List of Special Curse of Nihility Interactions

From Dragalia Lost Wiki

Please note that most interactions with Curse of Nihility will be with generic buffs, and are listed on the main Icon Buff 2010011.png Curse of Nihility article.

This page lists special or otherwise unusual interactions with Curse of Nihility - specifically whether certain buffs are immune to or nullified by Curse of Nihility.

Guidelines and Criteria[edit]

For clarity, the following assumptions are made in terms of what is "usual" for the vast majority of passive or buff effect behaviors:

  • Skills
    • Skills that enhance stats will usually grant buffs.
    • Skills that have an additional effect based on the presence of buffs, will have that bonus effect as a passive.
      • For example: 110018 01 r04.png Karina's Icon Skill 011.png Raging TideLv. 4: Deals 2 hits of 818% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [3033 SP] increases its passive skill damage based on buff count.
  • Abilities
    • Abilities that have a "while" condition, such as "while HP is above 70%" or "while combo count is 15 or above" are usually passive effects.
    • Abilities that have a time duration, such as "for 15 seconds" or "for the remainder of the quest", are buffs.
      • Common examples are: Strength Doublebuff, Dragon's Claws, Last Offense, Slayer's Strength.
    • Abilities that have an additional effect based on the presence of buffs, will have that bonus effect as a passive.
      • For example: 100006 09 r05.png Gala Luca's Icon Ability 1010032.png Connecting CallLv. 3: Increases Luca's critical rate by 4% for every buff with a different icon applied to him (up to 28%). In addition, applies one of the following buffs to Luca every time one of his attacks is a critical hit: Sylvan Secret Arts, Human Wisdom, and Rokkan Expertise. Each of these buffs increase Luca's critical rate by 4% for 20 seconds. Only one instance of each buff can be active at the same time. After activating, this ability will not activate again for 3 seconds. increases passive critical rate based on buff count.
    • Abilities that mix-n-match between the above cases, will treat each case separately as described.
      • For example: 110266 01 r05.png Naveed's Icon Ability 1020002.png Slayer's Flurry StrengthLv. 1: Increases strength by 6% for every 5 enemies defeated (up to 5 times per quest), and increases strength by 8% when the combo count is 15 or higher. will grant the "slayer" effect as buffs, since they have a duration to the end of the quest. However, it will grant the "flurry" effect as passive, since it has a "while" condition of "while combo count is 15 or above".
  • Co-abilities
    • Co-abilities are passive effects.
  • Chain Co-abilities
    • Chain Co-abilities are usually buffs.
      • Dragon Haste, Dragon Damage, Dragon Time, Buff Time, and Combo Time are passives, as no buff version of these effects exists in the game.
      • Please note that Chain Co-abilities such as "10 hits = strength" technically have a "while" condition (similar to ability effects), but they are still buffs anyway.
      • See the Chain Co-abilities article for more details.

For an interaction to be considered "special" for purposes of this page, it must meet at least one of the following conditions:

  • The interaction acts in a way that breaks the above guidelines, or acts in a way that these guidelines aren't able to describe.
  • The interaction acts in a way that breaks the generic Curse of Nihility rules (linked at the top of the page), or in a way that the generic rules aren't able to describe.
  • The interaction involves a buff icon with a unique name, regardless of which rules it follows.

All adventurers and dragons who have special interactions are listed - if a unit is not listed in any table here, they are considered to have no special interactions.

  • This list is NOT meant to directly say which units are "usable" under Curse of Nihility. A unit that loses their special buffs could lose the vast majority of their functionality (such as 110363 01 r05.png Eugene), or could still perform well regardless (such as 110370 01 r05.png Lapis). Please cross-reference this list, the Curse of Nihility article, and your unit's page to fully evaluate their capabilities.

Flame Icon Element Flame.png[edit]

Adventurers[edit]

Adventurer Skill/Ability Notes
110064 02 r05.png Armored Yachiyo Icon Skill 030.png Peerless EternityLv. 3: Activates "Peerless Flourish." The user's next 3 force strikes are powered up and deal extra damage to scorchrent foes. [2710 SP], Icon Ability 1010121.png Unrelenting BladeLv. 2: Increases strength by 20% for every 15 seconds that pass without the user being knocked back by an enemy. This effect can stack up to 3 times. All stacks will be lost upon being knocked back by an enemy.

Also, grants the user a unique force strike that has two increasingly powerful charge levels and dispels one enemy buff when the combo count is 15 or higher. The user will be immune to knockback while charging this force strike.
  • Icon Buff 1020007.png "Peerless Flourish" is immune.
  • The strength boosts granted by Unrelenting Blade are passives rather than buffs, and therefore are immune.
110399 01 r05.png Ayaha & Otoha Icon Skill 305.png Onigokko & Kagome KagomeLv. 2: Uses either Onigokko or Kagome Kagome depending on whether Ayaha or Otoha is on the field.

Onigokko (Ayaha) deals 1 hit of 1395% flame damage to the target and nearby enemies, inflicts stun for 5-6 seconds with 100% chance, restores HP to all teammates with 60% Recovery Potency, and grants them the "Blue Hagoromo" effect. Blue Hagoromo lasts for 30 seconds and stacks up to 3 times, increases the user's wind resistance by 4%, and gradually recovers the user's HP with 18% Recovery Potency every 2.9 seconds.

Kagome Kagome (Otoha) deals 1 hit of 1048% flame damage to multiple targets and enemies near those targets, inflicts burn for 12 seconds - dealing 72.7% flame damage every 3.9 seconds - with 110% chance and scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance, restores HP to all teammates with 60% Recovery Potency, and grants them overdamage based off 40% of the user's strength and the "Red Hagoromo" effect. Red Hagoromo lasts for 30 seconds and stacks up to 3 times, and increases the user's affliction success rate by 50%.

If this skill is used as a Shared Skill, it will always use the Onigokko (Ayaha) version. [4132 SP]
, Icon Skill 025.png Hana Ichi MonmeLv. 3: Deals 7 hits of 396% flame damage to the target and nearby enemies, draws them together, restores 10% of damage inflicted as HP to the team up to a maximum of 10% of the targeted unit's max HP, and inflicts the following afflictions:
Stun for 6-7 seconds with 110% chance.
Burn for 12 seconds - dealing 97% flame damage every 3.9 seconds - with 120% chance.
Scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance.

Hana Ichi Monme also grants the entire team a team strength amp (MAX Lv. = 1), the "Purple Hagoromo" effect, and increases their max HP by 15%. Purple Hagoromo lasts for the remainder of the quest and does not stack, granting the following effects to the user:
・Heals the user for 2% of max HP every 2.9 seconds.
・Increases damage to stunned enemies by 10%, to burning enemies by 5% and to scorchrent enemies by 5%. [30 SP]
, Icon Ability 1010166.png Tosenbo & ToryanseLv. 2: Reduces damage taken by 10% when not inflicted with any afflictions. Also, grants the user a stack of the "Playtime" effect for every 9 seconds that pass in which the user is not inflicted with any afflictions. During Playtime, the user's strength is increased by 5% and the potency of recovery skills by 10%. This buff can stack up to 3 times. All stacks will be lost upon being inflicted with an affliction.
  • Icon Buff 2050088.png "Red Hagoromo" and Icon Buff 2050089.png "Blue Hagoromo" from Onigokko & Kagome Kagome are immune.
  • Icon Buff 2050120.png "Purple Hagoromo" from Hana Ichi Monme is immune.
  • Icon Buff 2050121.png "Playtime" from Tosenbo & Toryanse is immune.
110342 01 r05.png Chelsea Icon Skill 030.png Bruiser BlissLv. 2: Activates "Obsession" for 60 seconds. During Obsession, the user's strength is increased by 30%, and they will take damage equal to 3% of their maximum HP every time they attack or use a skill. Furthermore, increases the damage dealt by Love's Liberation and causes it to restore the user's HP by 5% of the damage inflicted, up to a maximum of 49% of the user's maximum HP. The effects of Obsession will be removed upon shapeshifting. [7000 SP] Icon Buff 1020002.png "Obsession" is nullified.
110359 01 r05.png Chrom Icon Skill 102.png Exalted SwordLv. 3: Deals 1 hit of 562% flame damage to enemies directly ahead, and grants the user one stack of Flames of Awakening. Flames of Awakening can stack up to 3 times, and each stack will progressively increase the strength of Aether. Using Aether will consume all stacks of Flames of Awakening. [2304 SP] Icon Buff 2050022.png "Flames of Awakening" is nullified. As a result, all versions of Icon Skill 103.png AetherLv. 2: Deals 2 hits of flame damage to the target and nearby enemies, and restores 3% of the damage inflicted as HP to the user. This recovery caps at 15% of their maximum HP. Afflicted foes take more damage. This skill's strength will increase relative to the number of Flames of Awakening stacks the user has, and will consume all Flames of Awakening stacks and one level of the user's skill reservoir on use. This skill cannot be used if the user has no stacks of Flames of Awakening.

1 Stack: Deals 1 hit of 143% and 1 hit of 149% flame damage to the target and nearby enemies. Afflicted foes take 1 hit of 171.6% and 1 hit of 178.8% flame damage instead.

2 Stacks: Deals 1 hit of 293% and 1 hit of 358% flame damage to the target and nearby enemies. Afflicted foes take 1 hit of 351.6% and 1 hit of 429.6% flame damage instead.

