Skill Share Guide

From Dragalia Lost Wiki

Shared Skills are skills that can be copied from a source adventurer, and equipped onto the lead adventurer in a team.

Overview[edit]

Preparation[edit]

For a primer on how shared skills work, see the Shared Skills article. This guide will assume that you have read it.

Elemental Tomes are needed to unlock shared skills. These are mostly restricted to limited-time events, but can also be purchased in the Shop with Icon Diamantium.png Diamantium at any time. For an archive of elemental Tome distributions, see the Tome Distribution article.

Thought Process[edit]

When selecting shared skills, it is important to consider the restrictions that are in place, and how that influences our decisions:

  • Damage/Healing vs Utility - The large damage/healing reductions on shared skills mean that utility is usually preferred.
    • For damage/healing skills to still be desirable for damage/healing despite this, they would need to have very high modifiers.
  • SP Cost - The higher SP cost of shared skills means they will usually take a while to charge up, so skills that are originally useful for being spammable won't be able to do so as effectively.
  • Equip Cost - Shared skills with higher equip costs are both expensive to initially unlock, and have less flexibility in terms of which other shared skills they can be paired with. If a skill has high equip cost, its effects need to be powerful to make up for it.
  • Animation Length - Skills with short animations are usually preferred, as these allow for quickly returning to normal play after use. Long animations can cause the user to be stuck in place while an unavoidable attack is coming their way (which could cancel the skill), or while the enemy moves out of range.

AI quirks[edit]

  • Melee vs Ranged - If a melee skill is put on a ranged AI unit, they will NOT use the skill unless they are close enough for the hit to connect. Generally ranged units will keep their distance, meaning it is very likely they might not use melee skills at all.
    • Basically, this means that ranged skills are much easier for AI to use than melee skills.
  • Heal Withholding vs Instant Use - AI usually withholds Heal skills until someone is at low HP, but sometimes the heal is instead cast immediately once ready. Heal skills with buffs attached (such as defense up) are usually the ones that get cast immediately, but that isn't always the case.
    • Each heal skill seems to have a different internal priority for holding vs immediate use.
  • SP Gain - Icon Weapon Staff.png Staffs and Icon mode 012.pngIcon Weapon Manacaster.png Rapid-Fire Manacasters have very high SP gain, so they are great candidates for using shared skills.
    • Since both of these weapon types are ranged, this further fuels the ranged > melee skill preference discussed earlier.

Selecting SS Pairs[edit]

Equipped shared skills must not exceed the equip cost limit of 10.

  • Reminder: you can put your weapon skill in the first SS slot, and/or have a helper skill replace the second SS slot. Either way, these have 0 equip cost but take up one of your slots.

When equipping shared skills, it is generally easiest to pick the one you want that has a higher equip cost first. Then, fill the remaining slot with whichever appropriate SS fits in the remaining space.

Sample pairs:

  • Defense buffer - Patia (5) + Templar Hope (4) / Halloween Lowen (5)
  • Generic DPS - Agito weapon skill (0) + Sha Wujing (6) / Seimei (6)
  • Generic DPS in Icon Buff 2010011.png Curse of Nihility - Sha Wujing (6) / Seimei (6) + Gala Mym (4) / The Prince (3)

Rankings Table[edit]

  • This table has two versions (select the tab): one that assumes no Trials of the Mighty (TotM) mana spirals, and one that assumes all TotM spirals.
  • Several SS will list alternatives/replacements in the Details section below. The SS listed in the chart is usually the "best" one for the role it fills.
Icon Element None.png No TotM
Rank   
   Type
S A B Niche
Icon Skill 045.png
Debuff
110323 01 r04.png
Icon Skill Share.png6
Icon Skill 045.png Obstruction Armament [13478 SP]
Lv. 2 Creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%.

110375 01 r05.png
Icon Skill Share.png6
Icon Skill 194.png Onmyodo Exorcism [16683 SP]
Lv. 2 Deals 1 hit of 2500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance, and dispels one buff from each target. This defense reduction will not stack.

110340 02 r05.png
Icon Skill Share.png6
Icon Skill 181.png Grim Missive [16075 SP]
Lv. 2 Deals 1 hit of 1425% wind damage to enemies directly ahead, dispels one buff from each target, and lowers their poison resistance by 20% for 30 seconds. This resistance reduction will not stack.

110368 01 r05.png
Icon Skill Share.png3
Icon Skill 168.png Faerie Magic [7917 SP]
Lv. 3 Deals 1 hit of 1335% wind damage to enemies directly ahead, and reduces their strength by 20% for 15 seconds.

Icon Skill 020.png
Nuke - General
110022 01 r05.png
Icon Skill Share.png4
Icon Skill 008.png Majestic Tide [8549 SP]
Lv. 4 Deals 1 hit of 1664% water damage to enemies in a line and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff).

100010 04 r05.png
Icon Skill Share.png4
Icon Skill 003.png Dragon Claw [12821 SP]
Lv. 3 Deals 3 hits of 767.5% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 50 DP if the attack connects.

110042 02 r05.png
Icon Skill Share.png5
Icon Skill 054.png Sunny Flash [7346 SP]
Lv. 4 Deals 1 hit of 1355.2%, 1 hit of 404.8% and 1 hit of 948.2% water damage to the target and nearby enemies, and inflicts bog for 8 seconds with 120% base chance.

110333 01 r05.png
Icon Skill Share.png7
Icon Skill 040.png Gespenst [11518 SP]
Lv. 4 Deals 3 hits of 597% and 1 hit of 686% shadow damage to the target and nearby enemies. Poisoned foes take 3 hits of 716.4% and 1 hit of 823.2% shadow damage instead. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of 895.5% and 1 hit of 1029% shadow damage. For poisoned foes the cap is instead 3 hits of 1074.6% and 1 hit of 1234.8% shadow damage.

If the user's HP is above or equal to 50% of max HP, consumes 10% of max HP to fill this skill's skill gauge by 20%.

100006 09 r05.png
Icon Skill Share.png6
Icon Skill 078.png Shining Slash [11193 SP]
Lv. 4 Deals 4 hits of 507% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user, up to a maximum of 70%.

Icon Skill 130.png
Nuke - AoE
100045 01 r05.png
Icon Skill Share.png6
Icon Skill 241.png Code 06: Conclusion [16668 SP]
Lv. 2 Deals 6 hits of 489% water damage to surrounding enemies, and dispels one buff from each target.

110363 01 r05.png
Icon Skill Share.png4
Icon Skill 130.png Checkmate [15759 SP]
Lv. 2 Deals 1 hit of 2500% water damage to enemies directly ahead.

100054 01 r05.png
Icon Skill Share.png4
Icon Skill 275.png Genesis Circlet [6240 SP]
Lv. 3 Deals 5 hits of 394% shadow damage to surrounding enemies, grants the user Knockback Immunity, and reduces damage taken by 30%.

Icon Skill 148.png
Hit Count
110396 01 r05.png
Icon Skill Share.png6
Icon Skill 284.png Angelic Praise [15352 SP]
Lv. 3 Restores HP to all teammates with 80% Recovery Potency, continues gradually healing over the next 15 seconds with 20% Recovery Potency every 2.9 seconds, and grants overdamage based on 40% of the user's strength for 30 seconds. This overdamage will not stack.

100007 07 r05.png
Icon Skill Share.png6
Icon Skill 223.png Faerie Illusion [8279 SP]
Lv. 2 Deals 30 hits of 82% wind damage to surrounding enemies, and dispels one buff from each target. This attack will pursue targets for the duration of the skill.

Icon Ability 1010031.png
Dispel
110370 01 r05.png
Icon Skill Share.png5
Icon Skill 179.png Fantastic Flight [5750 SP]
Lv. 3 Deals 1 hit of 246% and 1 hit of 1033% water damage to the target and nearby enemies, and dispels one buff from each of them.

100032 07 r05.png
Icon Skill Share.png5
Icon Skill 290.png Trick 00: Ghost Fig [7481 SP]
Lv. 3 Deals 12 hits of 99% light damage to the target and nearby enemies, dispels one buff from each of them, and inflicts flashburn for 21 seconds - dealing 41.6% light damage every 2.9 seconds - with 120% chance.

100003 01 r04.png
Icon Skill Share.png3
Icon Skill 004.png Tornado Bash [13464 SP]
Lv. 4 Deals 4 hits of 722.8% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds, dispels one buff from each enemy, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance.

110318 02 r05.png
Icon Skill Share.png7
Icon Skill 289.png Surgical Trick [13255 SP]
Lv. 3 Deals 1 hit of 1864% shadow damage to enemies in a line, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, dispels one buff from each target, then carries out an additional attack that deals 6 hits of 171% shadow damage to the target and nearby enemies, dispels one buff from each of them, and inflicts shadowblight for 21 seconds - dealing 41% shadow damage every 2.9 seconds - with 120% chance.

Affliction freeze large icon.png
Affliction
110350 02 r05.png
Icon Skill Share.png6
Icon Skill 156.png Hound Shot [9298 SP]
Lv. 3 Deals 1 hit of 2064% wind damage to enemies directly ahead, inflicts stormlash - dealing 41% wind damage every 2.9 seconds for 21 seconds - with 120% chance, and poison - dealing 58.2% wind damage every 2.9 seconds for 30 seconds - with 120% chance.

110252 01 r05.png
Icon Skill Share.png5
Icon Skill 019.png Glacial Blossom [8341 SP]
Lv. 4 Deals 2 hits of 740.6% water damage to the target and nearby enemies, inflicts freeze for 3-6 seconds with 200% chance, and frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. Frostbitten foes take 2 hits of 962.78% water damage instead.

110255 02 r05.png
Icon Skill Share.png3
Icon Skill 055.png Ocean Fury [7682 SP]
Lv. 4 Deals 6 hits of 368% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 120% base chance.

110046 01 r03.png
Icon Skill Share.png6
Icon Skill 014.png Bonecrusher [6009 SP]
Lv. 4 Deals 1 hit of 1201% shadow damage to enemies in a line, and inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance.

110041 01 r04.png
Icon Skill Share.png5
Icon Skill 020.png Empyreal Levin [9488 SP]
Lv. 4 Deals 2 hits of 885.6% light damage to the target and nearby enemies, and inflicts paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance. Paralyzed foes take 2 hits of 974.16% light damage instead. Also deals up to 2 bonus hits of 105% (115.5% on paralyzed foes) light damage based on the number of buffs the user has.

Icon Skill 030.png
Buff
110335 01 r04.png
Icon Skill Share.png5
Icon Skill 031.png Sparrow's Guard [13232 SP]
Lv. 4 Increases the entire team's strength by 15% and defense by 25% for 15 seconds.

110038 02 r04.png
Icon Skill Share.png4
Icon Skill 031.png Knight's Spirit [18028 SP]
Lv. 3 Increases the entire team's defense by 25%, and strength by 15% for 15 seconds.

100004 04 r05.png
Icon Skill Share.png5
Icon Skill 032.png Tropical Breeze [14147 SP]
Lv. 3 For 10 seconds, increases the user and nearby allies' strength by 5%, critical rate by 3%, skill damage by 10%, and skill gauge fill rate by 10%. Also grants the user the following additional buffs based on the number of adventurers who were buffed by this skill, including the user:

One or more adventurers: Increases defense by 10% for 10 seconds.

Two or more adventurers: Adds 10% to the modifier applied to critical damage for 10 seconds.

Three or more adventurers: Fills 100% of the skill gauge for the user's initial skill, displayed at the top of their skill list, for use.

110009 01 r04.png
Icon Skill Share.png6
Icon Skill 032.png Custom Concoction [15268 SP]
Lv. 3 Applies one of the following at random to the entire team:
Increases strength by 25% for 15 seconds
Increases defense by 25% for 15 seconds
Increases critical rate by 25% for 10 seconds
Increases max HP by 15% for the remainder of the quest
Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead.

Icon Skill 029.png
Heal
110257 02 r04.png
Icon Skill Share.png5
Icon Skill 029.png You won't trick me! [16269 SP]
Lv. 3 Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's defense by 10% for 5 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack.

110063 01 r03.png
Icon Skill Share.png5
Icon Skill 029.png Guardian's Grace [9465 SP]
Lv. 3 Restores HP to all allies with 44% Recovery Potency and applies Regen for 15 seconds, healing with 35% Regen Potency every 2.9 seconds.

100004 01 r04.png
Icon Skill Share.png3
Icon Skill 029.png Elder Cure [14198 SP]
Lv. 4 Restores HP to all allies with 130% Recovery Potency, removes paralysis, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

Thor Enemy Icon.png Max TotM
Rank   
   Type
S A B Niche
Icon Skill 045.png
Debuff
110323 01 r04.png
Icon Skill Share.png6
Icon Skill 045.png Obstruction Armament [13478 SP]
Lv. 2 Creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%.

