Mona


Skills
Deals 10 hits of 182% wind damage to enemies directly ahead, and fills the Persona gauge by 300 UTP if the attack connects. Changing direction is possible during the attack. When Zorro is active, a variant called Lucky Punch will be used instead.
Lucky Punch deals 3 hits of 668% wind damage to enemies directly ahead with a 30% higher chance of landing critical hits. Has a 25% chance to activate a more powerful version of this skill when used, dealing 5 hits of 405% wind damage with a 50% higher chance of landing critical hits. (Might: 100)
Deals 10 hits of 203% wind damage to enemies directly ahead, and fills the Persona gauge by 300 UTP if the attack connects. Changing direction is possible during the attack. When Zorro is active, a variant called Lucky Punch will be used instead.
Lucky Punch deals 3 hits of 743% wind damage to enemies directly ahead with a 30% higher chance of landing critical hits. Has a 25% chance to activate a more powerful version of this skill when used, dealing 5 hits of 450% wind damage with a 50% higher chance of landing critical hits. (Might: 200)
Deals 10 hits of 225% wind damage to enemies directly ahead, and fills the Persona gauge by 300 UTP if the attack connects. Changing direction is possible during the attack. When Zorro is active, a variant called Lucky Punch will be used instead.
Lucky Punch deals 3 hits of 825% wind damage to enemies directly ahead with a 30% higher chance of landing critical hits. Has a 25% chance to activate a more powerful version of this skill when used, dealing 5 hits of 500% wind damage with a 50% higher chance of landing critical hits. (Might: 300)

Shared SP Cost: 8447
Deals 4 hits of 540% wind damage to surrounding enemies, draws them toward the user, and fills the Persona gauge by 300 UTP if the attack connects. When Zorro is active, a variant called Garula will be used instead.
Garula deals 5 hits of 540% wind damage to the target and nearby enemies, and draws them together. (Might: 100)
Shared SP Cost: 8447
Deals 4 hits of 600% wind damage to surrounding enemies, draws them toward the user, and fills the Persona gauge by 300 UTP if the attack connects. When Zorro is active, a variant called Garula will be used instead.
Garula deals 5 hits of 600% wind damage to the target and nearby enemies, and draws them together.
If this skill is used as a Shared Skill, deals 4 hits of 600% wind damage to surrounding enemies, and draws them toward the user. (Might: 200)
Co-abilities
Increases wind damage by 12%. Benefits your whole team. (Might: 160)
Increases wind damage by 14%. Benefits your whole team. (Might: 200)
Increases wind damage by 16%. Benefits your whole team. (Might: 240)
Increases wind damage by 18%. Benefits your whole team. (Might: 280)
Increases wind damage by 20%. Benefits your whole team. (Might: 320)

If a team member is attuned to Wind: reduces water damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Wind: reduces water damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Wind: reduces water damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Wind: reduces water damage taken by them by 8% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Wind: reduces water damage taken by them by 10% when the combo count is 10 or higher. Benefits your whole team.
Abilities
Grants the Persona element Wind to certain attacks. Also grants the user a Persona gauge, and changes the shapeshift button into a Persona button. Tapping this button summons Zorro. While summoned, Zorro will attack and restore HP to all teammates as the user attacks.
Additionally, grants the user a unique force strike that activates the "Beast Eye" effect for 30 seconds. Beast Eye increases the user's Persona gauge fill rate by 10% while active, but is removed when Zorro is summoned, and cannot be granted while Zorro is active.
While Zorro is not summoned, standard attacks and force strikes will fill the Persona gauge. (Might: 80)
Grants the Persona element Wind to certain attacks. Also grants the user a Persona gauge, and changes the shapeshift button into a Persona button. Tapping this button summons Zorro. While summoned, Zorro will attack and restore HP to all teammates as the user attacks.
Additionally, grants the user a unique force strike that activates the "Beast Eye" effect for 30 seconds. Beast Eye increases the user's Persona gauge fill rate by 20% while active, but is removed when Zorro is summoned, and cannot be granted while Zorro is active.
While Zorro is not summoned, standard attacks and force strikes will fill the Persona gauge. (Might: 100)
Reduces susceptibility to freezing by 50%. (Might: 60)
Reduces susceptibility to freezing by 100%. (Might: 100)
Adds 15% to the modifier applied to critical damage. (Might: 80)
Adds 20% to the modifier applied to critical damage. (Might: 100)
Notes
Mona has unique mechanics in his base form, as well as a special partner summon that uses a unique gauge.

Mona has access to a unique combo chain. UTP is generated only if Zorro is not summoned.
Attack | Damage Multiplier | Hits | Range | SP Gain | UTP Gain (% of gauge) | Notes |
---|---|---|---|---|---|---|
Combo 1 | 125% | 1 | 2 | 160 | 10 (0.33%) | - |
Combo 2 | 163% | 1 | 2 | 144 | 10 (0.33%) | - |
Combo 3 | 163% | 1 | 2 | 264 | 10 (0.33%) | - |
Combo 4 | 163% | 1 | 2 | 288 | 10 (0.33%) | - |
Combo 5 | 100% | 1 (2 if not canceled) | 2 | 50 per hit | 20 (0.67%) per hit | Cancelable into Combo 6 before 0.867 seconds |
Combo 6 | 100% | 1 (2 if not canceled) | 2 | 50 per hit | 20 (0.67%) per hit | Cancelable into Combo 7 before 0.333 seconds |
Combo 7 | 100% | 1 (2 if not canceled) | 2 | 50 per hit | 20 (0.67%) per hit | Cancelable into Combo 8 before 0.333 seconds |
Combo 8 | 100% | 1 (2 if not canceled) | 2 | 50 per hit | 20 (0.67%) per hit | Cancelable into Combo 9 before 0.333 seconds |
Combo 9 | 100% | 2 | 2 | 50 per hit | 20 (0.67%) per hit | - |
Mona has a unique force strike, which also grants the "Beast Eye" effect if Zorro is not summoned. UTP is generated only if Zorro is not summoned.
FS Level | Damage Multiplier | Type | Hits | Range | SP Gain | UTP Gain (% of gauge) | OD Modifier | Effect |
---|---|---|---|---|---|---|---|---|
Lv1 | 18% | Directional | 8 | 5 | 45 per hit | 1 (0.03%) per hit | x8 | Grants ![]() |
Lv2 | 20% | Directional | 8 | 5 | 45 per hit | 1 (0.03%) per hit | x8 | Grants ![]() |
Attack | Damage Multiplier | Hits | Range | SP Gain |
---|---|---|---|---|
Dash Attack | 105% | 1 | 2 | 143 |

Mona has access to a Persona gauge, which allows him to summon Zorro instead of Shapeshifting. This uses Unique Transformation Points (UTP), a variant of Dragon Points (DP).
Notes | UTP |
---|---|
Max UTP in gauge | 3,000 |
Minimum UTP to transform (% of gauge) | 1,200 (40%) |
UTP depletion per second (% of gauge) | 75 (2.5%) |
Zorro will attack together when Mona performs certain actions.
Action | Damage Multiplier | Hits | Range | Effect |
---|---|---|---|---|
Combo 3 | 200% | 1 | 5 | - |
Combo 5 | 200% | 1 | 5 | Restores HP to all teammates with 10% Recovery Potency |
Force Strike | 200% | 1 | 5 | - |
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