3 Stacks (but no Rightful King): Deals 1 hit of 720% and 1 hit of 801% flame damage to the target and nearby enemies. Afflicted foes take 1 hit of 864% and 1 hit of 961.2% flame damage instead.

If user has the ability Rightful King, 3 stacks of Flames of Awakening, and 3 charges of Aether skill reservoir, Awakening Aether will be used instead. This consumes all stacks of Flames of Awakening and all charges of Aether skill reservoir.

Awakening Aether deals 1 hit of 2,555% and 1 hit of 2,631% flame damage to the target and nearby enemies. Afflicted foes take 1 hit of 3,066% and 1 hit of 3,157.2% flame damage instead. [2650 SP]
cannot be used at all.
110367 03 r05.png Dragonyule Ilia Icon Ability 1010169.png Alchemic AgilityLv. 2: Dodging will deal 7 hits of 10% flame damage toward the target and fill the user's alchemy gauge by 3 CP.

This ability also grants the user an alchemy gauge. The alchemy gauge fills when standard attacks and dodge attacks connect with enemies. Also, each time one charge of the alchemy gauge is filled, the user will be granted an alchemic cartridge.
, Icon Ability 1020029.png Starfall SpiritLv. 2: Grants the user the "Starfall Spirit" effect for 15 seconds when an alchemic cartridge is consumed. Starfall Spirit can stack up to 3 times, and each stack increases the user's strength and critical rate by 15%.
  • Icon Buff 2050044.png "Alchemic Cartridge" is immune.
  • Icon Buff 2050119.png "Starfall Spirit" is immune.
110011 01 r05.png Ezelith Icon Skill 032.png Brilliant InfernoLv. 3: Activates "Inferno Mode" for 20 seconds. During Inferno Mode, the user's strength is increased by 50%, and their normal attacks reduce enemy defense by 10% for 10 seconds with 35% base chance. This defense reduction effect will not stack. [8940 SP] Icon Buff 1090101.png "Inferno Mode" is nullified.
110382 01 r05.png Faris Icon Skill 032.png Prudens KnowledgeLv. 2: Grants the user the "Uriel's Blessing" effect. During Uriel's Blessing, the user is granted 3 charges of Reflexive Evasion. If the user is hit with an attack that can be avoided by flicking the screen or damage immunity provided by skills, the damage will be nullified. This effect will not occur if the user is hit by an attack that cannot be avoided by flicking the screen or with the damage immunity avoided by skills. This effect does not stack and if Uriel's Blessing is granted while already active, the number of times that this damage can be nullified will be reset to 3. [7560 SP] Icon Buff 2050048.png "Uriel's Blessing" is immune.
100032 04 r05.png Gala Laxi Icon Skill 137.png Eden ModeLv. 3: Grants the user the "Fig" effect and activates Eden mode for 20 seconds. During Eden mode, Fig will automatically attack foes every 0.33 seconds dealing 33.3% flame damage per hit. This automatic damage will not be treated as skill damage. If this skill is used during Eden mode, a variant called Eden Code 01: Keter will be used instead.

Eden Code 01: Keter costs 3736 SP, and deals 3 hits of 570% and 1 hit of 626% flame damage to enemies directly ahead. During this skill animation, "Fig" will not perform the normal auto attacks, instead participating as part of the skill. [7732 SP]
, Icon Ability 1010013.png Resonant HeartsLv. 3: Grants Laxi a charge gauge with three bars. The charge gauge fills when standard attacks, force strikes, and dash attacks are used, and grants cumulative buffs to Laxi based on the number of bars filled. Filling one bar increases defense by 25%, filling two bars increases attack skill damage by 20%, and filling three bars increases strength by 20%. Laxi's charge gauge will not fill when she has the Fig effect, and the gauge will be reset and all of the above buffs lost when the Fig effect is removed. , Icon Ability 1010058.png Critical FrenzyLv. 3: Increases critical rate by 4% for every 15-hit combo (up to 3 times per combo), and adds 4% to the modifier applied to critical damage each time one of the user's attacks is a critical hit (up to 10 times per combo). After activating, this critical damage increase will not activate again for 1 second. These buffs are removed when the combo counter resets.

Also, grants the user a strength amp (Team Amp MAX Lv. = 3) for every 15-hit combo. After this amp is granted, this ability will not grant it again for 30 seconds.
  • Icon Buff 2050037.png "Fig" from Eden Mode is immune.
  • The buffs granted by Resonant Hearts for filling the charge gauge are nullified.
  • The critical rate and critical damage buffs granted by Critical Frenzy are nullified.
100013 04 r05.png Gala Leonidas Icon Skill 183.png Absolute DominionLv. 2: Deals 7 hits of 300% flame damage to surrounding enemies, dispels one buff from each target, and grants the user the "Draconian Grace" effect. Draconian Grace has five progressively more powerful levels.

Lv. 1: For 40 seconds, reduces damage taken by 10%.
Lv. 2: For 40 seconds, increases strength by 5%, and reduces damage taken by 10%.
Lv. 3: For 40 seconds, increases strength by 5%, and reduces damage taken by 15%.
Lv. 4: For 40 seconds, increases strength by 10%, and reduces damage taken by 20%.
Lv. 5: For the remainder of the quest, increases strength by 10%, and reduces damage taken by 20%.

If Draconian Grace is granted while already active, it will be raised one level. Conversely, it will be lowered one level when the effect's remaining time is depleted. If the effect is at level one when this time is depleted, it will instead be removed entirely. [7560 SP]
All levels of Icon Buff 2050052.png "Draconian Grace" are immune.
100010 04 r05.png Gala Mym Icon Ability 1010014.png Flamewyrm's NatureLv. 2: Reduces susceptibility to burning by 100%. When shapeshifting for the first time, Mym will transform into Brunhilda regardless of what dragon she is equipped with, and she will be granted the "Draconic Power" effect for the remainder of the quest, which will increase her strength by 15% and power up the Flames of Passion skill. The second time onwards, she will transform into High Brunhilda instead, and her attack rate while shapeshifted will increase by 15%.
  • Icon Buff 2070001.png "Draconic Power" is nullified.
  • Note: Gala Mym's ability to transform into High Brunhilda on her second shapeshift onward is not controlled by a buff. Therefore, it is immune to Curse of Nihility.
100010 07 r05.png Halloween Mym Icon Skill 066.png Tempering FancyLv. 2: Increases the strength of flame-attuned adventurers in the team by 20% for 15 seconds, and activates "Dream Boost" for 15 seconds. During Dream Boost, the user's critical rate is increased by 5%. [8534 SP] Icon Buff 2070001.png "Dream Boost" is nullified.
100002 15 r05.png Kimono Elisanne Icon Skill 199.png Lady NonpareilLv. 3: Grants flame-attuned adventurers in the team the "New Year's Prayer" effect. Continually tapping the screen while charging this skill will grant New Year's Prayer up to an additional two times to each adventurer. New Year's Prayer has three progressively more powerful levels.

Lv. 1 (0 taps): For 15 seconds, increases strength by 15%.
Lv. 2 (1 tap): For 30 seconds, increases strength by 25%.
Lv. 3 (2 taps): For 60 seconds, increases strength by 40%, and reduces wind damage taken by 15%.

If New Year's Prayer is granted while already active, it will be raised one level. Conversely, it will be lowered one level when the effect's remaining time is depleted. If the effect is at level one when this time is depleted, it will instead be removed entirely. [8714 SP]
, Icon Ability 1020010.png (Flame) Combo = Critical RateLv. 1: If a team member is attuned to Flame: increases their critical rate by 1% for every 20-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 2: If a team member is attuned to Flame: increases their critical rate by 1% for every 18-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 3: If a team member is attuned to Flame: increases their critical rate by 1% for every 16-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 4: If a team member is attuned to Flame: increases their critical rate by 1% for every 14-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 5: If a team member is attuned to Flame: increases their critical rate by 1% for every 10-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.
  • All levels of Icon Buff 2050065.png "New Year's Prayer" from Lady Nonpareil are immune.
  • The Combo = Critical Rate chain co-ability grants a passive effect rather than a buff, and thus is immune.
110374 01 r05.png Kuzunoha Icon Skill 195.png Vivifying StarLv. 3: Restores HP to all teammates with 87% Recovery Potency, and grants them the "Shikigami Enchantment" effect for 30 seconds. Shikigami Enchantment grants overdamage based on 30% of the user's strength. [7734 SP] Icon Buff 2050064.png "Shikigami Enchantment" is immune.
100032 01 r04.png Laxi Icon Skill 030.png Code 04: Limit BreakerLv. 2: Activates "Limiters Released." During Limiters Released, the user's strength is increased by 50%, and the Code 07: Combustion Slash skill is powered up, but the user will take 3.5% Max HP damage every 2.9 seconds. Using the skill again will disable Limiters Released, and using it once more after that will activate Limiters Released once more. [4877 SP], Icon Ability 1010011.png Emergency RepairsLv. 2: Removes all buffs and debuffs on the user, activates "Shut Down" for 5 seconds, and grants them an HP regen buff, healing 25% Max HP every 1.5 seconds for 5 seconds, when HP drops to 30% (once per quest). Shut Down renders the user unable to move or attack for its duration.
  • Icon Buff 2050012.png "Limiters Released" from Code 04: Limit Breaker is nullified.
  • Icon Buff 2010008.png "Shut Down" (makes user immobile) from Emergency Repairs is nullified. The separated HP Regen effect is immune.
  • However, note that Emergency Repairs will remove all debuffs upon activation, including Curse of Nihility.
    • This means that if CoN is active before Shut Down, CoN will be removed and Shut Down will be applied.
    • If CoN is active after Shut Down, then Shut Down will be removed and CoN will be applied.
110259 01 r05.png Lea Icon Ability 1010001.png Crimson OathLv. 1: Increases damage to scorchrent enemies by 15% and force strike damage by 50%.