110375 01 r05.png
Icon Skill Share.png6
Icon Skill 194.png Onmyodo Exorcism [16683 SP]
Lv. 2 Deals 1 hit of 2500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance, and dispels one buff from each target. This defense reduction will not stack.

110340 02 r05.png
Icon Skill Share.png6
Icon Skill 181.png Grim Missive [16075 SP]
Lv. 2 Deals 1 hit of 1425% wind damage to enemies directly ahead, dispels one buff from each target, and lowers their poison resistance by 20% for 30 seconds. This resistance reduction will not stack.

110368 01 r05.png
Icon Skill Share.png3
Icon Skill 168.png Faerie Magic [7917 SP]
Lv. 3 Deals 1 hit of 1335% wind damage to enemies directly ahead, and reduces their strength by 20% for 15 seconds.

Icon Skill 020.png
Nuke - General
110022 01 r05.png
Icon Skill Share.png4
Icon Skill 008.png Majestic Tide [8549 SP]
Lv. 4 Deals 1 hit of 1664% water damage to enemies in a line and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff).

100010 04 r05.png
Icon Skill Share.png4
Icon Skill 003.png Dragon Claw [12821 SP]
Lv. 3 Deals 3 hits of 767.5% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 50 DP if the attack connects.

110042 02 r05.png
Icon Skill Share.png5
Icon Skill 054.png Sunny Flash [7346 SP]
Lv. 4 Deals 1 hit of 1355.2%, 1 hit of 404.8% and 1 hit of 948.2% water damage to the target and nearby enemies, and inflicts bog for 8 seconds with 120% base chance.

110333 01 r05.png
Icon Skill Share.png7
Icon Skill 040.png Gespenst [11518 SP]
Lv. 4 Deals 3 hits of 597% and 1 hit of 686% shadow damage to the target and nearby enemies. Poisoned foes take 3 hits of 716.4% and 1 hit of 823.2% shadow damage instead. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of 895.5% and 1 hit of 1029% shadow damage. For poisoned foes the cap is instead 3 hits of 1074.6% and 1 hit of 1234.8% shadow damage.

If the user's HP is above or equal to 50% of max HP, consumes 10% of max HP to fill this skill's skill gauge by 20%.

100006 09 r05.png
Icon Skill Share.png6
Icon Skill 078.png Shining Slash [11193 SP]
Lv. 4 Deals 4 hits of 507% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user, up to a maximum of 70%.

Icon Skill 130.png
Nuke - AoE
100045 01 r05.png
Icon Skill Share.png6
Icon Skill 241.png Code 06: Conclusion [16668 SP]
Lv. 2 Deals 6 hits of 489% water damage to surrounding enemies, and dispels one buff from each target.

110363 01 r05.png
Icon Skill Share.png4
Icon Skill 130.png Checkmate [15759 SP]
Lv. 2 Deals 1 hit of 2500% water damage to enemies directly ahead.

100054 01 r05.png
Icon Skill Share.png4
Icon Skill 275.png Genesis Circlet [6240 SP]
Lv. 3 Deals 5 hits of 394% shadow damage to surrounding enemies, grants the user Knockback Immunity, and reduces damage taken by 30%.

Icon Skill 148.png
Hit Count
110269 02 r05.png
Icon Skill Share.png6
Icon Skill 029.png Everlasting Summer [18753 SP]
Lv. 4 Restores HP to all allies with 44% Recovery Potency, removes blindness, and continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. Also, increases the entire team's strength by 8% for 60 seconds (does not stack), grants all teammates a one-use shield that nullifies damage up to 30% of their maximum HP, and grants them overdamage for 30 seconds. The overdamage is based on 50% of the user's strength, and does not stack.

110364 01 r05.png
Icon Skill Share.png6
Icon Skill 132.png Perfect Order [5616 SP]
Lv. 3 Deals 46 hits of 60% water damage to the target and nearby enemies and dispels one buff from each of them.

Icon Ability 1010031.png
Dispel
110370 01 r05.png
Icon Skill Share.png5
Icon Skill 179.png Fantastic Flight [5750 SP]
Lv. 3 Deals 1 hit of 246% and 1 hit of 1033% water damage to the target and nearby enemies, and dispels one buff from each of them.

100032 07 r05.png
Icon Skill Share.png5
Icon Skill 290.png Trick 00: Ghost Fig [7481 SP]
Lv. 3 Deals 12 hits of 99% light damage to the target and nearby enemies, dispels one buff from each of them, and inflicts flashburn for 21 seconds - dealing 41.6% light damage every 2.9 seconds - with 120% chance.

110364 01 r05.png
Icon Skill Share.png6
Icon Skill 132.png Perfect Order [5616 SP]
Lv. 3 Deals 46 hits of 60% water damage to the target and nearby enemies and dispels one buff from each of them.

100003 01 r04.png
Icon Skill Share.png3
Icon Skill 004.png Tornado Bash [13464 SP]
Lv. 4 Deals 4 hits of 722.8% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds, dispels one buff from each enemy, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance.

110318 02 r05.png
Icon Skill Share.png7
Icon Skill 289.png Surgical Trick [13255 SP]
Lv. 3 Deals 1 hit of 1864% shadow damage to enemies in a line, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, dispels one buff from each target, then carries out an additional attack that deals 6 hits of 171% shadow damage to the target and nearby enemies, dispels one buff from each of them, and inflicts shadowblight for 21 seconds - dealing 41% shadow damage every 2.9 seconds - with 120% chance.

Affliction freeze large icon.png
Affliction
110350 02 r05.png
Icon Skill Share.png6
Icon Skill 156.png Hound Shot [9298 SP]
Lv. 3 Deals 1 hit of 2064% wind damage to enemies directly ahead, inflicts stormlash - dealing 41% wind damage every 2.9 seconds for 21 seconds - with 120% chance, and poison - dealing 58.2% wind damage every 2.9 seconds for 30 seconds - with 120% chance.

110252 01 r05.png
Icon Skill Share.png5
Icon Skill 019.png Glacial Blossom [8341 SP]
Lv. 4 Deals 2 hits of 740.6% water damage to the target and nearby enemies, inflicts freeze for 3-6 seconds with 200% chance, and frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. Frostbitten foes take 2 hits of 962.78% water damage instead.

110255 02 r05.png
Icon Skill Share.png3
Icon Skill 055.png Ocean Fury [7682 SP]
Lv. 4 Deals 6 hits of 368% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 120% base chance.

110046 01 r03.png
Icon Skill Share.png6
Icon Skill 014.png Bonecrusher [6009 SP]
Lv. 4 Deals 1 hit of 1201% shadow damage to enemies in a line, and inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance.

110041 01 r04.png
Icon Skill Share.png5
Icon Skill 020.png Empyreal Levin [9488 SP]
Lv. 4 Deals 2 hits of 885.6% light damage to the target and nearby enemies, and inflicts paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance. Paralyzed foes take 2 hits of 974.16% light damage instead. Also deals up to 2 bonus hits of 105% (115.5% on paralyzed foes) light damage based on the number of buffs the user has.

Icon Skill 030.png
Buff
110335 01 r04.png
Icon Skill Share.png5
Icon Skill 031.png Sparrow's Guard [13232 SP]
Lv. 4 Increases the entire team's strength by 15% and defense by 25% for 15 seconds.

110038 02 r04.png
Icon Skill Share.png4
Icon Skill 031.png Knight's Spirit [18028 SP]
Lv. 3 Increases the entire team's defense by 25%, and strength by 15% for 15 seconds.

100004 04 r05.png
Icon Skill Share.png5
Icon Skill 032.png Tropical Breeze [14147 SP]
Lv. 3 For 10 seconds, increases the user and nearby allies' strength by 5%, critical rate by 3%, skill damage by 10%, and skill gauge fill rate by 10%. Also grants the user the following additional buffs based on the number of adventurers who were buffed by this skill, including the user:

One or more adventurers: Increases defense by 10% for 10 seconds.

Two or more adventurers: Adds 10% to the modifier applied to critical damage for 10 seconds.

Three or more adventurers: Fills 100% of the skill gauge for the user's initial skill, displayed at the top of their skill list, for use.

110009 01 r04.png
Icon Skill Share.png6
Icon Skill 032.png Custom Concoction [15268 SP]
Lv. 3 Applies one of the following at random to the entire team:
Increases strength by 25% for 15 seconds
Increases defense by 25% for 15 seconds
Increases critical rate by 25% for 10 seconds
Increases max HP by 15% for the remainder of the quest
Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead.

Icon Skill 029.png
Heal
110257 02 r04.png
Icon Skill Share.png5
Icon Skill 029.png You won't trick me! [16269 SP]
Lv. 3 Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's defense by 10% for 5 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack.

110063 01 r03.png
Icon Skill Share.png5
Icon Skill 029.png Guardian's Grace [9465 SP]
Lv. 3 Restores HP to all allies with 44% Recovery Potency and applies Regen for 15 seconds, healing with 35% Regen Potency every 2.9 seconds.

100004 01 r04.png
Icon Skill Share.png3
Icon Skill 029.png Elder Cure [14198 SP]
Lv. 4 Restores HP to all allies with 130% Recovery Potency, removes paralysis, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

Details[edit]

Icon Skill 045.png Debuff
Source Adventurer Upgrade Requirements
110323 01 r04.png
Icon Skill Share.png6
Icon Skill 045.png Obstruction Armament [13478 SP]
Lv. 2 Creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%.

5 Icon Rarity 5.png
Icon CircleRelease 02.png 50
Defense Down Zone - This skill puts down a Icon Skill 045.png Debuff Zone that inflicts 15% Icon Buff 2020003.png Defense Down on an enemy, stackable up to 30% defense down if paired with other debuff zones.

Due to the nature of the Damage Formula, 1/(1-0.15) = 1.17 damage increase, and two Sha would be 1/0.7 = 1.43x damage. This makes Sha one of the best shareable DPS-increasing skills in the game.

Notes:

  • All defense down zones have a hard cap of 30% defense down, regardless of the source. For example: Sha Wujing SS on 100002 06 r05.png Wedding Elisanne using her S2 will hit the 30% defense down cap. Therefore, try to not have more than 2 defense down zones on the field at a time.
  • This is a debuff zone, meaning it will not be effective if the boss moves out of it. This skill should ideally be used when a boss is in Break state, or otherwise not likely to move for several seconds. If the boss moves around a lot, 110375 01 r05.png Seimei SS can be considered instead.
110375 01 r05.png
Icon Skill Share.png6
Icon Skill 194.png Onmyodo Exorcism [16683 SP]
Lv. 2 Deals 1 hit of 2500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance, and dispels one buff from each target. This defense reduction will not stack.

Icon CircleRelease 02.png 50
Long-duration Defense Down Icon, with extras - Seimei provides a skill that does it all - a big nuke, Icon Ability 1010031.png Dispel, 10% Icon Buff 2020003.png Defense Down (lasts 20 seconds, twice as long as most other sources), and Affliction scorchrend large icon.png Scorchrend. It's also long range, so ranged AI will use it. The skill's only drawback is probably its SP cost, which is among the highest.

In co-op, Seimei SS complements 110323 01 r04.png Sha Wujing SS very well: if two Sha Zones are on the field, then adding more won't do anything as two zones reach the 30% cap already. If you apply Seimei SS on top, then it's not subject to the 30% cap, meaning it's 40% def down total.

  • Basically, if you find that people in co-op are bringing too much Sha Wujing SS, consider bringing Seimei SS.
  • Additionally, since Seimei SS is an icon instead of a zone, it's more effective than Sha Wujing on bosses that move around a lot, such as Morsayati.

Note that the hard-cap for all defense downs is 50%, however Seimei SS cannot stack with itself to reach that.

Alternatives:

  • 110397 01 r05.png Basileus SS swaps scorchrend for Affliction stormlash large icon.png Stormlash, and has a lower SP cost, but the defense down lasts only 10 sec instead of 20 sec. Seimei is the clear winner for uptime, but Basileus is a solid alternative.
110340 02 r05.png
Icon Skill Share.png6
Icon Skill 181.png Grim Missive [16075 SP]
Lv. 2 Deals 1 hit of 1425% wind damage to enemies directly ahead, dispels one buff from each target, and lowers their poison resistance by 20% for 30 seconds. This resistance reduction will not stack.

110270 02 r05.png
Icon Skill Share.png6
Icon Skill 178.png Venom Bite [14280 SP]
Lv. 2 Deals 3 hits of 140% wind damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance, and lowers their poison resistance by 20% for 30 seconds. This resistance reduction will not stack, but changing direction is possible during the attack.

Icon CircleRelease 02.png 50
Affliction Res Down - These skills reduce the enemy's affliction resistance, which can enable affliction punishing in quests that have naturally-high resistances, such as Asura's Blinding Light.

