to 3 additional hits without having or consuming Veteran's Mettle, but it will not grant Battle Fervor.

When Tiger's Burst is activated, it will restore HP to all teammates with 140% Recovery Potency.

If this skill is used as a Shared Skill, it removes the Veteran's Mettle limit and does not grant Battle Fervor. [2040 SP]
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Icon Skill 031.png Glorious GuardLv. 3: Activates "Indomitable Spirit" for 20 seconds. During Indomitable Spirit, the user's strength and defense is increased by 50% and the user gains immunity to knockback.

Also activates "Divine Strike". When this effect is active, the user's next force strike will deal 1 hit of 1497.6% damage and reduce foes' strength by 10% for 10 seconds. This effect cannot stack, and will be consumed on use. [6296 SP]
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Icon Skill 053.png Heaven's BindingLv. 2: Reduces the strength of the target and nearby enemies by 5% with 70% base chance, and their defense by 10%, for 20 seconds with 70% base chance (STR DOWN and DEF DOWN rolled separately). [6000 SP] - -
Icon Skill 002.png Hungry FangLv. 2: Deals 2 hits of 576% light damage to enemies directly ahead, and reduces their strength by 5% for 10 seconds with 80% base chance. [4892 SP] - -
Icon Skill 172.png Immaculate WingsLv. 3: Deals 1 hit of 1710% light damage to enemies in a line, and reduces their strength by 10% for 10 seconds. This strength reduction effect will not stack. [2392 SP] - -
Icon Skill 022.png Infernal DamnationLv. 2: Deals 7 hits of 220% flame damage to the target and nearby enemies, and inflicts burn for 12 seconds - dealing 97% flame damage every 3.9 seconds - with 120% base chance. Also reduces their strength by 5% for 10 seconds with 30% base chance and defense by 5% for 10 seconds with 100% base chance. [30 SP] - -
Icon Skill 157.png Phantom BarrageLv. 2: Deals 4 hits of 448% and 3 hits of 312% shadow damage to enemies directly ahead, reduces their strength by 15% for 20 seconds, and fills the Persona gauge by 300 UTP if the attack connects. This strength reduction will not stack. When Arsène is active, a variant called Eiha will be used instead.

Eiha deals 1 hit of 3030% shadow damage to the target and nearby enemies, and reduces their strength by 20% for 20 seconds. This strength reduction will not stack.

If this skill is used as a Shared Skill, deals 4 hits of 448% and 3 hits of 312% shadow damage to enemies directly ahead, and reduces their strength by 15% for 20 seconds. [5450 SP]
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Icon Skill 125.png Pinion SlashLv. 3: Deals 2 hits of 510% and 1 hit of 550% wind damage to enemies in a line and reduces their strength by 5% for 20 seconds. This strength reduction effect will not stack. Poisoned foes take 2 hits of 612% and 1 hit of 660% wind damage instead. If this skill is used during shielding stance, a variant called Parrying Slash will be used instead.

Parrying Slash deals 1 hit of 710%, 1 hit of 780% and 1 hit of 850% wind damage to enemies directly ahead and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance. Foes with reduced defense take 1 hit of 852%, 1 hit of 936% and 1 hit of 1020% wind damage instead. [8640 SP]
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Icon Skill 018.png Pumpkin PrankLv. 2: Deals 1 hit of 1288% light damage to surrounding enemies, and reduces their strength by 15% for 10 seconds with 100% base chance. [50 SP] - -
Icon Skill 925.png Ravishing RainbowLv. 3: Deals 3 hits of 442.4% light damage to enemies directly ahead, reduces their strength and defense by 5% for 10 seconds, and increases the user's energy level by 1 stage. This defense reduction effect will not stack. [3080 SP] - -
Icon Skill 271.png Soul DeprivationLv. 3: Deals 1 hit of 2200% flame damage to surrounding enemies and reduces their strength by 10% for 10 seconds. This strength reduction does not stack. [3000 SP] - -
Icon Skill 266.png Summer Moon HowlLv. 3: Deals wind damage to enemies in a line, dispels one buff from each target, grants the user a defense amp (Team Amp MAX Lv. = 2), and activates "Skill Shift" if the attack connects.

Phase I deals 3 hits of 550% wind damage.
Phase II deals 3 hits of 575% wind damage and reduces the targets' strength by 10% for 10 seconds.
Phase III deals 3 hits of 600% wind damage and reduces the targets' strength by 10% for 10 seconds and defense by 5% for 10 seconds. This reduction in strength and defense will not stack. [2640 SP]
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Icon Skill 119.png Surging LightLv. 3: Deals 1 hit of 1610% light damage to enemies in a line, reduces their strength by 10% for 10 seconds, and inflicts paralysis - dealing 97% light damage every 3.9 seconds for 13 seconds - with 120% chance. If this skill is used after the user's charge gauge has filled, a variant called Brightflash will be used instead.