Using Road to Glory grants the user the "Crimson Glory" effect and a strength amp (Team Amp MAX Lv. = 2). After this amp is granted, this ability will not grant it again for 30 seconds.

When Crimson Glory is active, the user's next force strike will deal 1 hit of 165% flame damage and inflict scorchrend for 21 seconds - dealing 22% flame damage every 2.9 seconds - with 100% chance.
Icon Buff 1020007.png "Crimson Glory" is immune.
110010 01 r05.png Mikoto Icon Skill 002.png Ravenous FireLv. 4: Deals 2 hits of 910% flame damage to enemies directly ahead, and activates "Flare Stance" for 20 seconds if the attack connects. During Flare Stance, the user's strength is increased by 10% and gives access to Ravenous Fire (Flare).

Ravenous Fire (Flare) deals 3 hits of 685% flame damage, ends Flare Stance, and activates "Ruin Stance" for 15 seconds. During Ruin Stance, the user's strength is increased by 15%, adds 30% to the modifier applied to their critical damage, and gives access to Ravenous Fire (Ruin).

Ravenous Fire (Ruin) deals 3 hits of 517% and 1 hit of 776% flame damage, and activates "Ruin Stance" for 15 seconds. [4500 SP]
Icon Buff 2050001.png "Flare Stance" and Icon Buff 2050001.png "Ruin Stance" are nullified.
110357 01 r05.png Nadine Icon Skill 030.png Careful CompositionLv. 2: Applies one of the following at random to the user:
Passionate Photographer: increases strength by 30% for 15 seconds.
Trendsetting Photographer: Splits Snappy Selfie's initial hit into 3 hits for 15 seconds (this has no effect on the bonus hits counted based on the number of teammates in the skill's area of effect, nor the skill's bonus flame damage). This hit-increasing effect does not stack. Also increases strength by 30% for 15 seconds. [5054 SP]
Icon Buff 2050023.png "Passionate Photographer" and Icon Buff 2050023.png "Trendsetting Photographer" are nullified.
110266 01 r05.png Naveed Icon Skill 034.png Radiant BaubleLv. 3: Activates "Crystalline Blades Buffed", which enhances the skill Crystalline Blades for the remainder of the quest. The skill can be enhanced up to 5 times. Also increases the user's defense by 20% and strength by 20% for 10 seconds. [3544 SP] Icon Buff 2050003.png "Crystalline Blades Buffed" is immune. The separated 20% strength and defense are nullified.
110378 01 r05.png Panther Icon Skill 203.png WildfireLv. 3: Grants the user the "Fire Boost" and "Snipe" effects, deals 1 hit of 855% flame damage to enemies directly ahead, and fills the Persona gauge by 300 UTP if the attack connects. Fire Boost increases flame-attuned damage by 10% for 15 seconds and does not stack, while Snipe increases strength by 10% for 15 seconds and does not stack. If this skill is used when Carmen is active, a variant called Wildfire! will be used instead.

Wildfire! deals 1 hit of 1496.2% flame damage to enemies directly ahead. Scorchrent foes take 1 hit of 2019.87% flame damage instead. [5920 SP]
, Icon Ability 1090001.png Scorchrend = Flame DamageLv. 2: Adds 10% to the modifier applied to damage against wind-attuned enemies upon successfully inflicting an enemy with scorchrend. This buff can stack up to 3 times, and, after activating, this ability will not activate again for 5 seconds.
  • Icon Buff 2050069.png "Fire Boost" and Icon Buff 2050068.png "Snipe" from Wildfire are nullified.
  • The Flame Damage buffs from Scorchrend = Flame Damage are nullified.
110375 01 r05.png Seimei Icon Skill 193.png Onmyoji IncantationLv. 3: If the user does not have an active flame shikigami: summons a flame shikigami for 40 seconds.
If the user has an active flame shikigami: grants the user a one-use shield that nullifies damage up to 20% of the user's maximum HP. This shield does not stack with any other shields of the same type.

The flame shikigami will automatically attack foes every 1.01 seconds dealing 162% flame damage and restoring 100 SP per hit, but each attack will deplete the user's shikigami gauge by 6 CP.

Once the flame shikigami's attacks hit enemies 15 times, it will level up to level two. Upon leveling up, its 40-second timer will reset, and its attacks will deal 486% flame damage, restore 200 SP and deplete 4 CP instead. In addition, its attacks will reduce enemies' defense by 10% for 10 seconds with 35% chance. This defense reduction will not stack.

The shikigami's automatic damage will not be treated as skill damage, dragon damage, standard attack damage, or force strike damage. The shikigami can score critical hits. [2649 SP]
All levels of Icon Buff 2050062.pngIcon Buff 2050063.png "Flame Shikigami" are immune.
100044 02 r05.png Sheila Icon Ability 1010191.png Royal SteelLv. 2: The fourth attack in the user's standard attack combo grants them a critical damage amp (Team Amp MAX Lv. = 1), and the seventh attack in the user's standard attack combo grants them the "Blazewolf's Rush" effect. Blazewolf's Rush will not stack.

Also, using the user's first skill grants them a defense amp (Team Amp MAX Lv. = 1).
Icon Buff 2050142.png "Blazewolf's Rush" is immune.
110345 03 r05.png Summer Mitsuhide Icon Skill 255.png Dance of the Cornered MouseLv. 2: Grants the user a "Sizzling Sunflower" which stacks up to 3 times.

The second time this skill is used, it will instead grant the user a Sizzling Sunflower and a Strength Amp (Team Amp MAX Lv. = 3). The skill will then alternate between these two versions with every use. [4110 SP]
Icon Buff 2050095.png "Sizzling Sunflower" is immune.
110059 02 r05.png Undercover Grace Icon Ability 1010144.png Double-Edged RevelationLv. 2: Grants the user a "Soul Seal" every time one hit of Soul Deprivation connects with an enemy. This buff's effects are based on the number of Soul Seals the user has, up to a maximum of four.

- 1 Seal: Increases the damage dealt by the user's attacks by 10%.
- 2 Seals: Increases the damage dealt by the user's attacks by 15%.
- 3 Seals: Increases the damage dealt by the user's attacks by 20%.
- 4 Seals: Increases the damage dealt by the user's attacks by 80%, but the user will take damage equal to 2% of their maximum HP for every attack.

This damage increase is not applied to Flametongue Unbound.

All Soul Seals will be lost upon shapeshifting.
Icon Buff 2050101.png "Soul Seal" is immune.
110007 01 r04.png Vanessa Icon Ability 1010070.png Scarlet WarriorLv. 1: Increases force strike damage by 40%. Using Scarlet Geyser grants the user the "Scarlet Warrior" effect. When this effect is active, the user's next force strike will deal 1 hit of 844.8% flame damage. Foes with reduced defense will take 1 hit of 1098.24% flame damage instead. This effect cannot stack, and will be consumed on use. Icon Buff 1020007.png "Scarlet Warrior" is immune.
110056 01 r04.png Yue Icon Skill 032.png Wild InstinctLv. 2: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 30%, their HP is restored by 3% of damage inflicted, and their defense is reduced by 40%. [8000 SP] Icon Buff 2050009.png "Wild Child" is immune.
110337 03 r05.png Yukata Cassandra Icon Skill 148.png Goldfish of the HereafterLv. 4: Restores HP to all teammates with 100% Recovery Potency, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP, and the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 50% of the user's strength. [7734 SP] Icon Buff 2050041.png "Fluorescent Fish" is immune.

Dragons[edit]

Dragon Skill/Ability Notes
210177 01.png Primal Brunhilda Icon Ability 1010196.png Incinerating ArdorLv. 2: Fills 50% of the dragon gauge at the start of quests and extends shapeshift time by 100%, but doubles the amount of dragon energy required to shapeshift. (The user's maximum dragon energy will not be increased.)

Also, grants the user a dragon strike while shapeshifted as Primal Brunhilda. This dragon strike creates a zone that lasts for 7.5 seconds and deals damage to enemies inside it. When the user is in this zone, the depletion of their dragon gauge over time will be reduced by 75%, and their HP will be restored with 40% Recovery Potency every 0.9 seconds. The user can only have one of these zones active at a time. In addition, when one of the user's skills ends or is interrupted, the user will be granted the "Heart Aflame" effect. Heart Aflame has two progressively more powerful levels.

Lv. 1: For 10 seconds, increases skill damage by 10%.
Lv. 2: For five seconds, increases skill damage by 30% and increases the chances of inflicting burn or scorchrend by 30%.

The maximum amount of the dragon gauge that abilities can fill at the start of quests will be limited to 50% for the entire team.
  • Icon Buff 2050147.png "Heart Aflame" is immune.
  • The buff zone created by using dragon strike is immune.
210163 01.png Uriel Icon Ability 1010066.png (Flame) Uriel's FavorLv. 2: If the user is attuned to Flame: grants the "Uriel's Zeal" effect when they dodge an attack. Uriel's Zeal has three progressively more powerful levels.