Icon Buff 2030001.png Poison Res Down:

  • Formal Noelle doubles as a Icon Ability 1010031.png Dispel, and its long range means it can work on ranged AI.
  • Halloween Melsa has lower SP cost and doubles as a Affliction poison large icon.png Poison enabler, albeit a subpar one at that. (Note that its poison is attempted before the Poison Res Down gets applied, which is unfortunate). It has melee range though, so ranged AI won't use it - this skill should be used on melee AI, or in manual play.
110368 01 r05.png
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Icon Skill 168.png Faerie Magic [7917 SP]
Lv. 3 Deals 1 hit of 1335% wind damage to enemies directly ahead, and reduces their strength by 20% for 15 seconds.

110377 01 r05.png
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Icon Skill 157.png Phantom Barrage [9537 SP]
Lv. 2 Deals 4 hits of 448% and 3 hits of 312% shadow damage to enemies directly ahead, and reduces their strength by 15% for 20 seconds.

Icon CircleRelease 02.png 50
Strength Down (for auto play) - These shared skills provide a strong Icon Buff 2020002.png Strength Down debuff. If used together with a stackable source of Strength Down (such as Icon Skill 053.png Faith of the EldersLv. 3: Deals 1 hit of 470% shadow damage to the target and nearby enemies, reduces their defense by 10% for 20 seconds, and activates "Skill Shift" if the attack connects.
Phase II adds an additional 10% decrease to enemies' strength, while Phase III also restores HP to all allies with 22% Recovery Potency and continues healing with 17% Recovery Potency every 2.9 seconds over the next 20 seconds. [6000 SP]
, Icon Skill 212.png Burlone GattoLv. 2: For 5 seconds, reduces the strength of the target and nearby enemies by 30%, and reduces the strength of enemies in buff zones by 5%. [15120 SP], or Icon Skill 119.png Surging LightLv. 3: Deals 1 hit of 1610% light damage to enemies in a line, reduces their strength by 10% for 10 seconds, and inflicts paralysis - dealing 97% light damage every 3.9 seconds for 13 seconds - with 120% chance. If this skill is used after the user's charge gauge has filled, a variant called Brightflash will be used instead.

Brightflash deals 1 hit of 1880% light damage to enemies in a line, and reduces their strength by 25% for 10 seconds. Paralyzed foes take 1 hit of 2820% light damage instead. [3000 SP]
), the skill can significantly improve the survivability of AI adventurers in auto play.
  • Meene's SS has the stronger magnitude at 20%, lasting for 15 seconds, but its damage is lackluster.
  • Joker's SS is quite strong - strong enough to be used as a general nuke skill - and lasts for 20 seconds, but its magnitude is weaker at 15%.
Icon Skill 020.png Nuke - General
Source Adventurer Upgrade Requirements
110022 01 r05.png
Icon Skill Share.png4
Icon Skill 008.png Majestic Tide [8549 SP]
Lv. 4 Deals 1 hit of 1664% water damage to enemies in a line and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff).

110018 01 r04.png
Icon Skill Share.png5
Icon Skill 011.png Raging Tide [9402 SP]
Lv. 4 Deals 2 hits of 818% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff).

5 Icon Rarity 5.png (Karina)
Icon CircleRelease 02.png 56
Buff-scaling nukes + Frostbite - These shared skills provide strong nukes that scale with the total amount of buffs you have - leading to explosive damage if you stack up a lot of buffs. They also inflict Affliction frostbite large icon.png Frostbite at a cheap SP cost, potentially enabling Icon Ability 1070013.pngFrostbitten Punisher wyrmprints to increase damage - even off-element.
  • Xander SS does more damage, costs less SP, has lower equip cost, and has long range, making it the definite winner of the two.
  • Karina SS has the advantage that many players have already spiraled Karina, so all they'd need to worry about is the tome cost.

These skills are still worth their salt as buff-scaling nukes at 50MC, though they will need to be 56MC if you want the Frostbite part.

100010 04 r05.png
Icon Skill Share.png4
Icon Skill 003.png Dragon Claw [12821 SP]
Lv. 3 Deals 3 hits of 767.5% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 50 DP if the attack connects.

110385 01 r05.png
Icon Skill Share.png6
Icon Skill 230.png Raging Ocean [9940 SP]
Lv. 3 Deals 4 hits of 600% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 100% chance, and raises the dragon gauge by 50 DP if the attack connects.

100001 01 r04.png
Icon Skill Share.png3
Icon Skill 004.png Blazing Circlet [11404 SP]
Lv. 4 Deals 2 hits of 826% flame damage to surrounding enemies, raises the dragon gauge by 30 DP if the attack connects and inflicts burn for 12 seconds - dealing 88.3% flame damage every 3.9 seconds - with 110% base chance.

Icon CircleRelease 02.png 50 (GMym/Mercury)
5 Icon Rarity 5.png (The Prince)
Icon CircleRelease 02.png 56 (The Prince)
Dragon Gauge generators - These shared skills, in addition to large damage, also provide Dragon Points, which can help adventurers obtain shapeshifts faster. This can especially benefit adventurers that want to shapeshift frequently, as well as dragondrive adventurers.
  • 110360 01 r05.png Tiki can only use these skills while out of Divine Dragon form - useful for regaining access to her Divine Dragon form should she drop out of it due to the gauge emptying out, but it can't contribute much to her damage output otherwise.

If you just want skill frequency and don't care about the rest (so, purely ranking by SP cost):

  • HMercury > Prince > GMym

By Dragon Point gain (not accounting for SP or animation):

  • GMym = HMercury (50 DP) > Prince (30 DP)

By pure damage (not including afflictions):

  • HMercury > GMym > Prince

By damage/animation speed (not including afflictions):

  • GMym > Prince > HMercury

If you want afflictions:

  • HMercury (21 sec Affliction frostbite large icon.png Frostbite) > Prince (12 sec Affliction burn large icon.png Burn) > GMym (nothing)

If you want AoE:

  • GMym (large forward, small backwards) > HMercury (medium forward) > Prince (small circle)

Additional Notes:

  • GMym's SS also grants Icon Buff 1020002.png Strength Up to the user.
  • Prince's SS is available without needing to spend any tomes.
110042 02 r05.png
Icon Skill Share.png5
Icon Skill 054.png Sunny Flash [7346 SP]
Lv. 4 Deals 1 hit of 1355.2%, 1 hit of 404.8% and 1 hit of 948.2% water damage to the target and nearby enemies, and inflicts bog for 8 seconds with 120% base chance.

Icon CircleRelease 02.png 50
Icon CircleRelease 02.png 56
High Damage + Bog - Summer Julietta offers the best shareable Affliction bog large icon.png Bog nuke. It's very strong, with the second highest damage/SP ratio, and also can be spammed fairly quickly in content that can have multiple Bog inflictions. It's plenty usable at 50MC, too.
110333 01 r05.png
Icon Skill Share.png7
Icon Skill 040.png Gespenst [11518 SP]
Lv. 4 Deals 3 hits of 597% and 1 hit of 686% shadow damage to the target and nearby enemies. Poisoned foes take 3 hits of 716.4% and 1 hit of 823.2% shadow damage instead. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of 895.5% and 1 hit of 1029% shadow damage. For poisoned foes the cap is instead 3 hits of 1074.6% and 1 hit of 1234.8% shadow damage.

If the user's HP is above or equal to 50% of max HP, consumes 10% of max HP to fill this skill's skill gauge by 20%.

Icon CircleRelease 02.png 50
Icon CircleRelease 02.png 56
Low-HP Nuke - Veronica's shared skill can provide extremely high damage output when an adventurer uses it while at low HP. On a healthy adventurer, however, this skill has a potentially unwanted side effect: this skill inflicts self-damage if an adventurer is at high HP.

Note 1: This self-damage will never bring an adventurer below 40% HP. It also will not deal damage to Icon Buff 1020031.png Life Shields.
Note 2: This skill does not have the Icon Ability 1070001.pngPoisoned Punisher effect at level 3 (50 mana circle nodes).

100006 09 r05.png
Icon Skill Share.png6
Icon Skill 078.png Shining Slash [11193 SP]
Lv. 4 Deals 4 hits of 507% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user, up to a maximum of 70%.

Icon CircleRelease 02.png 50
Buff-scaling Critical Rate Up - In addition to dealing decent amounts of damage, Gala Luca's shared skill also effectively adds an additional ability to adventurers carrying it - the adventurer's dragon attack skill will also gain a Icon Buff 1020005.png Critical Rate Up increase, proportional to the amount of unique buffs on the adventurer (up to 7 buffs).
110364 01 r05.png
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Icon Skill 132.png Perfect Order [5616 SP]
Lv. 3 Deals 46 hits of 60% water damage to the target and nearby enemies and dispels one buff from each of them.

110367 03 r05.png
Icon Skill Share.png5
Icon Skill 302.png Full Throttle Ride [8115 SP]
Lv. 3 Deals 1 hit of 180%, 9 hits of 90%, and 1 hit of 1900% flame damage to enemies directly ahead. Changing direction is possible during the attack.

110018 02 r05.png
Icon Skill Share.png6
Icon Skill 180.png Aria of the Sea [11365 SP]
Lv. 3 Deals 13 hits of 295.4% shadow damage to surrounding enemies, and inflicts shadowblight - dealing 41% shadow damage every 2.9 seconds for 21 seconds - with 120% chance. This skill can be cancelled early by rolling, approximately after the first 6 possible hits would have been dealt.

100054 01 r05.png
Icon Skill Share.png4
Icon Skill 275.png Genesis Circlet [6240 SP]
Lv. 3 Deals 5 hits of 394% shadow damage to surrounding enemies, grants the user Knockback Immunity, and reduces damage taken by 30%.

Icon CircleRelease 02.png 50 (everyone)
Icon CircleRelease 02.png 67 (Catherine, ideally)
Raw Damage - These skills just hit hard and do it efficiently, with the highest damage/SP ratios available. If you just want to hit stuff efficiently and don't care about utility, then these are the way to go. 110042 02 r05.png Summer Julietta is more efficient than everyone except Catherine, but she's got her own row up top already.
  • Catherine's SS squashes all other SS' flat in terms of damage/SP efficiency, and gets even more efficient and a Icon Ability 1010031.png Dispel at 67 MC. With her TotM spiral, she beats out S!Julietta's SS by over a 33% margin. Also has the highest hitcount out of any SS, making it highly abusable for combo-maintenence purposes.
  • Dragonyule Ilia's SS has the third highest damage/SP ratio out of all skill shares, but her skill is difficult to land hits with. The last hit has a wide area and can serve as an AoE nuke as well.
  • Opera Karina's SS also applies Affliction shadowblight large icon.png Shadowblight, but it has a long animation and you cannot move until half of the hits have been dealt. She's also the only one on the list who is in the permanent pool, making her somewhat more accessible. Fourth highest damage/SP rate otherwise.
  • Gala Zethia's SS provides damage reduction and knockback immunity during its animation, allowing it to be used for defensive purposes as well. Fifth highest damage/SP rate.
Icon Skill 130.png Nuke - AoE
Source Adventurer Upgrade Requirements
100045 01 r05.png
Icon Skill Share.png6
Icon Skill 241.png Code 06: Conclusion [16668 SP]
Lv. 2 Deals 6 hits of 489% water damage to surrounding enemies, and dispels one buff from each target.

Icon CircleRelease 02.png 50
Full-Map Nuke - Gala Mascula's SS easily covers the entire map in most content, and can also Icon Ability 1010031.png Dispel.

Note that its SP cost is quite high though, so when the skill is ready, make it count - try and time it to hit as many foes as possible.

110363 01 r05.png
Icon Skill Share.png4
Icon Skill 130.png Checkmate [15759 SP]
Lv. 2 Deals 1 hit of 2500% water damage to enemies directly ahead.

100054 01 r05.png
Icon Skill Share.png4
Icon Skill 275.png Genesis Circlet [6240 SP]
Lv. 3 Deals 5 hits of 394% shadow damage to surrounding enemies, grants the user Knockback Immunity, and reduces damage taken by 30%.

110367 03 r05.png
Icon Skill Share.png5
Icon Skill 302.png Full Throttle Ride [8115 SP]
Lv. 3 Deals 1 hit of 180%, 9 hits of 90%, and 1 hit of 1900% flame damage to enemies directly ahead. Changing direction is possible during the attack.

Icon CircleRelease 02.png 50
Wide-Area Nukes - These are some AoE alteratives if you lack 100045 01 r05.png Gala Mascula.
  • Eugene's SS has large range, a fast animation, but high SP cost. It should ideally have some skill prep support (Mars, SP regens), or crowd control should only be needed periodically. You can act out of the skill quickly.
  • GZethia's SS has large range (smaller than Eugene's), low SP cost, but a slow animation. It's best suited for when crowd control is needed very often. However, it's not recommended if you need to quickly act out of it. It's plenty usable as a general nuke as well, with the 5th highest damage/SP ratio out of all shared skills.
  • DY!Ilia's SS is wonky to use, as the crowd control only really takes place on the last hit which can be difficult to aim, but in exchange it has the 3rd highest damage/SP ratio out of all shared skills if you can land hits properly with it.