Brightflash deals 1 hit of 1880% light damage to enemies in a line, and reduces their strength by 25% for 10 seconds. Paralyzed foes take 1 hit of 2820% light damage instead. [3000 SP]
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Icon Skill 242.png Sylvan AimLv. 2: Deals 1 hit of 330% and 4 hits of 149% water damage to the target and nearby enemies, and activates one of the following effects at random:

Reduces the strength of enemies hit by this attack by 20% for 15 seconds.
Reduces the defense of enemies hit by this attack by 7% for 12 seconds.
Restores the user's HP with 4 separate bursts of 10% Healing Potency. This healing is calculated for each individually. [6520 SP]
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Icon Skill 003.png TerpsichoreLv. 3: Deals 4 hits of 329.6% water damage to enemies directly ahead, reduces their strength by 5% for 10 seconds with 100% base chance and their defense by 5% for 10 seconds with 50% base chance. [4904 SP] - -
Icon Skill 018.png Ventus ImpalementLv. 3: During close-quarters combat: deals 1 hit of 1734% wind damage to surrounding enemies, reduces their strength by 20% for 15 seconds, and grants the user a defense amp (Team Amp MAX Lv. = 2). This strength reduction does not stack.

During ranged combat: deals 4 hits of 280% wind damage to the target and nearby enemies and inflicts stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance.

During Sigil Released: deals 7 hits of 313% wind damage to surrounding enemies, reduces their strength by 20% for 15 seconds which does not stack, inflicts stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance, and grants the user a defense amp (Team Amp MAX Lv. = 2). [3148 SP]
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Icon Skill 013.png Woodland SpearLv. 4: Deals 2 hits of 593% wind damage to enemies directly ahead, reduces their strength by 30% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance. This strength reduction effect will not stack. Poisoned foes take 2 hits of 889.5% wind damage instead. [3120 SP] - -

Abilities that apply Strength Down

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010005.png Uriel's Judgment I 80 - - -
Icon Ability 1010005.png Uriel's Judgment II 100 - - -
Icon Ability 1010066.png Uriel's Covenant I 80 - - -
Icon Ability 1010066.png Uriel's Covenant II 100 - - -
Icon Ability 1010086.png Rosy Saint 120 - - -
Icon Ability 1010091.png Pounder of Mochi I 80 - - -
Icon Ability 1010091.png Pounder of Mochi II 100 - - -
Icon Ability 1010164.png Union I 80 - - -
Icon Ability 1010164.png Union II 100 - - -
Icon Ability 1020035.png Bow Expertise +1 80 - - -
Icon Ability 1020035.png Bow Expertise +2 100 - - -
Icon Ability 1040011.png Striking Strength Debilitator I 80 - - -
Icon Ability 1040011.png Striking Strength Debilitator II 100 - - -
Icon Ability 1040014.png Strength -10% & Strength Debilitator I 60 - - -
Icon Ability 1040014.png Strength -10% & Strength Debilitator II 80 - - -
Icon Ability 1040014.png Strength -10% & Strength Debilitator III 100 - - -

Self Appliers

Abilities that apply Strength Down onto the user

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010020.png Poisonous Cage I 80 - - -
Icon Ability 1010020.png Poisonous Cage II 100 - - -
Icon Ability 1010020.png Poisonous Cage III 120 - - -
Icon Ability 1010025.png Chicken at Heart I 60 - - -
Icon Ability 1010025.png Chicken at Heart II 80 - - -
Icon Ability 1010025.png Chicken at Heart III 110 - - -
Icon Ability 1010030.png Defensive Stance II 60 - - -
Icon Ability 1040014.png Strength -10% & Strength Debilitator I 60 - - -
Icon Ability 1040014.png Strength -10% & Strength Debilitator II 80 - - -
Icon Ability 1040014.png Strength -10% & Strength Debilitator III 100 - - -

Cleansers

Skills that remove Strength Down

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 051.png Clean SlateLv. 2: Removes all debuffs from the user.

If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 20% for 15 seconds.

If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. [6000 SP]
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Abilities that remove Strength Down

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010011.png Emergency Repairs I 60 - - -
Icon Ability 1010011.png Emergency Repairs II 80 - - -

Punishers

Skills that deal extra damage against Strength Down-afflicted foes

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 010.png Blade ReleaseLv. 2: Deals 3 hits of 781% light damage to enemies directly ahead. Debuffed foes take 3 hits of 1171.5% light damage instead. [5346 SP] - -
Icon Skill 012.png Flame IncursionLv. 3: Deals 3 hits of 365% flame damage to enemies directly ahead. Debuffed foes take 3 hits of 438% flame damage instead. [2707 SP] - -

Abilities that deal extra damage against Strength Down-afflicted foes

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1070021.png Reduced Strength Punisher +15% 80 - - -
Icon Ability 1070021.png Reduced Strength Punisher +20% 100 - - -

Co-Abilities that deal extra damage against Strength Down-afflicted foes

Name Might Adventurers with Co-Ability
Icon Ability 1070016.png Reduced Strength & Defense Punisher +4% 160
Icon Ability 1070016.png Reduced Strength & Defense Punisher +5% 200
Icon Ability 1070016.png Reduced Strength & Defense Punisher +6% 240
Icon Ability 1070016.png Reduced Strength & Defense Punisher +7% 280
Icon Ability 1070016.png Reduced Strength & Defense Punisher +8% 320