Lv. 1: For 60 seconds, increases the user's strength by 10% and the chances of inflicting scorchrend by 20%.
Lv. 2: For 40 seconds, increases the user's strength by 20% and the chances of inflicting scorchrend by 40%.
Lv. 3: For 20 seconds, increases the user's strength by 30% and the chances of inflicting scorchrend by 80%.
Icon Buff 2050048.png "Uriel's Zeal" is immune.

Water Icon Element Water.png[edit]

Adventurers[edit]

Adventurer Skill/Ability Notes
110364 01 r05.png Catherine Icon Skill 131.png Beck and CallLv. 4: Increases the user's strength by 30% for 10 seconds and grants them the "Perfect Escort" effect. The Perfection Embodied ability buffs the user based on the number of Perfect Escort stacks they have, up to a maximum of 3 stacks. [5400 SP], Icon Ability 1010056.png Perfection EmbodiedLv. 2: Buffs the user's standard attacks, force strikes, and the "Perfect Order" skill based on the number of Perfect Escort stacks they have. In addition, they will be immune to knockback, and all elementally-attuned damage they take will be reduced by 10% as long as they have at least one stack, but they will lose one stack each time they take damage. Icon Buff 2050030.png "Perfect Escort" is immune. The separated strength buff is nullified.
110255 01 r04.png Celliera Icon Skill 030.png Winter's BladeLv. 3: Grants the user the "Ardent Stream Upgraded" effect until they next use this skill or a force strike. This has the following effects:

• Increases strength by 25%.
• The Ardent Stream skill will inflict frostbite and deal extra damage to frostbitten foes.
• Force strikes will inflict freeze for 3-6 seconds with 100% chance.
• Inflicts the user with frostbite - dealing 1% Max HP damage every 2.9 seconds for the duration of Ardent Stream Upgraded. [4877 SP]
(level 3)
Icon Buff 2040003.png "Ardent Stream Upgraded" is immune, but only if Winter's Blade is level 3. Levels 1 and 2 are nullified.
100004 02 r05.png Dragonyule Cleo Icon Skill 916.png Starlit GiftLv. 4: Deals 11 hits of 190% water damage to enemies directly ahead, increases the energy levels of the user and nearby allies by 1 stage, and activates "Frigid Gift". When this effect is active, the user's next force strike will inflict freeze for 3-6 seconds with 200% chance.

This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds.

If this skill is used as a Shared Skill or Helper Skill, this skill inflicts freeze for 3-6 seconds with 140% chance, but does not activate the Frigid Gift effect. [3136 SP]
Icon Buff 1020007.png "Frigid Gift" is immune. The separated Energy is nullified.
110252 02 r05.png Dragonyule Lily Icon Skill 191.png Crystalline MagicLv. 3: Restores HP to all teammates with 87% Recovery Potency, grants them the "Crystalline Power" effect for 30 seconds, and increases their strength by 15% for 60 seconds. Crystalline Power grants overdamage based on 40% of the user's strength, and this skill's strength increase effect will not stack. [7734 SP], Icon Skill 192.png Surprise GiftLv. 2: Consumes all Starfall Strength stacks, and grants the user the "Stupendous Strength" effect for 10 seconds. Stupendous Strength will not stack, and its effect is based on the number of Starfall Strength stacks consumed.
None: Increases strength by 20%.
One: Increases strength by 40%.
Two: Increases strength by 60%.
Three: Increases strength by 100%. [11832 SP]
, Icon Ability 1010088.png Saint's CallingLv. 2: Using Crystalline Magic grants the user the "Saint Starfall Lily" effect. When this effect is active, the user's next 3 force strikes will not deal damage, but will restore HP to the team member most in need with 108% Recovery Potency, increase that team member's max HP by 15%, and grant the user the "Starfall Strength" effect. Saint Starfall Lily will not stack, but Starfall Strength can stack up to 3 times.
  • Icon Buff 2050060.png "Crystalline Power" from Crystalline Magic is immune. The separated 15% strength is nullified.
  • Icon Buff 1020007.png "Saint Starfall Lily" and Icon Buff 2050061.png "Starfall Strength" from Saint's Calling are immune.
  • Icon Buff 1020002.png "Stupendous Strength" from Surprise Gift is immune.
110053 02 r04.png Dragonyule Nefaria Icon Skill 933.png Special DeliveryLv. 3: Grants nearby allies a one-use shield that nullifies damage less than 20% of the user's maximum HP, and increases their energy levels by 3 stages.

Also activates "Gifts Ready". The next 2 force strikes will not deal damage, but will distribute gifts. These gifts grant nearby allies a one-use shield that nullifies damage less than 20% of the user's maximum HP, and increase their energy levels by 3 stages. [9476 SP]
Icon Buff 1020007.png "Gifts Ready" is immune. However, the Energy it grants upon use is still nullified.
110363 01 r05.png Eugene Icon Skill 044.png Signature TacticsLv. 3: Creates a buff zone that lasts for 10 seconds, and activates "Skill Shift."

Phase I (Grassland Warrior's Advance): increases the strength of adventurers inside the buff zone by 25%.

Phase II (Sellsword's Assault): increases the strength of adventurers inside the buff zone by 25%, and increases their flame resistance by 8%.

Phase III (Sacred Dragonlord's Encouragement): increases the strength of adventurers inside the buff zone by 25%, increases their flame resistance by 8%, adds 20% to the modifier applied to their critical damage, grants the user the "Check" effect, and immediately readies the Checkmate skill for use. The "Check" effect can be stored up to a maximum of 2 times. [3456 SP]
  • Icon Buff 2050026.png "Grassland Warrior's Advance", Icon Buff 2050027.png "Sellsword's Assault", Icon Buff 2050028.png "Sacred Dragonlord's Encouragement", and Icon Buff 2050029.png "Check" are all nullified.
  • As a result of Icon Buff 2050029.png "Check" being nullified, Icon Skill 130.png CheckmateLv. 2: Deals 1 hit of 2500% water damage to enemies directly ahead. This skill can only be used when the user has the "Check" effect, and using it will consume one "Check."

    If this skill is used as a shared skill, then "Check" is not required to use it. [0 SP]
    cannot be used at all.
110352 03 r05.png Faeblessed Tobias Icon Skill 246.png Fae LanceLv. 2: Activates "Fae Lance" for 10 seconds. During Fae Lance, the user's standard attack patterns will change, and the user will be unable to move, use force strikes, or dodge. This skill will also become Spiritual Purge and be readied for use. Fae Lance will end immediately when any skill other than Fae Judgment is used.

Spiritual Purge deals 2 hits of 1750% water damage to surrounding enemies and inflicts frostbite for 21 seconds - dealing 31% water damage every 2.9 seconds - with 110% chance. [20000 SP]
Icon Buff 2050093.png "Fae Lance" is immune.
110383 01 r05.png Finni Icon Skill 220.png Armed 24: AstroburstLv. 2: This skill can only be used while the user has one or more armament gauge charges.

Consumes the entire armament gauge, deals 4 hits of 600% water damage to surrounding enemies, and, if this skill hits enemies 6 or more times during the same combo, it will grant the user the "Armament Charger" effect for 30 seconds. Armament Charger will fill the armament gauge by 8% every second. Movement is possible during the attack.

If two charges are consumed, a more powerful version of this skill will be used dealing 8 hits of 450% water damage. [999999 SP]
Icon Buff 2060002.png "Armament Charger" is immune.
100004 17 r05.png Forager Cleo Icon Skill 188.png Starry VeilLv. 3: Deals 5 hits of 153% and 1 hit of 425% water damage to the target and nearby enemies, and grants the user the "Starlit Dining" effect. Starlit Dining enhances Astral Garnish, and it can stack up to 4 times. [2490 SP], Icon Ability 1010083.png Starlit AmbienceLv. 2: Using Starry Veil grants the user the "Astral Garnish" effect. When this effect is active, the user's skill gauge fill rate will be increased by 15%, and their next force strike will deal damage to multiple targets based on the number of Starlit Dining stacks the user has. This effect cannot stack, and will be consumed on use.
  • Icon Buff 1020007.png "Astral Garnish" from Starlit Ambience is immune.
  • Icon Buff 2050058.png "Starlit Dining" from Starry Veil is immune.
100002 13 r05.png Gala Elisanne Icon Skill 030.png Holy AccordLv. 4: Increases the strength of water-attuned adventurers in the team by 15% for 15 seconds and grants them the "Holy Accord" effect. Holy Accord increases strength by 15% and heals them with 1.2% Recovery Potency every 2.9 seconds for 15 seconds. [4377 SP] (level 4), Icon Ability 1010026.png Divine OathLv. 3: Elisanne will gain the "Divine Revelation" effect for 13 seconds if any of the following occur: her force strike connects, she uses a skill, or she executes a 10-hit combo. This effect cannot stack and, when it is active, Elisanne's defense will be increased by 20% and she will be immune to knockback. This defense increasing effect will not activate doublebuff abilities.
  • The Icon Buff 2050092.png "Holy Accord" effect (15% str + HP Regen) from the Holy Accord skill is immune. The separated 15% strength is nullified.
  • Icon Buff 2050011.png "Divine Revelation" from Divine Oath is immune.
100045 01 r05.png Gala Mascula Icon Skill 033.png Code 03: Rise GeneratorLv. 3: Grants the user a one-use shield that nullifies damage less than 30% of the user's maximum HP and immunity to knockback for 15 seconds. If the user has Master Control, a variant called Code 08: Execution will be used instead.