Alternatives if you need AoE, but don't have any of the above-listed adventurers:

  • 100010 04 r05.png Gala Mym's Icon Skill 003.png Dragon ClawLv. 3: Deals 3 hits of 767.5% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 50 DP if the attack connects. [2914 SP] (4 cost, 12821 SP, hits only in front, raises dragon gauge) (more details in Nuke - General section)
  • 100013 04 r05.png Gala Leonidas's Icon Skill 158.png Sovereign BarrageLv. 3: Deals 18 hits of 100% flame damage to enemies directly ahead, and inflicts scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance. [3780 SP] (5 cost, 7975 SP, hits only in front, inflicts Affliction scorchrend large icon.png Scorchrend)
  • 110397 01 r05.png Basileus's Icon Skill 025.png Spiritus SanctionLv. 2: During close-quarters combat: deals 1 hit of 1903% wind damage to enemies directly ahead, dispels one buff from each target, and creates a debuff zone around the user that lasts for 10 seconds and reduces the defense of enemies inside it by 5%.

    During ranged combat: deals 5 hits of 307% wind damage to enemies in a line and inflicts stormlash for 21 seconds - dealing 31% wind damage every 2.9 seconds - with 110% chance.

    During Sigil Released: deals 5 hits of 453% wind damage to enemies directly ahead, dispels one buff from each target, reduces their defense by 10% for 10 seconds which does not stack, and inflicts stormlash for 21 seconds - dealing 31% wind damage every 2.9 seconds - with 110% chance.

    If this skill is used as a Shared Skill, it always uses the Sigil Released variant. [5520 SP]
    (6 cost, 13413 SP, hits only in front, inflicts Affliction stormlash large icon.png Stormlash, Icon Ability 1010031.png Dispels, applies Icon Buff 2020003.png Defense Down) (more details in Debuff section)
Icon Skill 148.png Hitcount
Source Adventurer Upgrade Requirements
110396 01 r05.png
Icon Skill Share.png6
Icon Skill 284.png Angelic Praise [15352 SP]
Lv. 3 Restores HP to all teammates with 80% Recovery Potency, continues gradually healing over the next 15 seconds with 20% Recovery Potency every 2.9 seconds, and grants overdamage based on 40% of the user's strength for 30 seconds. This overdamage will not stack.

110269 02 r05.png
Icon Skill Share.png6
Icon Skill 029.png Everlasting Summer [18753 SP]
Lv. 4 Restores HP to all allies with 44% Recovery Potency, removes blindness, and continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. Also, increases the entire team's strength by 8% for 60 seconds (does not stack), grants all teammates a one-use shield that nullifies damage up to 30% of their maximum HP, and grants them overdamage for 30 seconds. The overdamage is based on 50% of the user's strength, and does not stack.

110337 03 r05.png
Icon Skill Share.png6
Icon Skill 148.png Goldfish of the Hereafter [17014 SP]
Lv. 4 Restores HP to all teammates with 100% Recovery Potency, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP, and the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 50% of the user's strength.

110252 02 r05.png
Icon Skill Share.png6
Icon Skill 191.png Crystalline Magic [17324 SP]
Lv. 3 Restores HP to all teammates with 87% Recovery Potency, grants them the "Crystalline Power" effect for 30 seconds, and increases their strength by 15% for 60 seconds. Crystalline Power grants overdamage based on 40% of the user's strength, and this skill's strength increase effect will not stack.

110341 01 r05.png
Icon Skill Share.png6
Icon Skill 029.png Akashic Repose [17748 SP]
Lv. 4 Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, increases the entire team's strength by 15% for 60 seconds and grants them overdamage based on 50% of the user's strength for 30 seconds. This strength increase and overdamage will not stack.

Icon CircleRelease 02.png 50 (YCass, DYLily, Sandalphon)
Icon CircleRelease 02.png 56 (Akasha)
Icon CircleRelease 02.png 67 (YCass recommended, SVerica required)
Overdamage - These shared skills grant Icon Buff 2050091.pngOverdamage - an effect that adds small bonus hits to all unit actions, based on the user's strength and the receivers' attack modifiers. The actual DPS gain is small - instead, its main draw is that it doubles combo count, which can be used to activate combo-based effects. A variety of extra effects are also on offer, including Icon Buff 2060001.png HP Regen, Icon Buff 1020020.png Shields, and Icon Buff 1020002.png Strength Up buffs. Which skill is preferred will depend on what bells and whistles you'd like.

If you just want overdamage and don't care about the rest (so, purely ranking by SP cost):

  • Sandalphon (15,352) > 50MC Yukata Cassandra (15,468) > 67MC Yukata Cassandra (17,014) > Dragonyule Lily (17,324) > Akasha (17,748) > Summer Verica (18,753)

If you want overdamage + healing:

  • Akasha / SVerica (219%) > Sandalphon (180%) > 70mc YCass (100%) > DYLily / 50mc YCass (87%)

If you want overdamage + Icon Buff 1020020.png Shield:

  • SVerica (30%) > 70mc YCass (20%)

If you want overdamage + Icon Buff 1020002.png Strength Up buff:

  • DYLily / Akasha (15%) > SVerica (8%)

Additional Notes:

  • SVerica can also cleanse Affliction blindness large icon.png Blindness, even before 67MC.
  • Akasha and SVerica will require materials from Trials of the Mighty, meaning it may take months to actually obtain some of these shared skills.
  • Note that any Strength Up buffs are nullified in quests that inflict Icon Buff 2010011.png Curse of Nihility.
100007 07 r05.png
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Icon Skill 223.png Faerie Illusion [8279 SP]
Lv. 2 Deals 30 hits of 82% wind damage to surrounding enemies, and dispels one buff from each target. This attack will pursue targets for the duration of the skill.

110394 01 r05.png
Icon Skill Share.png6
Icon Skill 270.png Scatterfall [8494 SP]
Lv. 3 Deals 30 hits of 73% wind damage to the target and nearby enemies, and inflicts stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance.

110364 01 r05.png
Icon Skill Share.png6
Icon Skill 132.png Perfect Order [5616 SP]
Lv. 3 Deals 46 hits of 60% water damage to the target and nearby enemies and dispels one buff from each of them.

Icon CircleRelease 02.png 50
Hit-count Nukes - These nukes boast a very high amount of hits for their equip costs, which can make dealing with enemies that rely on hit counts (instead of HP) much quicker.
  • Gala Notte's SS provides 30 hits, and a Icon Ability 1010031.png Dispel, and is good utility.
  • Cecile's SS also provides 30 hits, though with lower damage, higher SP cost and no Dispel in exchange for being a Affliction stormlash large icon.png Stormlash enabler.
  • Catherine's SS provides 46 hits, the highest among shared skills. Its SP cost is also extremely low, making it spammable for combo maintenance purposes. If her TotM spiral is unlocked to floor 67, it gets Icon Ability 1010031.png Dispel and more damage, causing it to completely outperform Gala Notte's SS.

The amount of hits can be further doubled by Icon Buff 2050091.pngOverdamage effects.

Icon Ability 1010031.png Dispel
Source Adventurer Upgrade Requirements
110370 01 r05.png
Icon Skill Share.png5
Icon Skill 179.png Fantastic Flight [5750 SP]
Lv. 3 Deals 1 hit of 246% and 1 hit of 1033% water damage to the target and nearby enemies, and dispels one buff from each of them.

110364 01 r05.png
Icon Skill Share.png6
Icon Skill 132.png Perfect Order [5616 SP]
Lv. 3 Deals 46 hits of 60% water damage to the target and nearby enemies and dispels one buff from each of them.

Icon CircleRelease 02.png 50 (Lapis)
Icon CircleRelease 02.png 67 (Catherine)
low-SP Dispel - Lapis's shared skill is dirt cheap in SP costs, enabling rapid skill-based Icon Ability 1010031.png Dispels. Catherine has even lower SP costs, the cheapest of all dispels, but she requires floor 67 of her TotM spiral to be unlocked, which, as of time of writing, is only attainable via Omnicite. Catherine also has a higher Skill Share cost in exchange for more damage and much higher hitcount.

Alternatives with higher SP costs, if you need a Dispel that's cheaper than 100003 01 r04.png Ranzal's, but don't have Lapis or 67 MC Catherine:

  • 100032 07 r05.png Halloween Laxi's Icon Skill 290.png Trick 00: Ghost FigLv. 3: Deals 12 hits of 99% light damage to the target and nearby enemies, dispels one buff from each of them, and inflicts flashburn for 21 seconds - dealing 41.6% light damage every 2.9 seconds - with 120% chance. [4480 SP] (5 cost, 7481 SP, also inflicts Affliction flashburn large icon.png Flashburn)
  • 100007 07 r05.png Gala Notte's Icon Skill 223.png Faerie IllusionLv. 2: Deals 30 hits of 82% wind damage to surrounding enemies, dispels one buff from each target, and, if the combo count is 20 or higher, fills the metamorphosis gauge by 150 UTP. This attack will pursue targets for the duration of the skill. If this skill is used when in metamorphosis, a variant called Faerie Glory will be used instead.

    Faerie Glory costs 2620 SP instead, deals 2 hits of 700% wind damage to surrounding enemies, then deals 1 hit of 1092% wind damage to enemies in a line.

    If this skill is used as a Shared Skill, deals 30 hits of 82% wind damage to surrounding enemies, and dispels one buff from each target. This attack will pursue targets for the duration of the skill. [5240 SP]
    (6 cost, 8279 SP)
  • 110313 03 r05.png Summer Ieyasu's Icon Skill 004.png Unrelenting WavesLv. 3: Deals 2 hits of 450% water damage to enemies directly ahead, and activates "Skill Shift" if the attack connects.

    Phase II inflicts bleeding for 30 seconds - dealing 146% water damage every 4.9 seconds - with 80% chance, while Phase III also inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance, and dispels one buff from each target. Phases I and II will also immediately ready this skill for use.

    If this skill is used as a shared skill, the Phase III variant is always used. [2714 SP]
    (7 cost, 8494 SP, also inflicts Affliction frostbite large icon.png Frostbite and Icon Buff 2020008.png Bleeding).
  • 110307 02 r05.png Dragonyule Victor's Icon Skill 189.png Candy Cane OffensiveLv. 3: Deals 5 hits of 400% shadow damage to the target and nearby enemies, and dispels one buff from each of them. [3540 SP] (5 cost, 8673 SP)
  • 110266 01 r05.png Naveed's Icon Skill 003.png Crystalline BladesLv. 4: Deals 4 hits of 347% flame damage to enemies directly ahead, dispels one buff from each target, and shoots 3 additional flame blades each dealing 140% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP] (5 cost, 9065 SP, very short range)
  • 110318 02 r05.png Halloween Sylas's Icon Skill 288.png Surgical TrickLv. 3: Deals 1 hit of 1864% shadow damage to enemies in a line, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, and dispels one buff from each target.

    If this skill is used while the user has a Combo Sample, a Strike Sample, and a Dash Sample, all three effects will be consumed, and the user will carry out an additional attack that deals 6 hits of 171% shadow damage to the target and nearby enemies, dispels one buff from each of them, and inflicts shadowblight for 21 seconds - dealing 41% shadow damage every 2.9 seconds - with 120% chance.

    If this skill is used as a Shared Skill, it will always use the enhanced version. [2520 SP]
    (7 cost, 13255 SP, but it dispels twice so effectively 6628 SP per dispel. Also inflicts Affliction poison large icon.png Poison and Affliction shadowblight large icon.png Shadowblight)

Some other shared skills also happen to dispel, but do not have dispel as their primary purpose:

  • 110375 01 r05.png Seimei's Icon Skill 194.png Onmyodo ExorcismLv. 2: This skill can only be used while the user has an active flame shikigami and consumes the user's flame shikigami.

    Deals 1 hit of 1500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, and inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance. This defense reduction will not stack. If the user's flame shikigami is level two, this skill will deal 1 hit of 2500% flame damage instead, and also dispel one buff from each target.

    If this skill is used as a Shared Skill, deals 1 hit of 2500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance, and dispels one buff from each target. This defense reduction will not stack. [7000 SP]
    (6 cost, 16683 SP, also inflicts Affliction scorchrend large icon.png Scorchrend and Icon Buff 2020003.png Defense Down)
  • 110397 01 r05.png Basileus's Icon Skill 025.png Spiritus SanctionLv. 2: During close-quarters combat: deals 1 hit of 1903% wind damage to enemies directly ahead, dispels one buff from each target, and creates a debuff zone around the user that lasts for 10 seconds and reduces the defense of enemies inside it by 5%.

    During ranged combat: deals 5 hits of 307% wind damage to enemies in a line and inflicts stormlash for 21 seconds - dealing 31% wind damage every 2.9 seconds - with 110% chance.

    During Sigil Released: deals 5 hits of 453% wind damage to enemies directly ahead, dispels one buff from each target, reduces their defense by 10% for 10 seconds which does not stack, and inflicts stormlash for 21 seconds - dealing 31% wind damage every 2.9 seconds - with 110% chance.