In addition to this skill's base effects, Code 08: Execution also grants the user the "Amplified Current" effect for 11 seconds. During Amplified Current, the user's standard attacks are buffed and hit more times per attack. [3840 SP]
, Icon Skill 240.png Code 36: Coolant CycleLv. 2: Grants the user "Master Control" for 26 seconds. If the user has Master Control, a variant called Code 06: Conclusion will be used instead.

Code 06: Conclusion costs 2830 SP, deals 6 hits of 489% water damage to surrounding enemies and dispels one buff from each target.

If this skill is used as a Helper Skill or a Shared Skill, it will always use the enhanced version. [5570 SP]
, Icon Ability 1010058.png Critical FrenzyLv. 2: Increases critical rate by 4% for every 15-hit combo (up to 3 times per combo), and adds 4% to the modifier applied to critical damage each time one of the user's attacks is a critical hit (up to 10 times per combo). After activating, this critical damage increase will not activate again for 1 second. These buffs are removed when the combo counter resets.
  • Icon Buff 2050005.png "Amplified Current" from Code 03: Rise Generator is immune.
  • Icon Buff 2050083.png "Master Control" from Code 36: Coolant Cycle is immune.
  • The critical rate and critical damage buffs granted by Critical Frenzy are nullified.
110302 04 r05.png Housekeeper Pia Icon Skill 332.png Shiny and New!Lv. 2: The user temporarily assumes a counter stance and creates a buff zone behind them that lasts for the duration of this stance and reduces damage taken by 60%.

If the user is hit by an attack while in this stance, this skill will deal 1 hit of 5000% water damage to enemies directly ahead, dispel one buff from each target, and fill the skill gauges of all teammates by 10%, excluding the user and dragons.

If the user is not hit by an attack while in this skill's counter stance, this skill will dispel one buff from each surrounding target and fill the skill gauges of all teammates by 10%, excluding the user and dragons.

Being energized will not upgrade this skill. [5500 SP]
The Damage Reduction buff zone is immune.
110385 01 r05.png Humanoid Mercury Icon Skill 231.png Aquatic RuinLv. 2: Deals 6 hits of 322% water damage to enemies directly ahead, and grants the user a Strength Amp (Team Amp MAX Lv. = 2). If the user has already shapeshifted at least once, a more powerful version of this skill will be used.

This variant deals 9 hits of 322% water damage to enemies directly ahead, and grants the user a Strength Amp (Team Amp MAX Lv. = 2). [8000 SP]
, Icon Ability 1020022.png Bubble ShieldLv. 2: Grants the user the "Sphere of Protection" effect when they have a Team Strength Amp. Sphere of Protection gradually recovers the user's HP by 5% of max HP every 2.9 seconds, and grants a one-use shield that nullifies damage up to 30% of the user's maximum HP. This shield can stack with ordinary shields. Sphere of Protection will not stack, its effects are lost upon taking damage or if the user no longer has a Team Strength Amp, and, after Sphere of Protection has been lost, this ability will not activate again for 10 seconds.
  • Icon Buff 1020038.png "Sphere of Protection" from Bubble Shield is immune.
  • The enhanced version of Icon Skill 231.png Aquatic RuinLv. 2: Deals 6 hits of 322% water damage to enemies directly ahead, and grants the user a Strength Amp (Team Amp MAX Lv. = 2). If the user has already shapeshifted at least once, a more powerful version of this skill will be used.

    This variant deals 9 hits of 322% water damage to enemies directly ahead, and grants the user a Strength Amp (Team Amp MAX Lv. = 2). [8000 SP]
    is controlled by an unnamed, invisible buff, granted when Humanoid Mercury shapeshifts. This invisible buff is nullified. The buff and enhanced skill can be restored if she shapeshifts again while CoN is not active.
  • Note: Humanoid Mercury's ability to transform into High Mercury on her second shapeshift onward is not controlled by a buff. Therefore, it is immune to Curse of Nihility.
110370 01 r05.png Lapis Icon Ability 1010079.png Modus OperandiLv. 1: Dispelling an enemy buff or barrier lowers that enemy's water resistance by 5% for 30 seconds and grants the user one stack of "Stronger Bullets". This resistance reduction will not stack. , Icon Ability 1020011.png Blossoming RoseLv. 2: Grants the user one stack of "Stronger Bullets" for every 30-hit combo. This buff increases the user's critical rate by 4%, and can stack up to 3 times. The effects of Stronger Bullets will be removed upon using Graceful Bullet. Icon Buff 2050050.png "Stronger Bullets" is nullified.
110317 01 r05.png Laranoa Icon Skill 032.png Hunter's IntuitionLv. 3: For 15 seconds, increases the user and nearby allies' strength by 20% and skill gauge fill rate by 25%. Also grants the user the following additional buffs based on the number of adventurers who were buffed by this skill, including the user:

One or more adventurers: Increases defense by 10% for 10 seconds.

Two or more adventurers: Increases critical rate by 10% for 10 seconds.

Three or more adventurers: Immediately readies the user's initial skill, displayed at the top of their skill list, for use. [8534 SP]
All of the skill's actual buffs are nullified. However, despite the description's wording, the user's initial skill will still be refilled if the three "buffed" allies are under Curse of Nihility (which prevents them from actually receiving the buffs). This means the skill-refilling effect is technically immune.
110252 01 r05.png Lily Icon Skill 018.png Frozen GaleLv. 3: Deals 1 hit of 1819% water damage to surrounding enemies and activates "Crystalian Princess" for 30 seconds. During Crystalian Princess, the user's standard attacks are buffed and do extra damage to frostbitten enemies, and the area of effect of this skill is increased to 6. Crystalian Princess will not stack, and the 30-second timer will be reset if it is activated again. Frostbitten foes take 1 hit of 2364.7% water damage instead. [5909 SP] Icon Buff 2050012.png "Crystalian Princess" is nullified.
110020 01 r04.png Luther Icon Ability 1010059.png Passionate DancerLv. 1: Increases strength by 6% for every 3 enemies defeated with force strikes (up to 5 times per quest). Also activates "Passionate Dancer" every time one of the user's attacks is a critical hit. When this effect is active, the user's next force strike will inflict frostbite, dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. This effect cannot stack, and will be consumed on use. After activating, Passionate Dancer will not activate again for 10 seconds. Icon Buff 1020007.png "Passionate Dancer" is immune.
100043 02 r05.png Origa Icon Ability 1010197.png Satan's YokeLv. 2: Grants the user a dragondrive gauge and changes the shapeshift button into a dragondrive button. Tapping this button activates their dragondrive. Dragondrive grants the following effects:

・The user's strength is increased by 20%.
・The user's standard attacks are changed.
・Swiping to dodge during a standard attack and then performing a standard attack during this dodge will resume the user's standard attack combo from their most recent attack.

Inflicts the "Demon's Seal" debuff on the user at the start of quests for 300 seconds. During Demon's Seal, the user cannot activate their dragondrive, and their dragondrive gauge will not be filled. When the Demon's Seal effect wears off, the user will be granted the "Seal Released" effect instead. During Seal Released, the user's dragondrive gauge will gradually fill automatically by 300 UTP per second when their dragondrive is not active. When the user is summoned to fight through a team switch, they will begin the fight in their "Seal Released" state.
  • Icon Buff 2050145.png "Demon's Seal" is a debuff, and thus is immune.
  • Icon Buff 2050146.png "Seal Released" is immune.
110366 01 r05.png Pinon Icon Skill 032.png Soul BenedictionLv. 2: Grants the user the "Gabriel's Blessing" effect for 40 seconds. During Gabriel's Blessing, the user's strength is increased by 50%, their defense is increased by 20%, and damage less than 15% of the user's maximum HP is nullified. These effects do not stack, and are lost upon being attacked. [8534 SP], Icon Ability 1020014.png HP 70 = Attack RateLv. 2: Grants a buff that increases attack rate by 20% when HP is 70% or above.
  • Icon Buff 2050048.png "Gabriel's Blessing" from Soul Benediction is immune.
  • HP 70% = Attack Rate grants a buff, but it is nullified.
110395 01 r05.png Regina Icon Ability 1010066.png Sandalphon's CovenantLv. 2: At the start of quests, inflicts the "Locked Sigil" debuff on the user for 300 seconds, but grants them the "Preservation Protocol" effect. If the user continues to charge their force strike, the effect granted to them will change every 1.5 seconds. The effect will cycle through the "Preservation Protocol," "Restoration Protocol," and "Purification Protocol" effects in that order.

Locked Sigil's remaining time will be reduced by 9 seconds each time the user uses Tactical Skewer and by 30 seconds each time the user removes an affliction from an ally (includes herself).

When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead. Sigil Released grants the user Preservation Protocol, Restoration Protocol, and Purification Protocol.
Icon Buff 2050104.png "Preservation Protocol", Icon Buff 2050105.png "Restoration Protocol", and Icon Buff 2050106.png "Purification Protocol" are all immune.
110265 01 r04.png Renee Icon Skill 004.png Drenching StrikeLv. 3: Deals 4 hits of 369% water damage to surrounding enemies, increases the user's defense by 20% for 20 seconds, and activates "Cooling Master". When this effect is active, the user's next force strike will inflict freeze for 3-6 seconds with 120% chance. [5846 SP] Icon Buff 1020007.png "Cooling Master" is immune.
110396 01 r05.png Sandalphon Icon Skill 284.png Angelic PraiseLv. 3: Consumes one level of the user's skill reservoir, restores HP to all teammates with 80% Recovery Potency, continues gradually healing over the next 15 seconds with 20% Recovery Potency every 2.9 seconds, and activates additional effects based on which of the following buffs the user has:

Coordination Protocol: Grants overdamage to the entire team based on 40% of the user's strength for 30 seconds. This overdamage will not stack.
Concentration Protocol: Grants the user the "Rapid Analysis" effect. This effect stacks up to 3 times.

If this skill is used while shapeshifted, a variant called Celestial Skewer will be used instead. Celestial Skewer costs 3940 SP instead, deals 2 hits of 1329% water damage to surrounding enemies and, if the user has Rapid Analysis, consumes one Rapid Analysis stack, then restores HP to all teammates with 60% Recovery Potency and immediately readies this skill for use.

If this skill is used as a Helper Skill or Shared Skill, it restores HP to all teammates with 80% Recovery Potency, continues gradually healing over the next 15 seconds with 20% Recovery Potency every 2.9 seconds, and grants overdamage based on 40% of the user's strength for 30 seconds. This overdamage will not stack. [3450 SP]
, Icon Ability 1010151.png Heavenly WingsLv. 2: Grants the user a unique shapeshift in which the user unleashes their "Heavenly wings" and replaces the dragon gauge with a unique shapeshift gauge that holds a max of 1,800 points. Tapping the gauge after it has filled to at least 560 points will allow the user to shapeshift, and when shapeshifting, the user transforms into their unique form regardless of what dragon they are equipped with. By tapping the gauge a second time or after the gauge has been consumed, the user will return to their original form. While shapeshifted, the user's standard attacks will fill their unique shapeshift gauge and damage taken will be reduced by 50%.

In addition, at the start of quests, grants the user the "Coordination Protocol" effect. If the user continues to charge their force strike, the effect granted to them will change every 1.5 seconds. The effect will cycle between the "Coordination Protocol" and "Concentration Protocol" effects.

Using the user's first or second skills, including their skills while shapeshifted, will grant them a defense amp (Team Amp MAX Lv. = 3). After this amp is granted, this ability will not grant it again for 20 seconds.
  • Icon Buff 2050112.png "Rapid Analysis" from Angelic Praise is immune.
  • Icon Buff 2050110.png "Coordination Protocol" and Icon Buff 2050111.png "Concentration Protocol" from Heavenly Wings are both immune.
110295 01 r05.png Valerio Icon Skill 083.png Bon AppétitLv. 3: Applies one of the following effects to the entire team based on the user's current cooking stance:
Appetizer Stance: Increases defense by 25% for 15 seconds, inspiration by 2 stages, and flame resistance by 20% for 30 seconds. This defense or flame resistance increase will not stack.
Entrée Stance: Increases critical rate by 18% for 15 seconds, inspiration by 3 stages, and fills the skill gauge for Amuse-bouche by 50%.. This critical rate increase will not stack.
Dessert Stance: Increases strength by 15% for 15 seconds, inspiration by 2 stages, and increases the modifier applied to damage against flame-attuned enemies by 15% for 15 seconds. This strength or modifier increase will not stack. [10595 SP]
  • The Water Damage buffs from Bon Appétit are immune.
110022 01 r05.png Xander Icon Skill 008.png Majestic TideLv. 4: Deals 1 hit of 1664% water damage to enemies in a line and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff).

Also activates "Born Ruler." During Born Ruler, the user's force strikes are powered up and can damage far-away enemies, and this skill is enhanced into Majestic Tide II, which deals 1 hit of 1674% water damage instead.

Using Majestic Tide II adds an additional stack of Born Ruler, further powering up the user's force strikes and causing them to deal extra damage and bonus damage to frostbitten foes, while also enhancing Majestic Tide II into Majestic Tide III, which deals 1 hit of 1680% water damage instead. All stacks of Born Ruler will be consumed upon using Majestic Tide III, or a force strike with any stacks of Born Ruler. Born Ruler will not activate when using this skill as a shared skill. [2714 SP]
, Icon Ability 1020002.png Born RulerLv. 1: Increases strength by 6% for every 3 enemies defeated with force strikes (up to 5 times per quest). Also increases strength by a further 5% while the user has the "Born Ruler" effect.
  • Icon Buff 1020006.png "Born Ruler" from Majestic Tide is immune.
  • However, the additional +5% strength granted by the ability Born Ruler is a buff, and is nullified. If Xander receives a second stack of Icon Buff 1020006.png Born Ruler while CoN is not active, the strength buff will NOT return. The strength buff will only return if Xander first goes down to 0 stacks of Icon Buff 1020006.png Born Ruler, and then receives 1 stack of Icon Buff 1020006.png Born Ruler while CoN is not active.

Dragons[edit]

Dragon Skill/Ability Notes
210145 01.png Gabriel Icon Ability 1010066.png (Water) Gabriel's FavorLv. 2: If the user is attuned to Water: activates the "Gabriel's Love" effect when their HP is restored. Gabriel's Love increases strength by 10% and defense by 50%, and grants a one-use shield that nullifies damage up to 10% of the user's maximum HP. This shield can stack with ordinary shields. Gabriel's Love will not stack, its effects are lost upon taking damage, and, after activating, this ability will not activate again for 10 seconds. Icon Buff 2050048.png "Gabriel's Love" is immune.
210130 01.png Styx Icon Skill 025.png Frigid BlastLv. 2: Deals x hits of 180% water damage to enemies in a line. Damage will be increased based on the number of Ice Spirit stacks the user has.
- 0 stacks: 6 hits
- 1 stack: 9 hits
- 2 stacks: 12 hits
- 3 stacks: 16 hits
Ice Spirit stacks are gained through Styx's normal attacks, and can stack up to 3 times. All Ice Spirit stacks will be consumed when the user uses this skill, or when their shapeshift is undone. [30 SP]
, Icon Ability 1010002.png Great CascadeLv. 1: If the user is attuned to Water: grants the user a stack of the "Great Cascade" effect every 10 seconds. Each stack of Great Cascade increases the damage dealt by the user's next skill by 50%. This buff can stack up to 4 times, but all stacks will be lost upon using an attack skill.
  • Icon Buff 2050032.png "Ice Spirit" is immune.
  • Icon Buff 2050138.png "Great Cascade" is immune.

Wind Icon Element Wind.png[edit]

Adventurers[edit]

Adventurer Skill/Ability Notes
110310 01 r04.png Addis Icon Skill 830.png Dignified SoulLv. 2: Activates "Bamboo Cutter Buffed" for 10 seconds. Bamboo Cutter Buffed increases the user's strength by 25%, and upgrades the skill Bamboo Cutter to inflict Bleeding instead of Poison. [4877 SP] Icon Buff 2090201.png "Bamboo Cutter Buffed" is nullified.
110021 03 r04.png Dragonyule Xainfried Icon Skill 023.png Breath of the YuletideLv. 3: Deals 1 hit of 889% wind damage to enemies directly ahead, and raises the dragon gauge by 90 DP if the attack connects.

After the user has shapeshifted once, this skill will raise the dragon gauge by 130 DP instead. [7634 SP]
(level 3)
The enhanced version of Icon Skill 023.png Breath of the YuletideLv. 3: Deals 1 hit of 889% wind damage to enemies directly ahead, and raises the dragon gauge by 90 DP if the attack connects.

After the user has shapeshifted once, this skill will raise the dragon gauge by 130 DP instead. [7634 SP]
is controlled by an unnamed, invisible buff, granted when Dragonyule Xainfried shapeshifts. This invisible buff is nullified. The buff and enhanced skill can be restored if he shapeshifts again while CoN is not active.
110296 02 r05.png Forager Mitsuba Icon Skill 044.png Fiend BanquetLv. 2: Grants the user a "New Dish" for every 15-hit combo, and creates a buff zone that surrounds them for 15 seconds.

This buff zone's effects will be based on the number of New Dishes the user has, up to a maximum of 3.
1 Dish: "Fiend Porridge" increases skill damage by 10%.
2 Dishes: "Fiend Kebab" increases skill damage by 10% and critical rate by 10%.
3 Dishes: "Fiend Rice Ball" increases skill damage by 10%, critical rate by 10%, and strength by 5%.

This skill can only be used when the user has at least one New Dish, and using it will consume all New Dishes. [10000 SP]
, Icon Ability 1010084.png Chef's SavvyLv. 2: Using Fiend Banquet grants the user the "Plucked Mandradish" effect. When this effect is active, the user's skill gauge fill rate will be increased by 15%, and their next force strike will inflict poison. This effect cannot stack, and will be consumed on use.
  • Icon Buff 2050059.png "New Dish", Icon Buff 2050054.png "Fiend Porridge", Icon Buff 2050055.png "Fiend Kebab", and Icon Buff 2050056.png "Fiend Rice Ball" from Fiend Banquet are all nullified.
  • Icon Buff 2050057.png "Plucked Mandradish" from Chef's Savvy is immune.
110340 02 r05.png Formal Noelle Icon Ability 1010011.png Resolute AmbassadorLv. 2: Using Goodwill Mission grants the user the "Friendly Ties" effect. When this effect is active, the user's next force strike will not deal damage, but will increase the entire team's max HP by 15% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. This effect cannot stack, and will be consumed on use. Icon Buff 1020007.png "Friendly Ties" is immune.
100003 07 r05.png Gala Ranzal Icon Skill 035.png Wind TacticsLv. 3: Increases the entire team's defense by 20% for 15 seconds, and grants the user a Strength Amp (Team Amp MAX Lv. = 3). After this amp is granted, this skill will not grant it again for 30 seconds.