    If this skill is used as a Shared Skill, it always uses the Sigil Released variant. [5520 SP]
    (6 cost, 13413 SP, also inflicts Affliction stormlash large icon.png Stormlash and Icon Buff 2020003.png Defense Down)
  • 110340 02 r05.png Formal Noelle's Icon Skill 181.png Grim MissiveLv. 2: Deals 1 hit of 1425% wind damage to enemies directly ahead, dispels one buff from each target, and lowers their poison resistance by 20% for 30 seconds. This resistance reduction will not stack. [8352 SP] (6 cost, 16075 SP, also inflicts Icon Buff 2030001.png Poison Res Down)
  • 100045 01 r05.png Gala Mascula's Icon Skill 240.png Code 36: Coolant CycleLv. 2: Grants the user "Master Control" for 26 seconds. If the user has Master Control, a variant called Code 06: Conclusion will be used instead.

    Code 06: Conclusion costs 2830 SP, deals 6 hits of 489% water damage to surrounding enemies and dispels one buff from each target.

    If this skill is used as a Helper Skill or a Shared Skill, it will always use the enhanced version. [5570 SP]
    (6 cost, 16668 SP, also hits a large area)
100032 07 r05.png
Icon Skill Share.png5
Icon Skill 290.png Trick 00: Ghost Fig [7481 SP]
Lv. 3 Deals 12 hits of 99% light damage to the target and nearby enemies, dispels one buff from each of them, and inflicts flashburn for 21 seconds - dealing 41.6% light damage every 2.9 seconds - with 120% chance.

Icon CircleRelease 02.png 50
low-SP Dispel + Flashburn - HLaxi's SS is very similar to Lapis's, granting dirt-cheap Icon Ability 1010031.png Dispel, but also grants cheap Affliction flashburn large icon.png Flashburn access for only 1731 more SP than Lapis.
110318 02 r05.png
Icon Skill Share.png7
Icon Skill 289.png Surgical Trick [13255 SP]
Lv. 3 Deals 1 hit of 1864% shadow damage to enemies in a line, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, dispels one buff from each target, then carries out an additional attack that deals 6 hits of 171% shadow damage to the target and nearby enemies, dispels one buff from each of them, and inflicts shadowblight for 21 seconds - dealing 41% shadow damage every 2.9 seconds - with 120% chance.

Icon CircleRelease 02.png 50
Multiple Dispel + Multiple Afflictions - HSylas's SS can actually Icon Ability 1010031.png Dispel twice, so its cost of 13255 SP is effectively 6628 SP per dispel. The high upfront SP cost means it's best suited to removing multiple piled-up buffs at once, rather than singletons one at a time.

This SS also inflicts both Affliction poison large icon.png Poison and Affliction shadowblight large icon.png Shadowblight, but the uptime isn't very good. However, the multiple afflictions can help when dealing with affliction-count checks, for example in Surtr's Devouring Flame.

100003 01 r04.png
Icon Skill Share.png3
Icon Skill 004.png Tornado Bash [13464 SP]
Lv. 4 Deals 4 hits of 722.8% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds, dispels one buff from each enemy, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance.

5 Icon Rarity 5.png
Icon CircleRelease 02.png 56
Budget Nuke, Dispel, Poison - Ranzal's shared skill is a respectable nuke at level 4, while also providing Affliction poison large icon.png Poison and Icon Ability 1010031.png Dispel. Additionally, since Ranzal is a free story unit, no tomes are required in order to unlock this shared skill.

However, its range is very short, so Icon Weapon Lance.png Lance and ranged adventurers will need to get really close to the target for the skill to hit. The SP cost is also rather high for a Dispel.

  • Ranged AI might not use the skill at all, due to the short range.
  • Interestingly, the Dispel will still work on the targeted foe even if the attack does not actually connect. AI units don't seem to be aware of this, though.

Note that this skill is slightly weaker and does not Poison or Dispel before 56 MC. However, it's still usable as a nuke, and has slightly-lower SP cost than the level 4 version.

Affliction freeze large icon.png Affliction
Source Adventurer Upgrade Requirements
110350 02 r05.png
Icon Skill Share.png6
Icon Skill 156.png Hound Shot [9298 SP]
Lv. 3 Deals 1 hit of 2064% wind damage to enemies directly ahead, inflicts stormlash - dealing 41% wind damage every 2.9 seconds for 21 seconds - with 120% chance, and poison - dealing 58.2% wind damage every 2.9 seconds for 30 seconds - with 120% chance.

Icon CircleRelease 02.png 50
Stormlash + long-duration Poison - Formal Joachim's SS provides a very long Affliction poison large icon.png Poison (30 seconds, twice as long as most other sources) paired with a low SP cost, allowing it to easily enable Icon Ability 1070001.pngPoisoned Punisher for increased damage - even off-element. Poisoned Punisher wyrmprints can potentially reach up to +30% compared to Icon Ability 1070013.pngFrostbitten Punisher's +20%, meaning a potentially-higher punisher effect and higher DPS overall.

This skill also inflicts Affliction stormlash large icon.png Stormlash, potentially enabling double punisher prints with a single SS and no other affliction sources. However, the Stormlash duration is only average (21 sec), so some adventurers may have difficulty maintaining enough uptime for Icon Ability 1070018.pngStormlashed Punisher. Under normal circumstances, it might be better to use a native affliction punisher + Poisoned Punisher instead, as said native affliction likely has higher uptime.

This SS is also long range, meaning it's easily usable by healers (or other ranged AI) to help with applying afflictions.

FJoachim's SS especially shines in Iblis's Surging Cascade, where frequent applications of Poison and Stormlash are needed to succeed. Since it deals both afflictions, it eases affliction pressure on both fronts.

110252 01 r05.png
Icon Skill Share.png5
Icon Skill 019.png Glacial Blossom [8341 SP]
Lv. 4 Deals 2 hits of 740.6% water damage to the target and nearby enemies, inflicts freeze for 3-6 seconds with 200% chance, and frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. Frostbitten foes take 2 hits of 962.78% water damage instead.

Icon CircleRelease 02.png 56
Guaranteed Freeze - Lily's Glacial Blossom at level 4 has a 200% base chance to Affliction freeze large icon.png Freeze. This means that any enemy that does not have 100% Freeze Res will always be frozen; several endgame bosses (e.g. plagued Volk, non-HBH Master difficulty High Dragons, and Ayaha & Otoha during Warabe Asobi) do not have 100% Freeze Res at least some of the time, and this skill can be used to strategically skip some of the boss mechanics.

Also provides Affliction frostbite large icon.png Frostbite damage and uptime, though the animation is glacial and the uptime subpar, if Frostbite uptime by itself is the only consideration.

This skill needs to be level 4 (56 mana circle nodes) to be worth using; the Freeze chance is too low otherwise.

110255 02 r05.png
Icon Skill Share.png3
Icon Skill 055.png Ocean Fury [7682 SP]
Lv. 4 Deals 6 hits of 368% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 120% base chance.

Icon CircleRelease 02.png 50
Icon CircleRelease 02.png 56
Bog inflictor - Summer Celliera's shared skill is not as strong as 110042 02 r05.png Summer Julietta's damage wise, but the Affliction bog large icon.png Bog infliction is still useful in general. It's usable at 50MC, too, and its lower Skill Point cost means it can pair with other options such as Icon Buff 2050091.pngOverdamage or a strong Nuke.
110046 01 r03.png
Icon Skill Share.png6
Icon Skill 014.png Bonecrusher [6009 SP]
Lv. 4 Deals 1 hit of 1201% shadow damage to enemies in a line, and inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance.

110027 02 r05.png
Icon Skill Share.png6
Icon Skill 025.png A Splash of Affection [5217 SP]
Lv. 2 Deals 1 hit of 864% wind damage to enemies directly ahead, and inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% base chance.

110026 01 r03.png
Icon Skill Share.png3
Icon Skill 003.png Peregrine Blade [6319 SP]
Lv. 3 Deals 4 hits of 267% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 48.2% wind damage every 2.9 seconds with 100% base chance. Poisoned foes take 4 hits of 320.4% wind damage instead.

Icon CircleRelease 02.png 50 (Francesca, VMelody)
5 Icon Rarity 5.png (base 3 Icon Rarity 3.png and 4 Icon Rarity 4.png)
Icon CircleRelease 02.png 56 (Rodrigo)
low-SP Poison - These skills grant access to cheap Affliction poison large icon.png Poison applications, should 110350 02 r05.png Formal Joachim be unavailable.
  • Rodrigo SS provides 120%-chance poison at a low SP cost. However, it has a large equip cost of 6.
    • Valentine's Melody SS is similar to Rodrigo, but with lower SP cost.
  • Francesca SS provides a lower chance at just 100%. However, her equip cost is extremely cheap at just 3 - this vastly opens up possibilities for the second SS slot.

Rodrigo SS is also long range, meaning that ranged AI (such as healers) will actually use it. VMelody and Francesca SS are both melee, so ranged AI will probably NOT use them - therefore, those SS would be for a melee AI, or manual control.

These shared skills see the most relevance in Iblis's Surging Cascade, where inflicting Poison (and Stormlash) is important to the flow of the fight.

110041 01 r04.png
Icon Skill Share.png5
Icon Skill 020.png Empyreal Levin [9488 SP]
Lv. 4 Deals 2 hits of 885.6% light damage to the target and nearby enemies, and inflicts paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance. Paralyzed foes take 2 hits of 974.16% light damage instead. Also deals up to 2 bonus hits of 105% (115.5% on paralyzed foes) light damage based on the number of buffs the user has.

100006 01 r04.png
Icon Skill Share.png5
Icon Skill 015.png Radiant Bonds [9515 SP]
Lv. 4 Deals 1 hit of 1121% light damage to the target, and inflicts paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% base chance. Paralyzed foes take 1 hit of 1793.6% light damage instead.

110358 01 r05.png
Icon Skill Share.png4
Icon Skill 104.png Resplendent Slash [4824 SP]
Lv. 3 Deals 1 hit of 746.3% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance.

Icon CircleRelease 02.png 21 (Luca)
Icon CircleRelease 02.png 50 (Sharena)
5 Icon Rarity 5.png (Amane)
Icon CircleRelease 02.png 56 (Amane)
low-SP Paralysis - These skills grant access to cheap Affliction paralysis large icon.png Paralysis applications, specifically for use in Iblis's Surging Cascade: Master.
  • Amane SS is the premium pick, offering 120% chance paralysis at a medium SP cost. It's also long range and tracks the enemy, meaning ranged AI will use it.
    • Spiraled Luca SS is a budget version of Amane, with the same 120% chance, near-identical SP cost, and no tomes are needed to unlock it. While it is long range, this skill doesn't track the enemy, so bad positioning may cause it to miss.
  • Sharena SS also has 120% chance, but has dirt-cheap SP cost and only 4 equip cost instead of 5. However, it's melee range, so ranged AI might NOT use it - the skill would be meant for melee AI, or manual play.
    • Non-spiraled Luca SS has lower chance at 110%, but has SP cost much closer to Sharena's. The issue is that once Luca is spiraled, this version of the SS cannot be accessed anymore.
Icon Skill 030.png Buff
Source Adventurer Upgrade Requirements
110335 01 r04.png
Icon Skill Share.png5
Icon Skill 031.png Sparrow's Guard [13232 SP]
Lv. 4 Increases the entire team's strength by 15% and defense by 25% for 15 seconds.

5 Icon Rarity 5.png
Icon CircleRelease 02.png 56
Strength + Doublebuff enabler - After spiral, Patia's Icon Buff 1020003.png Defense Up buff will also give Icon Buff 1020002.png Strength Up, making it one of the best doublebuff-enabling skills in the game. It also increases team survival significantly, which is a nice added bonus.

The skill needs to be at level 4 (56 mana circle nodes) to be worth using; otherwise, its effective buffing strength is too low.

110038 02 r04.png
Icon Skill Share.png4
Icon Skill 031.png Knight's Spirit [18028 SP]
Lv. 3 Increases the entire team's defense by 25%, and strength by 15% for 15 seconds.

110344 01 r04.png
Icon Skill Share.png4
Icon Skill 031.png Rowdy Rumbler [18846 SP]
Lv. 3 Increases the entire team's defense by 10% and strength by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP. This does not stack with any other shields of the same type.

110052 03 r03.png
Icon Skill Share.png3
Icon Skill 031.png Sweet Protection [17174 SP]
Lv. 3 Increases the entire team's defense by 20% and strength by 15% for 15 seconds.

5 Icon Rarity 5.png
Icon CircleRelease 02.png 50
Icon CircleRelease 02.png 67 (VOrion, Yuya upgrades)
Patia-likes - These SSes provides both Icon Buff 1020002.png Strength Up and Icon Buff 1020003.png Defense Up buffs in one, similar to 110335 01 r04.png Patia. Their mana circle requirements are lower than hers at 50MC, and their equip cost is also lower, but this is offset by higher SP costs.
  • Note that Yuya's and Valentine's Orion's SSes are usable at 50MC, but can be further improved with their Mana Spiral upgrades.