Also activates "Gale-Clad Sword." The user's next 3 force strikes are powered up, can damage faraway enemies, and will fill the Burst Gauge faster. [5800 SP]
Icon Buff 1020007.png "Gale-Clad Sword" is immune. The separated 20% defense buff is nullified.
110285 01 r05.png Grimnir Icon Ability 1010122.png Forbidden Power WithinLv. 2: Grants the user the "Brewing Storm" effect every time they execute a 100-hit combo or defeat 5 enemies. Brewing Storm has five progressively more powerful levels.
Lv. 1: Increases the damage dealt by the user's attacks by 15% for 60 seconds.
Lv. 2: Increases the damage dealt by the user's attacks by 20% for 60 seconds.
Lv. 3: Increases the damage dealt by the user's attacks by 25% for 60 seconds.
Lv. 4: Increases the damage dealt by the user's attacks by 30% for 60 seconds.
Lv. 5: Increases the damage dealt by the user's attacks by 50% for 60 seconds.
All levels of Icon Buff 2050080.png "Brewing Storm" are immune.
100019 02 r05.png Harle Icon Skill 032.png Raven's PatsyLv. 2: Grants all team members other than the user 2 charges of reflexive evasion and grants the user the "Corvid Connivery" effect. Corvid Connivery grants 1 charge of damage diffusion, and does not stack. [5000 SP] Icon Buff 2050108.png "Corvid Connivery" is immune.
110267 01 r05.png Hawk Icon Skill 030.png Hunter's CreedLv. 3: Activates "Shackling Arrows". The user's next 2 force strikes will deal extra damage, inflict stun and poison, and grant 2400 SP.

The next time this skill is used, it will instead deal 3 hits of 316% wind damage to enemies in a line. Poisoned foes will take 3 hits of 474% wind damage instead. [5315 SP]
Icon Buff 1020007.png "Shackling Arrows" is immune.
100006 11 r05.png Kimono Luca Icon Skill 202.png Bright EquinoxLv. 2: Grants wind-attuned adventurers in the team the "New Year's Mochi" effect. New Year's Mochi's effects are based on the number of Mochi Master stacks consumed.

One: For 20 seconds, gradually recovers HP with 3% Recovery Potency every 2.9 seconds, and reduces water damage taken by 3%.
Two: For 30 seconds, gradually recovers HP with 15% Recovery Potency every 2.9 seconds, and reduces water damage taken by 5%.
Three: For 60 seconds, gradually recovers HP with 21% Recovery Potency every 2.9 seconds, and reduces water damage taken by 15%.

This skill can only be used when the user has at least one Mochi Master stack, and using it will consume all Mochi Master stacks. New Year's Mochi will not stack. [4958 SP]
, Icon Ability 1010091.png Pounder of MochiLv. 2: Grants the user a unique force strike that reduces the strength of surrounding enemies by 2% for 10 seconds, and will continue to attack as long as your finger touches the screen. In addition, every time this force strike or the Splendid Spring skill hit enemies a total of 9 times, the user will be granted the "Mochi Master" effect. This force strike's strength reduction effect can stack up to 4 times, and Mochi Master can stack up to 3 times. , Icon Ability 1010092.png Force Strike Attack RateLv. 1: Grants a buff that increases force strike attack rate by 20% while executing a force strike.
  • Icon Buff 2050066.png "Mochi Master" from Pounder of Mochi is immune.
  • Icon Buff 2050067.png "New Year's Mochi" from Bright Equinox is immune.
  • Force Strike Attack rate applies a buff, which is nullified. This buff is re-applied every 0.2 seconds that Force Strike is held - so if the user continues to hold Force Strike after Curse of Nihility has worn off, the buff will return after 0.2 seconds.
110353 01 r05.png Kirsty Icon Ability 1010146.png Rebellious CommanderLv. 1: Grants the user a stack of the "Grand Strategist" effect for every 10 seconds that pass without the user being knocked back by an enemy. Grand Strategist increases strength by 25% and the chances of inflicting poison by 20%. This buff can stack up to 3 times, but all stacks will be lost upon being knocked back by an enemy.

Also, using Lethal Operation will grant the user a strength amp (Team Amp MAX Lv. = 2). After this amp is granted, this ability will not grant it again for 30 seconds.
Icon Buff 2050102.png "Grand Strategist" is immune.
110315 01 r04.png Ku Hai Icon Skill 030.png Keen BladeLv. 2: Activates "Apsaras Formation" for 10 seconds. During Apsaras Formation, the user's critical rate is increased by 10%, and their force strike will deal extra damage and reduce enemy defense by 5% for 10 seconds. This defense reduction effect does not stack. [2913 SP] Icon Buff 2050007.png "Apsaras Formation" is immune.
110268 01 r05.png Lin You Icon Skill 004.png Typhoon FistLv. 4: Deals 7 hits of 242% wind damage to enemies directly ahead, and inflicts sleep for 9-10 seconds with 150% base chance.

Also activates "Typhoon Strike". The user's next 3 force strikes deal 1 hit of 209% wind damage, and create cyclones towards the nearest enemy dealing 5 hits of 10% wind damage.

When Heaven's Breath is active, this skill is upgraded to deal 10 hits of 242% wind damage to enemies directly ahead instead. [2969 SP]
, Icon Skill 032.png Heaven's BreathLv. 3: Restores the user's HP with 44% Recovery Potency, and activates "Heaven's Breath" for 15 seconds. During Heaven's Breath, the user's attack rate is increased by 20%, and the skill Typhoon Fist is powered up. Also increases strength by 15% for 15 seconds. [8014 SP]
  • Icon Buff 1020007.png "Typhoon Strike" from Typhoon Fist is immune.
  • Icon Buff 2050007.png "Heaven's Breath" from the Heaven's Breath skill is nullified.
110257 01 r04.png Lowen Icon Ability 1010034.png Pure SoulLv. 1: Fills 100% of skill gauges at the start of quests. Using "Winds, Heal Us!" grants the user the "Dispel Strike" effect. When this effect is active, the user's next force strike will dispel one enemy buff. This effect cannot stack, and will be consumed on use. Icon Buff 1020007.png "Dispel Strike" is immune.
110027 01 r03.png Melody Icon Skill 030.png Maid for MayhemLv. 4: Increases the entire team's strength by 20% for 15 seconds, and activates "Maid's Soul." The user's next force strike will deal 1 hit of 340% wind damage. [2987 SP] (level 4) Icon Buff 1020007.png "Maid's Soul" is immune.
110379 01 r05.png Mona Icon Ability 1010097.png Guiding FelineLv. 2: Grants the Persona element Wind to certain attacks. Also grants the user a Persona gauge, and changes the shapeshift button into a Persona button. Tapping this button summons Zorro. While summoned, Zorro will attack and restore HP to all teammates as the user attacks.

Additionally, grants the user a unique force strike that activates the "Beast Eye" effect for 30 seconds. Beast Eye increases the user's Persona gauge fill rate by 20% while active, but is removed when Zorro is summoned, and cannot be granted while Zorro is active.

While Zorro is not summoned, standard attacks and force strikes will fill the Persona gauge.
Icon Buff 2050070.png "Beast Eye" is nullified.
110392 01 r05.png Nino Icon Ability 1020010.png (Wind) Combo = Critical RateLv. 1: If a team member is attuned to Wind: increases their critical rate by 1% for every 20-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 2: If a team member is attuned to Wind: increases their critical rate by 1% for every 18-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 3: If a team member is attuned to Wind: increases their critical rate by 1% for every 16-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 4: If a team member is attuned to Wind: increases their critical rate by 1% for every 14-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 5: If a team member is attuned to Wind: increases their critical rate by 1% for every 10-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.
The Combo = Critical Rate chain co-ability grants a passive effect rather than a buff, and thus is immune.
100014 03 r05.png Phares Icon Skill 318.png Oath of BondsLv. 2: Removes all afflictions from the entire team, grants them a team strength amp (MAX Lv. = 1), and fills the user's dragondrive gauge by 1000 UTP. If the user has the "Fatigue" debuff, this skill will also remove it. If this skill is used during dragondrive, a variant called Uranus's Claw will be used instead.

Uranus's Claw grants the entire team a team strength amp (MAX Lv. = 1), deals 2 hits of 1152% wind damage to enemies directly ahead, and extends the remaining time of any of the following afflictions inflicted on enemies hit by this attack by 15 seconds: poison, burn, paralysis, frostbite, stormlash, flashburn, shadowblight, and scorchrend. The remaining time of these afflictions cannot be extended beyond their original duration, and, after activating, this extension will not activate again for the same target for 15 seconds. [7490 SP]
, Icon Ability 1010013.png Thirst for LifeLv. 2: Reduces susceptibility to afflictions by 150% during dragondrive.