The lower equip costs mean these skills can be paired with 6-cost options that Patia could not pair with - for example: 110323 01 r04.png Sha Wujing SS or an Icon Buff 2050091.pngOverdamage SS, which can become very useful on healers and support units in increasing teamwide DPS.

  • Templar Hope's SS is a carbon copy of Patia's SS, aside from SP costs.
  • Yuya's SS provides a small Icon Buff 1020020.png Shield, which may prove useful defensively.
  • Valentine's Orion's SS has lowest equip cost of 3, allowing it to be paired with 7-cost SS options. It also has a cheaper SP cost than the above two.
100004 04 r05.png
Icon Skill Share.png5
Icon Skill 032.png Tropical Breeze [14147 SP]
Lv. 3 For 10 seconds, increases the user and nearby allies' strength by 5%, critical rate by 3%, skill damage by 10%, and skill gauge fill rate by 10%. Also grants the user the following additional buffs based on the number of adventurers who were buffed by this skill, including the user:

One or more adventurers: Increases defense by 10% for 10 seconds.

Two or more adventurers: Adds 10% to the modifier applied to critical damage for 10 seconds.

Three or more adventurers: Fills 100% of the skill gauge for the user's initial skill, displayed at the top of their skill list, for use.

Icon CircleRelease 02.png 50
Icon CircleRelease 02.png 67
Buff bundle + S1 refill - With her spiral, Summer Cleo has one of the best buff + SP battery skills in the game. Her S2 becomes a pocket personal S1-refresh for everyone who equips the skill, making it a key skill in speedruns and fast skill-spam setups. The skill also provides a plethora of buffs: Icon Buff 1020002.png Strength Up, Icon Buff 1020005.png Critical Rate Up, Icon Buff 1020006.png Skill Damage Up, and Icon Buff 2010001.png Skill Haste Up. While these buffs don't last long, they can have a large impact on damage dealt in a fight (such as full team buffs during break state).

Units like 110018 01 r04.png Karina and 110022 01 r05.png Xander love this SS to feed their buff-scaling Nuke skills, with this SS alone providing 4 buffs before spiral, and 2 additional buffs after spiral: Icon Buff 1020003.png Defense Up and Icon Buff 1020026.png Critical Damage Modifier Up. The Defense Up buff can feed into doublebuffs, and the S1 refill further allows Karina/Xander to use their buff-powered S1 immediately - leading to explosive DPS potential.

This skill is useful regardless of spiral status; at 50 MC it's still very good and can be used. However, it must be 67MC if you want the S1 refill part.

110009 01 r04.png
Icon Skill Share.png6
Icon Skill 032.png Custom Concoction [15268 SP]
Lv. 3 Applies one of the following at random to the entire team:
Increases strength by 25% for 15 seconds
Increases defense by 25% for 15 seconds
Increases critical rate by 25% for 10 seconds
Increases max HP by 15% for the remainder of the quest
Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead.

5 Icon Rarity 5.png
Icon CircleRelease 02.png 50
Roulette HP Up (for solo play) - Sinoa's SS gives a random buff to the team, most notably Icon Buff 1020001.png HP Up that can stack up to +30%. Even if luck is not on your side, the other buff effects are very strong, too.

The extra HP can make surviving high-difficulty solo quests much more manageable. This especially shines in solo Legend-difficulty of The Agito Uprising, where Berserk-phase boss attacks can go from 1HKOs to 2HKOs, or even from 2HKOs to 3HKOs. This can then buy time for healers to restore the team, and reduce the amount of retries required to clear.

Icon Skill 029.png Heal
Source Adventurer Upgrade Requirements
110257 02 r04.png
Icon Skill Share.png5
Icon Skill 029.png You won't trick me! [16269 SP]
Lv. 3 Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's defense by 10% for 5 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack.

5 Icon Rarity 5.png
Icon CircleRelease 02.png 50
Heal + Doublebuff enabler - The best shareable heal in the game, which also serves as an excellent doublebuff enabler since it grants Icon Buff 1020003.png Defense Up.
  • Note that AI will treat this skill like a buff, and will cast it immediately when it's ready (unlike other heals, which AI will withhold until someone is at low HP).
110063 01 r03.png
Icon Skill Share.png5
Icon Skill 029.png Guardian's Grace [9465 SP]
Lv. 3 Restores HP to all allies with 44% Recovery Potency and applies Regen for 15 seconds, healing with 35% Regen Potency every 2.9 seconds.

5 Icon Rarity 5.png
Icon CircleRelease 02.png 67
Vanilla healing - Estelle's SS is a very vanilla Icon Buff 2060001.png HP Regen heal with no additional effects, but it has a much-lower SP cost than the competition. In situations where healing is a priority (e.g. Expert and Master difficulties of Lilith's Encroaching Shadow), her shared skill is one of the most effective at doing so.
100004 01 r04.png
Icon Skill Share.png3
Icon Skill 029.png Elder Cure [14198 SP]
Lv. 4 Restores HP to all allies with 130% Recovery Potency, removes paralysis, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

110269 01 r04.png
Icon Skill Share.png5
Icon Skill 029.png Blessings of Destiny [15381 SP]
Lv. 3 Restores HP to all allies with 44% Recovery Potency, removes stun, then continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

110029 02 r04.png
Icon Skill Share.png5
Icon Skill 029.png Naturopathy [10293 SP]
Lv. 3 Restores HP to the user and nearby allies with 108% Recovery Potency, increases their max HP by 5%, and removes stun.

110019 01 r04.png
Icon Skill Share.png5
Icon Skill 029.png Healing Wave [13606 SP]
Lv. 3 Restores HP to all allies with 108% Recovery Potency, removes burning, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

110017 01 r03.png
Icon Skill Share.png4
Icon Skill 029.png Measure of Mercy [16564 SP]
Lv. 4 Restores HP to all allies with 130% Recovery Potency, removes burning, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

110257 01 r04.png
Icon Skill Share.png5
Icon Skill 029.png Winds, Heal Us! [14198 SP]
Lv. 4 Restores HP to all allies with 130% Recovery Potency, removes bog, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

110004 02 r04.png
Icon Skill Share.png5
Icon Skill 029.png Dream Wedding [13409 SP]
Lv. 3 Restores HP to all allies with 108% Recovery Potency, removes freeze, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

110304 01 r04.png
Icon Skill Share.png5
Icon Skill 029.png Spirited Song [14790 SP]
Lv. 4 Restores HP to all allies with 44% Recovery Potency, removes poison, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

110043 01 r05.png
Icon Skill Share.png6
Icon Skill 029.png Radiant Savior [14494 SP]
Lv. 4 Restores HP to all allies with 130% Recovery Potency, removes curse, and continues healing over the next 15 seconds with 10% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

110047 02 r04.png
Icon Skill Share.png5
Icon Skill 029.png Sweet Treat [14198 SP]
Lv. 4 Restores HP to all allies with 130% Recovery Potency, removes curses, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

Icon CircleRelease 02.png 21 (Cleo)
5 Icon Rarity 5.png (base 3 Icon Rarity 3.png and 4 Icon Rarity 4.png, excluding Cleo)
Icon CircleRelease 02.png 50 (All but Cleo, Ricardt, Vixel, HAlthemia)
Icon CircleRelease 02.png 56 (Ricardt, Vixel, HAlthemia)
Affliction cleansers - These healing shared skills provide affliction relief.

As Cleo is a story unit, her skill only needs to be level 2 (unlock the node containing the skill itself) to perform Affliction paralysis large icon.png Paralysis relief.

Ricardt's, Vixel's, and Halloween Althemia's skills need to be level 4 (56 mana circle nodes) to perform affliction relief.

Note: Hildegarde's shared skill is the only skill that provides both a strong burst heal and a regen heal, though its regen heal is quite a bit weaker than standard regen healing shared skills.

Change Log[edit]

Changelog 
Version Details
4.2
5 January 2022
  • Catherine TotM Spiral update
    • 67 MC Catherine SS outperforms GNotte as non-Overdamage high-hitcount SS.
    • 67 MC Catherine SS has even lower SP cost than Lapis for dispel, and is ranked equal to Lapis as Lapis has a lower footprint.
    • Catherine SS has highest damage/SP rate both before and after spiral and is added appropriately to raw damage section.
4.1b
30 September 2021
  • Gala Luca's SS interaction with Personas was a bug and will be fixed soon. Mention of it has been removed.
4.1a
16 September 2021
  • Updated Gala Luca's SS. It actually works on Persona units, for the most part.
4.1
13 September 2021
  • Added a "low-SP paralysis" section, due to relevance in master Iblis.
    • It's been placed in "Niche", with Amane as the representative.
  • Added info on ranged vs melee in the "low-SP poison" section, and how that impacts skill choice.
    • Due to this, the representative for poison in the chart is now Rodrigo (instead of Francesca).
4.0
11 September 2021
  • Reformatted the entire guide to be more mobile-friendly.
    • The ratings table is now sideways, making it longer vertically than horizontally.
    • Ratings have been renamed to S, A, B, and Niche.
    • The discussion sections follow a similar format to the wyrmprints guide, so the text isn't squished.
  • Updated Poison section in light of Iblis making it more relevant.
    • Althemia and Kleimann have been dropped. The section now lists Francesca, Rodrigo, and VMelody.
  • Added bolded short-summary names on each discussion, and icons to improve readability.
  • The icon representing mana circle nodes has been changed, to match the in-game icon.
  • Various touch-ups in the discussion text.
Past Version Changelogs
3.x Changelog 
Version Details
3.1b
5 September 2021
  • Added Cecile to Hitcount.
3.1
11 August 2021
  • Moved Seimei into Debuff - Priority, and explained its interaction with Sha Wujing.
3.0b
1 August 2021
Minor adjustments and improvements.
  • Corrected SP cost listing for Overdamage SSes (Akasha's SP cost was incorrect)
  • Modified alternative dispels footnote.
    • Added Summer Ieyasu.
    • The footnote now elaborates on each option in more detail.
    • Alternatives are now sorted in ascending SP cost.
3.0
22 July 2021
A rework of the Shared Skills guide.
  • The majority of the work has been on making the table easier to read.
    • Reduced the amount of ranks to 4 - Priority, Recommended (new), General, and Niche.
      • The Solo/Auto rank has been removed, and its contents moved to Niche.
    • Split the Nuke category into Nuke - General and Nuke - AoE.
    • Added Hitcount category. Overdamage healing and high hit count nukes now come under this category.
    • Removed the Other category. These SSes are now categorized in another category.
    • Very similar SSes will be displayed as a single "best choice" SS. These similar SSes will be detailed within the Details section.
    • Removed SSes that were no longer reasonably useful in the current state of the game.
      • Hunter Sarisse (FS buff now tapers significantly on adventurers with continuous force strikes)
      • Nadine (Share Point/tome cost too expensive for what it does and its SP cost)
      • Valentine's Chelsea (no reasonable use case in current endgame)
      • Attack Rate Up (outclassed by nearly every other SS choice)
      • HP Control (no reasonable use case in current endgame)
      • Chitose (only used exactly once in Tartarus TA)
  • Details now use tabbers, to make it easier to view on most screens.
  • Shared skills are now grouped by category instead of by rank.
    • Within each category tab, skills are listed by rank in descending (best > worst) order.
  • Reworded details to make it easier to read.
Version 2.6 Changelog 
Adventurer Skill Share Changes Description
110341 01 r05.png
Icon Skill Share.png6
Icon Skill 029.png Akashic Repose [17748 SP]
Lv. 4 Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, increases the entire team's strength by 15% for 60 seconds and grants them overdamage based on 50% of the user's strength for 30 seconds. This strength increase and overdamage will not stack.

Added to Overdamage New source of Overdamage. The Overdamage section's description has also been simplified for easier comparisons.
110375 01 r05.png
Icon Skill Share.png6
Icon Skill 194.png Onmyodo Exorcism [16683 SP]
Lv. 2 Deals 1 hit of 2500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance, and dispels one buff from each target. This defense reduction will not stack.

General Dispel -> General Debuff Mostly used for the defense down. It's far too slow to be a reliable dispel.
110340 02 r05.png
Icon Skill Share.png6
Icon Skill 181.png Grim Missive [16075 SP]
Lv. 2 Deals 1 hit of 1425% wind damage to enemies directly ahead, dispels one buff from each target, and lowers their poison resistance by 20% for 30 seconds. This resistance reduction will not stack.

110270 02 r05.png
Icon Skill Share.png6
Icon Skill 178.png Venom Bite [14280 SP]
Lv. 2 Deals 3 hits of 140% wind damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance, and lowers their poison resistance by 20% for 30 seconds. This resistance reduction will not stack, but changing direction is possible during the attack.

Added to General Debuff Affliction Res Down has seen increased relevance in Asura's Blinding Light.
100045 01 r05.png
Icon Skill Share.png6
Icon Skill 241.png Code 06: Conclusion [16668 SP]
Lv. 2 Deals 6 hits of 489% water damage to surrounding enemies, and dispels one buff from each target.

Added to Big-Area Attack Can easily cover the entire map.
Version 2.5 Changelog 
Adventurer Skill Share Changes Description
100002 13 r05.png
Icon Skill Share.png6
Icon Skill 030.png Holy Accord [19477 SP]
Lv. 4 Increases the strength of water-attuned adventurers in the team by 15% for 15 seconds and grants them the "Holy Accord" effect. Holy Accord increases strength by 15% and heals them with 1.2% Recovery Potency every 2.9 seconds for 15 seconds.

Time Attack Buff -> Removed. Not relevant in the context of the water-advantaged Time Attack.
Version 2.4 Changelog 
Adventurer Skill Share Changes Description
110269 02 r05.png
Icon Skill Share.png6
Icon Skill 029.png Everlasting Summer [18753 SP]
Lv. 4 Restores HP to all allies with 44% Recovery Potency, removes blindness, and continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. Also, increases the entire team's strength by 8% for 60 seconds (does not stack), grants all teammates a one-use shield that nullifies damage up to 30% of their maximum HP, and grants them overdamage for 30 seconds. The overdamage is based on 50% of the user's strength, and does not stack.

Niche Heal -> Priority Heal (Overdamage) With her Mana Spiral, Summer Verica becomes the strongest Overdamage healing skill, though it does come at the cost of the highest SP cost.
Version 2.3 Changelog 
Adventurer Skill Share Changes Description
100013 04 r05.png
Icon Skill Share.png5
Icon Skill 158.png Sovereign Barrage [7975 SP]
Lv. 3 Deals 18 hits of 100% flame damage to enemies directly ahead, and inflicts scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance.

110363 01 r05.png
Icon Skill Share.png4
Icon Skill 130.png Checkmate [15759 SP]
Lv. 2 Deals 1 hit of 2500% water damage to enemies directly ahead.

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Icon Skill 044.png Rising Circlet [16794 SP]
Lv. 4 Deals 1 hit of 1700% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 20%.

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Icon Skill 003.png Dragon Claw [12821 SP]
Lv. 3 Deals 3 hits of 767.5% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 50 DP if the attack connects.

Addded to Niche Nuke - Big-Area Attack. These shared skills attack a large area of the map, useful for endgame quests that involve a high amount of mobs that must be dealt with, such as Jaldabaoth's Piercing Gale.
  • As Gala Leonidas' SS has gained a better grouping in the same tier, its existing entry in Niche Affliction has been removed.
  • As Eugene' SS has gained a higher tier, its existing entry in TA Nuke has been removed.
Version 2.2 Changelog 
Adventurer Skill Share Changes Description
N/A N/A Added a new Solo/Auto tier for SSes that are best suited for solo and/or auto-play.
  • Sinoa and Joker's SSes were moved to this tier.
N/A N/A Moved Time Attack to below Niche tier (and above Solo/Auto), better displaying them as "super niche" SSes.
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Icon Skill 030.png Love & Acclaim [14122 SP]
Lv. 3 Increases the strength of light-attuned adventurers in the team by 25% for 15 seconds.

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Icon Skill 030.png Holy Accord [19477 SP]
Lv. 4 Increases the strength of water-attuned adventurers in the team by 15% for 15 seconds and grants them the "Holy Accord" effect. Holy Accord increases strength by 15% and heals them with 1.2% Recovery Potency every 2.9 seconds for 15 seconds.

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Icon Skill 030.png Eternal Grace [15360 SP]
Lv. 3 Increases the strength of wind-attuned adventurers in the team by 30% for 15 seconds.

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Icon Skill 030.png Best Regards [14122 SP]
Lv. 3 Increases the strength of wind-attuned adventurers in the team by 25% for 15 seconds.

Reinstated to Time Attack. Some solo TA compositions prevent the use of doublebuff equipment due to lack of wyrmprint slots, making the usual go-to Patia + Templar Hope combo sub-optimal compared to switching out Patia's SS with any of these Strength-only SSes.
  • Note that Elisanne and Emma are not included due to their animation length, and Dragonyule Xainfried is not included due to him buffing critical rate mostly.
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Icon Skill 168.png Faerie Magic [7917 SP]
Lv. 3 Deals 1 hit of 1335% wind damage to enemies directly ahead, and reduces their strength by 20% for 15 seconds.

Added to Solo/Auto Debuff. Extremely cheap source (in both SP and Share Points/tome cost) of Strength Down, though is weak damage-wise. Grouped with Joker's SS.
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Icon Skill 223.png Faerie Illusion [8279 SP]
Lv. 2 Deals 30 hits of 82% wind damage to surrounding enemies, and dispels one buff from each target. This attack will pursue targets for the duration of the skill.

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Icon Skill 132.png Perfect Order [5616 SP]
Lv. 3 Deals 46 hits of 60% water damage to the target and nearby enemies and dispels one buff from each of them.

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Icon Skill 916.png Starlit Gift [12230 SP]
Lv. 4 Deals 11 hits of 190% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 140% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects.

Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds.

Added to Niche Nuke. Extremely high hit count for quests with hit-count mechanics or combo maintenance purposes.
  • Gala Notte and Dragonyule Cleo are duplicated due to different tier for different purposes.
Version 2.1 Changelog 
Adventurer Skill Share Changes Description
100007 07 r05.png
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Icon Skill 223.png Faerie Illusion [8279 SP]
Lv. 2 Deals 30 hits of 82% wind damage to surrounding enemies, and dispels one buff from each target. This attack will pursue targets for the duration of the skill.

Added to General Dispel. Notte's SS provides a slightly more expensive dispel than Lapis' but has a high hit count that may be desirable, and is otherwise another solid SS for dispel.
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Icon Skill 230.png Raging Ocean [9940 SP]
Lv. 3 Deals 4 hits of 600% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 100% chance, and raises the dragon gauge by 50 DP if the attack connects.

Added to Misc. A new, excellent dragon ramp SS to use with or in-place of Gala Mym's SS. This one provides Frostbite for affliction punishers as an added bonus.
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Icon Skill 004.png Tornado Bash [13464 SP]
Lv. 4 Deals 4 hits of 722.8% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds, dispels one buff from each enemy, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance.

Priority -> General. Ranzal's dispel is becoming increasingly worse by comparison to other options. Lapis' dispel is the fastest, most potent for purposes of dispelling where as Seimei and Notte offer valuable utility where applicable (Def Down and high combo where necessary, Notte's is also 5k SP cheaper than Ranzal's). As such, while it is a free unlock, Ranzal's priority drops to General.
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Icon Skill 032.png Custom Concoction [15268 SP]
Lv. 3 Applies one of the following at random to the entire team:
Increases strength by 25% for 15 seconds
Increases defense by 25% for 15 seconds
Increases critical rate by 25% for 10 seconds
Increases max HP by 15% for the remainder of the quest
Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead.

Priority -> Niche. Sinoa's SS is very specific to auto-comps and is therefore niche. As more elements gain access to naturally occurring HP Up options, Sinoa's SS value falls off.
Version 2.0 Changelog 
Adventurer Skill Share Changes Description
N/A N/A Revised 2.0 version with many changes after considering used shared skills and their effects. Many "redundant" SSes are now removed from the table, instead being listed as alternatives to suggested skills.
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Icon Skill 157.png Phantom Barrage [9537 SP]
Lv. 2 Deals 4 hits of 448% and 3 hits of 312% shadow damage to enemies directly ahead, and reduces their strength by 15% for 20 seconds.

Added to Niche Debuff. Good nuke with a strong 15%, 20-second Strength Down effect, though ideally needs stacking with other stackable Strength Down.
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Icon Skill 213.png Rampaging Passion [12658 SP]
Lv. 3 Deals 2 hits of 906% and 1 hit of 1087% wind damage to enemies directly ahead, and inflicts stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance.

Additionally, grants the user the "Obstruction Deleter" effect, but inflicts them with burn for 15 seconds - dealing 5% Max HP damage every 2.9 seconds - with 100% chance. Obstruction Deleter increases the user's strength by 10% for 15 seconds but does not stack.

Added to Other. Can be useful for enmity units that want to consistently reach 1HP. Especially useful for Veronica who is immune to paralysis.
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Icon Skill 081.png Tactical Retreat [11405 SP]
Lv. 3 Deals 1 hit of 218.5% water damage to surrounding enemies, 1 hit of 2182.7% water damage to enemies in a line, and increases the damage of the user's next force strike by 100%. This damage increase will not stack.

Niche -> Other. FS-based OD shred is rapidly becoming a common thing instead of a niche thing and this SS can significantly improve their ODPS where applicable. As not every adventurer can utilize it well, it is left as "Other".
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Icon Skill 029.png Elder Cure [14198 SP]
Lv. 4 Restores HP to all allies with 130% Recovery Potency, removes paralysis, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

General -> Niche. There are usually much better healing SSes. However, Cleo remains the only SS with a 3 point share cost that directly heals, and is also the only story healing SS which lets it be accessible to all players regardless of progression.
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Icon Skill 189.png Candy Cane Offensive [8673 SP]
Lv. 3 Deals 5 hits of 400% shadow damage to the target and nearby enemies, and dispels one buff from each of them.

Removed; Listed, alongside newly-added Naveed, as an alternative to Lapis. If you wanted a dispel, you're probably going to run Ranzal's, Lapis's, or Nadine's. Left as alternatives in case a cheaper dispel than Ranzal's is needed, but Lapis is unavailable.
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Icon Skill 153.png Sanctus Arrow [7035 SP]
Lv. 3 Deals 1 hit of 1815% water damage to enemies in a line, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance.

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Icon Skill 036.png Frigid Smash [8761 SP]
Lv. 4 Deals 2 hits of 986% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance, and inflicts freeze for 3-6 seconds with 120% chance. Frostbitten foes take 2 hits of 1479% water damage instead.

Removed; Pinon is listed as an alternative to Xander/Karina. It's very likely you have access to Karina for a frostbite SS. Pinon is left as an alternative due to her dirt cheap SP costs.
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Icon Skill 019.png Circular Judgment [8015 SP]
Lv. 4 Deals 3 hits of 245% and 1 hit of 735% shadow damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. Poisoned foes take 3 hits of 392% and 1 hit of 1176% shadow damage instead.

Removed. Underpowered for today's content, especially considering its high Share Point cost and poison requirement.
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Icon Skill 012.png Brave Bastion [17558 SP]
Lv. 4 Deals 5 hits of 150% water damage to enemies directly ahead, and increases the entire team's strength by 25% for 15 seconds.

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Icon Skill 030.png Pom-pom Pump [14122 SP]
Lv. 3 Increases the strength of flame-attuned adventurers in the team by 25% for 15 seconds.

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Icon Skill 030.png Holy Accord [19477 SP]
Lv. 4 Increases the strength of water-attuned adventurers in the team by 15% for 15 seconds and grants them the "Holy Accord" effect. Holy Accord increases strength by 15% and heals them with 1.2% Recovery Potency every 2.9 seconds for 15 seconds.

110352 01 r05.png
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Icon Skill 030.png Eternal Grace [15360 SP]
Lv. 3 Increases the strength of wind-attuned adventurers in the team by 30% for 15 seconds.

110340 01 r04.png
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Icon Skill 030.png Best Regards [14122 SP]
Lv. 3 Increases the strength of wind-attuned adventurers in the team by 25% for 15 seconds.

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Icon Skill 032.png Dragon's Gift [11832 SP]
Lv. 4 For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 22% and the entire team's strength by 5%.

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Icon Skill 030.png Love & Acclaim [14122 SP]
Lv. 3 Increases the strength of light-attuned adventurers in the team by 25% for 15 seconds.

Removed. A non-elementally-locked Strength + Defense Up buff skill tends to be better for nearly all situations, especially as these skills have a lower Share Point cost than these buffing skills and hence can more easily fit in with other Shared Skills.
Version 1.8 Changelog 
Adventurer Skill Share Changes Description
110009 01 r04.png
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Icon Skill 032.png Custom Concoction [15268 SP]
Lv. 3 Applies one of the following at random to the entire team:
Increases strength by 25% for 15 seconds
Increases defense by 25% for 15 seconds
Increases critical rate by 25% for 10 seconds
Increases max HP by 15% for the remainder of the quest
Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead.

Added to Priority. Potential for teamwide Max HP +30% can greatly improve survival in endgame quests, especially solo Legend-difficulty The Agito Uprising quests, which may bring Berserk-phase attacks from being 1HKOs to 2HKOs, and 2HKOs to 3HKOs, greatly improving consistency.
Version 1.7 Changelog 
Adventurer Skill Share Changes Description
110375 01 r05.png
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Icon Skill 194.png Onmyodo Exorcism [16683 SP]
Lv. 2 Deals 1 hit of 2500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance, and dispels one buff from each target. This defense reduction will not stack.

Added to General. A mega combo package of defense down, scorchrend, dispel, and nuke.
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Icon Skill 191.png Crystalline Magic [17324 SP]
Lv. 3 Restores HP to all teammates with 87% Recovery Potency, grants them the "Crystalline Power" effect for 30 seconds, and increases their strength by 15% for 60 seconds. Crystalline Power grants overdamage based on 40% of the user's strength, and this skill's strength increase effect will not stack.

General -> Priority Overdamage's hit generation and additional damage can significantly improve DPS in situations where accumulated hits provide Energy, and can make compositions utilizing such abilities much more powerful.
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Icon Skill 158.png Sovereign Barrage [7975 SP]
Lv. 3 Deals 18 hits of 100% flame damage to enemies directly ahead, and inflicts scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance.

Added to Niche. A possible scorchrend enabler, but will require having at least two carriers, and hence only really suitable for co-op.
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Icon Skill 922.png Stunning Display [11288 SP]
Lv. 4 Phase I deals 1 hit of 22% and 1 hit of 1800% light damage to enemies directly ahead, draws them together, dispels one buff from each target, inflicts stun for 6-7 seconds with 110% base chance and paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance, increases the entire team's energy levels by one stage, and activates "Skill Shift" if the attack connects.

Phase II deals 2 hits of 22% and 2 hits of 900% light damage, draws them together, dispels one buff from each target, inflicts stun for 6-7 seconds with 110% base chance and paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance, and increases the entire team's energy levels by two stages instead.

Phase III deals 3 hits of 22% and 3 hits of 790% light damage, draws them together, dispels one buff from each target, and inflicts stun for 6-7 seconds with 110% base chance and paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance.

Niche -> Removed. There are more suitable choices for hard CC nowadays; Annelie's chance is too low for endgame use, and facility events are comparatively very easy.
Various N/A Removed unnecessary notes.
Version 1.6 Changelog 
Adventurer Skill Share Changes Description
110022 01 r05.png
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Icon Skill 008.png Majestic Tide [8549 SP]
Lv. 4 Deals 1 hit of 1664% water damage to enemies in a line and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff).

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Icon Skill 011.png Raging Tide [9402 SP]
Lv. 4 Deals 2 hits of 818% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff).

Affliction -> Nuke. These skills are extremely good nukes on their own right, though their affliction-enabling effects are also worthy of consideration.
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Icon Skill 054.png Sunny Flash [7346 SP]
Lv. 4 Deals 1 hit of 1355.2%, 1 hit of 404.8% and 1 hit of 948.2% water damage to the target and nearby enemies, and inflicts bog for 8 seconds with 120% base chance.

Priority Affliction -> General Nuke. Summer Julietta's skill is a strong nuke that can inflict Bog, and has a somewhat cheap SP and Share Point cost to use. The new placement indicates its suitability as a nuke, and the bog is the icing on the cake.
110255 02 r05.png
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Icon Skill 055.png Ocean Fury [7682 SP]
Lv. 4 Deals 6 hits of 368% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 120% base chance.

Priority -> General Summer Celliera's skill is on the weaker side, but is still useful as a bog inflictor due to its speed and low costs.
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Icon Skill 153.png Sanctus Arrow [7035 SP]
Lv. 3 Deals 1 hit of 1815% water damage to enemies in a line, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance.

110328 01 r05.png
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Icon Skill 036.png Frigid Smash [8761 SP]
Lv. 4 Deals 2 hits of 986% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance, and inflicts freeze for 3-6 seconds with 120% chance. Frostbitten foes take 2 hits of 1479% water damage instead.

Priority -> General These skills don't quite pack as much punch as Xander's and Karina's, since they can't scale with buffs, but they are still highly competent for enabling punisher uptime.
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Icon Skill 179.png Fantastic Flight [5750 SP]
Lv. 3 Deals 1 hit of 246% and 1 hit of 1033% water damage to the target and nearby enemies, and dispels one buff from each of them.

Added to Priority Dispel. Extremely cheap dispel nuke.
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Icon Skill 916.png Starlit Gift [12230 SP]
Lv. 4 Deals 11 hits of 190% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 140% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects.

Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds.

Added to General Affliction. A somewhat less reliable Freeze (but only when compared with Lily - still higher than most others), but with significantly better frame data and proximity buffs.
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Icon Skill 130.png Checkmate [15759 SP]
Lv. 2 Deals 1 hit of 2500% water damage to enemies directly ahead.

Readded to Time Attack Nuke. Eugene's shared skill makes a case for itself in Time Attack and speed-clearing setups due to its extremely short frame data and high burst compared to most other nuke skills.
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Icon Skill 136.png Surging Sparrows [10080 SP]
Lv. 2 Deals 1 hit of 2310% shadow damage to enemies in a line, and inflicts poison - dealing 58.2% shadow damage every 2.9 seconds for 15 seconds - with 120% chance.

Removed. There's almost always a more suitable skill than Summer Patia's skill when it comes to nuke considerations at the current point of the game, either as a pure nuke, or nukes that carry additional effects, without sacrificing too much range.
Version 1.5 Changelog 
Adventurer Skill Share Changes Description
110252 02 r05.png
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Icon Skill 191.png Crystalline Magic [17324 SP]
Lv. 3 Restores HP to all teammates with 87% Recovery Potency, grants them the "Crystalline Power" effect for 30 seconds, and increases their strength by 15% for 60 seconds. Crystalline Power grants overdamage based on 40% of the user's strength, and this skill's strength increase effect will not stack.

Added to General. A good overdamage SS for general use, and also better than Yukata Cassandra's SS due to also providing a 60 second standard Strength buff to the entire team.
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Icon Skill 189.png Candy Cane Offensive [8673 SP]
Lv. 3 Deals 5 hits of 400% shadow damage to the target and nearby enemies, and dispels one buff from each of them.

Added to General. Fairly powerful, good reach dispel nuke that's quite a bit cheaper than Ranzal or Nadine to use as a shared skill, SP cost wise, and costing only 5 Share Points.
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Icon Skill 032.png Kindled Heart [9285 SP]
Lv. 3 Increases the user's attack rate by 20% for 15 seconds.

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Icon Skill 932.png Summer Spirit [11595 SP]
Lv. 2 Increases the user's energy level by two stages, and increases the user's strength and attack rate by 20% for 10 seconds.

N/A Missing writeup for this group fixed.
Version 1.4 Changelog 
Adventurer Skill Share Changes Description
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Icon Skill 023.png Shadowshackle [6564 SP]
Lv. 4 Deals 1 shot of 1780% shadow damage to enemies in a line, and inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance.

110047 01 r03.png
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Icon Skill 014.png Endless Nightmare [5518 SP]
Lv. 4 Deals 1 shot of 1484% shadow damage to enemies in a line and inflicts poison for 15 seconds - dealing 48.2% shadow damage every 2.9 seconds - with 100% base chance.

General Nuke -> Niche Affliction They don't serve as good nukes in general nowadays, and there is also a better poison option in Formal Joachim, but they can still serve as viable poison enablers in Flame teams with Gala Mars equipped, or with copious amounts of SP regen, if a poison SS is desired but don't have Formal Joachim.
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Icon Skill 136.png Surging Sparrows [10080 SP]
Lv. 2 Deals 1 hit of 2310% shadow damage to enemies in a line, and inflicts poison - dealing 58.2% shadow damage every 2.9 seconds for 15 seconds - with 120% chance.

Ungrouped. As Kleimann and Althemia no longer share a priority or group, Summer Patia is now ungrouped.
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Icon Skill 031.png Sweet Protection [17174 SP]
Lv. 3 Increases the entire team's defense by 20% and strength by 15% for 15 seconds.

Added to Niche. Another budget Patia clone SS. Cheapest Share Point of the lot.
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Icon Skill 029.png Healing Wave [13606 SP]
Lv. 3 Restores HP to all allies with 108% Recovery Potency, removes burning, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack.

Added to Niche. Alternative to Ricardt for those unwilling to mana spiral Ricardt.
Various Primarily Niche Shared Skills Added remaining missing writeups. Text fixes and additional notes on existing writeups.
Version 1.3 Changelog 
Adventurer Skill Share Changes Description
110350 02 r05.png
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Icon Skill 156.png Hound Shot [9298 SP]
Lv. 3 Deals 1 hit of 2064% wind damage to enemies directly ahead, inflicts stormlash - dealing 41% wind damage every 2.9 seconds for 21 seconds - with 120% chance, and poison - dealing 58.2% wind damage every 2.9 seconds for 30 seconds - with 120% chance.

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Icon Skill 054.png Sunny Flash [7346 SP]
Lv. 4 Deals 1 hit of 1355.2%, 1 hit of 404.8% and 1 hit of 948.2% water damage to the target and nearby enemies, and inflicts bog for 8 seconds with 120% base chance.

Added to Priority. Extended duration Poison + Stormlash and additional Bog afflictors.
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Icon Skill 031.png Rowdy Rumbler [18846 SP]
Lv. 3 Increases the entire team's defense by 10% and strength by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP. This does not stack with any other shields of the same type.

Added to Niche. Similar to Patia and Templar Hope, but very weak in exchange for a weak shield (which does count as an additional buff for buff stacking)
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Icon Skill 932.png Summer Spirit [11595 SP]
Lv. 2 Increases the user's energy level by two stages, and increases the user's strength and attack rate by 20% for 10 seconds.

Added to Niche. Similar to Mikoto, but lower duration in exchange for strength and self Energy.
Various Guide Table Regrouped HP Control SSes.
Version 1.2 Changelog 
Adventurer Skill Share Changes Description
110281 01 r05.png
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Icon Skill 019.png Circular Judgment [8015 SP]
Lv. 4 Deals 3 hits of 245% and 1 hit of 735% shadow damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. Poisoned foes take 3 hits of 392% and 1 hit of 1176% shadow damage instead.

Priority -> General Its damage and utility for its cost is no longer top-tier.
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Icon Skill 153.png Sanctus Arrow [7035 SP]
Lv. 3 Deals 1 hit of 1815% water damage to enemies in a line, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance.

110328 01 r05.png
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Icon Skill 036.png Frigid Smash [8761 SP]
Lv. 4 Deals 2 hits of 986% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance, and inflicts freeze for 3-6 seconds with 120% chance. Frostbitten foes take 2 hits of 1479% water damage instead.

Added to Priority. Additional easy Frostbite nukes.
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Icon Skill 032.png Kindled Heart [9285 SP]
Lv. 3 Increases the user's attack rate by 20% for 15 seconds.

Added to Niche. Attack Rate Up at a decent SP cost and a good duration, may be useful for certain adventurers.
Various Guide Table Text fixes/rewrites.
Version 1.1 Changelog 
Adventurer Skill Share Changes Description
110363 01 r05.png
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Icon Skill 130.png Checkmate [15759 SP]
Lv. 2 Deals 1 hit of 2500% water damage to enemies directly ahead.

General -> Removed Uncompetitive mods and SP costs versus Ranzal.
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Icon Skill 008.png Majestic Tide [8549 SP]
Lv. 4 Deals 1 hit of 1664% water damage to enemies in a line and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff).

110018 01 r04.png
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Icon Skill 011.png Raging Tide [9402 SP]
Lv. 4 Deals 2 hits of 818% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff).

Added to Priority. Good nukes that can scale with buff counts, provide frostbite access with a low SP cost and high enough uptime to make using Frostbitten Punisher highly viable even when off-element, if desired.
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Icon Skill 031.png Knight's Spirit [18028 SP]
Lv. 3 Increases the entire team's defense by 25%, and strength by 15% for 15 seconds.

Added to General. Similar to Patia, with a lower Share Cost and only requiring 50MC, but higher Shared SP cost to compensate.
Various Primarily General Shared Skills. Rewritten text and added a General Shared Skills section.
Version 1.0 Changelog 
Adventurer Skill Share Changes Description
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Icon Skill 136.png Surging Sparrows [10080 SP]
Lv. 2 Deals 1 hit of 2310% shadow damage to enemies in a line, and inflicts poison - dealing 58.2% shadow damage every 2.9 seconds for 15 seconds - with 120% chance.

Priority -> General (Ranged Nuke) Moved down to General as there's limited difference between Kleimann, Summer Patia, and Althemia. Summer Patia hits harder but is more expensive, and cannot justify being above Kleimann/Althemia so distinctly.
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Icon Skill 055.png Ocean Fury [7682 SP]
Lv. 4 Deals 6 hits of 368% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 120% base chance.

General -> Priority As the best source of adventurer bog in the game, with an excellent mod after spiral, Summer Celliera's Skill Share is a priority for anyone looking for Bog for fights where it is applicable and of very high value in Agito Twins.