Also during dragondrive, once per quest, when the user would take damage greater than their remaining HP, that damage is instead nullified, and their dragondrive gauge is completely consumed. Damage from attacks that forcibly reduce the user's HP to zero or deactivate dragondrive cannot be nullified in this way. Also, with the exception of damage dealt by afflictions, buffs, debuffs, and certain attacks, the user will be temporarily invulnerable to damage while this effect is being activated.

When activated, this ability's damage nullification effect also removes all afflictions from the user and applies the "Fatigue" debuff to them for 60 seconds. During Fatigue, the user cannot activate their dragondrive, and their dragondrive gauge will not be filled.
Icon Buff 2050132.png "Fatigue" is a debuff, and thus is immune.
110389 01 r05.png Saiga Icon Skill 157.png Dirge ShotLv. 3: Deals 5 hits of 225% wind damage to enemies directly ahead, inflicts stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance, and, when used directly next to foes, grants the user the "Enemy Insight" effect. Enemy Insight has three levels. When Enemy Insight Lv. 3 is active, a more powerful version of this skill will be used.

This variant consumes Enemy Insight Lv. 3, deals 5 hits of 400% wind damage to enemies directly ahead, and inflicts stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance. Stormlashed foes take 5 hits of 480% wind damage instead. [4080 SP]
, Icon Skill 239.png Karmic QuietusLv. 2: Dispels one buff from multiple targets, and grants the user the "Enemy Insight" effect. This skill will only affect each target once per use. When Enemy Insight Lv. 3 is active, a more powerful version of this skill will be used.

This variant consumes Enemy Insight Lv. 3, dispels one buff from multiple targets, and grants the user the "Calculated Shots" effect for 30 seconds. This skill will only affect each target once per use. [4080 SP]
, Icon Ability 1010120.png Know Thine EnemyLv. 2: When the "Enemy Insight Lv. 3" effect is active, increases the amount the user's next force strike lowers the mode gauge by 300%. This force strike will consume Enemy Insight Lv. 3.

Also, when the "Calculated Shots" effect is active, increases the power of standard attacks by 10%, the amount skill gauges are filled by standard attacks by 10%, and the critical rate of standard attacks by 10%.
Icon Buff 2050081.png "Enemy Insight" and Icon Buff 2050082.png "Calculated Shots" are immune.
110401 01 r05.png Shingen Icon Skill 307.png FurinkazanLv. 3: Begins preparing a powerful attack, after which this skill will deal 1 hit of 1600% wind damage to surrounding enemies, apply a burst gambit called "Tiger's Burst," (Gambit Counter: 30) and inflict stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance. Continually tapping the screen while preparing this attack will result in dealing additional hits of 800% wind damage for each tap, up to the total number of Veteran's Mettle stacks the user currently has. The user will be immune to knockback while preparing this skill's attack as well as when executing it.

First additional hit: Reduces the strength of enemies by 10% for 30 seconds. This strength reduction does not stack.
Second additional hit: Inflicts scorchrend for 21 seconds - dealing 41.6% wind damage every 2.9 seconds - with 120% chance.
Third additional hit: Restores HP with 35% Recovery Potency, grants the user immunity to knockback for 10 seconds, consumes all stacks of Veteran's Mettle, and the user will be granted the "Battle Fervor" effect for 30 seconds.

If this skill is used while the user has Battle Fervor, the screen can be tapped for up to 3 additional hits without having or consuming Veteran's Mettle, but it will not grant Battle Fervor.

When Tiger's Burst is activated, it will restore HP to all teammates with 140% Recovery Potency.

If this skill is used as a Shared Skill, it removes the Veteran's Mettle limit and does not grant Battle Fervor. [2040 SP]
, Icon Skill 032.png Fearless TigerLv. 2: Grants the user a defense amp (Team Amp MAX Lv. = 3) and the "Veteran's Mettle" effect. This effect stacks up to 3 times.

If this skill is used while the user has Battle Fervor, it will grant the user a defense amp (Team Amp MAX Lv. = 3), increase their max HP by 10%, and reduce damage taken by 70% for 3 seconds. [7500 SP]
, Icon Ability 1010180.png Tiger's TenacityLv. 2: Grants the user 2 stacks of the "Veteran's Mettle" effect when they take damage. Veteran's Mettle can stack up to 3 times, and after it is granted, this ability will not grant it again for 20 seconds.

Also, grants the user a unique force strike. While charging this force strike, damage taken will be reduced. Damage from some attacks cannot be reduced in this way. After charging, if the user takes damage while executing this force strike, that damage will be reduced, and the user will be granted 3 stacks of Veteran's Mettle. The user will be immune to knockback while charging this force strike as well as when executing it.

In addition, when the user has Battle Fervor, the third and fifth attacks in their standard attack combo will create cyclones that pursue the target.
Icon Buff 2050127.png "Veteran's Mettle" and Icon Buff 2050126.png "Battle Fervor" are immune.
110314 01 r04.png Su Fang Icon Skill 030.png Crackling PyroblossomLv. 3: Activates "Gale Slice Buffed" for 15 seconds. Gale Slice Buffed increases the user's strength by 30%, and allows Gale Slice to inflict stun.

Also activates "Poison Knives". The user's next force strike will throw 3 knives in front of the user, dealing an additional 11% wind damage each, and inflict poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% base chance. [4877 SP]
(Level 3)
  • Icon Buff 2040006.png "Gale Slice Buffed" is nullified.
  • Icon Buff 1020007.png "Poison Knives" is immune.
110066 02 r05.png Summer Norwin Icon Skill 139.png Ephemeral LoveLv. 2: Deals 1 hit of 840% and 1 hit of 1050% wind damage to the target and nearby enemies, and activates "Skill Shift" for both this skill and the skill Summer Memories.

Phase II deals 1 hit of 924% and 1 hit of 1155% wind damage, while Phase III deals 1 hit of 1092% and 1 hit of 1365% wind damage.

Phase IV deals 1 hit of 1344% and 1 hit of 1680% wind damage, inflicts poison on foes - dealing 58.2% wind damage every 2.9 seconds for 30 seconds - with 120% chance, and inflicts one stack of Doleful Spirit on the user, up to a maximum of 4 stacks.
While the user has one or more stacks of Doleful Spirit, their energy level will not increase, and using this skill during Phase IV will cause them to take 20% of their HP as damage for each stack of Doleful Spirit. Stacks of Doleful Spirit will not be removed by shapeshifting. [4512 SP]
  • Icon Buff 2050038.png "Doleful Spirit" is a debuff, and thus is immune.
  • Summer Norwin's Skill Shift acts differently from a normal Skill Shift, but it is still immune.
110009 02 r05.png Summer Sinoa Icon Skill 144.png Chrono TrialLv. 3: Deals 1 hit of 1920% wind damage to the target and nearby enemies, draws them together, inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% chance, and grants the user one stack of Overload. Overload decreases skill gauge fill rate for the Chrono Trial skill by 30%. Overload can stack up to 3 times, and is not removed by shapeshifting.

Overload is not applied when Chrono Trial is used as a shared skill. [1986 SP]
  • Icon Buff 2050039.png "Overload" is a debuff, and thus is immune.
  • However, if Overload stacks are consumed by Icon Skill 051.png Bracing SummerLv. 2: Consumes all stacks of Overload, and applies one of the following buffs at random to the user for each stack of Overload consumed:
    - Increases inspiration by 2 stages
    - Adds 15% to the modifier applied to critical damage for 30 seconds
    - Increases critical rate by 20% for 30 seconds

    The same buff will not be granted multiple times by one use of this skill. If this skill is used when the user has 3 stacks of Overload, all three buffs will be granted to the entire team. If this skill is used when the user has no stacks of Overload, one random buff from the above will be granted to the user. [3812 SP]
    , all of the buffs that the skill would grant are still nullified.
110352 01 r05.png Tobias Icon Skill 087.png Sacred BladeLv. 2: Gradually fills the skill gauge for Eternal Grace by 85 SP every second for 7 seconds, and activates "Sacred Blade" for 10 seconds. During Sacred Blade, the user's standard attack patterns will change, and the user will be unable to move, use force strikes, or dodge. This skill will also become Revelation's Purge and be readied for use. Using Revelation's Purge will end Sacred Blade immediately.

Revelation's Purge deals 8 hits of 13% wind damage to multiple targets and enemies near those targets, and inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% chance. Targets will be chosen by their proximity to the user, and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits.

The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. [1 SP]
  • Icon Buff 2050012.png "Sacred Blade" is nullified. As a result, Revelation's Purge cannot be used at all.
  • However, the 7 seconds of Icon Skill 030.png Eternal GraceLv. 3: Increases the strength of wind-attuned adventurers in the team by 30% for 15 seconds. [3840 SP] SP regen applied upon casting Icon Skill 087.png Sacred BladeLv. 2: Gradually fills the skill gauge for Eternal Grace by 85 SP every second for 7 seconds, and activates "Sacred Blade" for 10 seconds. During Sacred Blade, the user's standard attack patterns will change, and the user will be unable to move, use force strikes, or dodge. This skill will also become Revelation's Purge and be readied for use. Using Revelation's Purge will end Sacred Blade immediately.

    Revelation's Purge deals 8 hits of 13% wind damage to multiple targets and enemies near those targets, and inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% chance. Targets will be chosen by their proximity to the user, and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits.

    The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. [1 SP]
    is not controlled by a buff. Thus, it is immune.
110342 03 r05.png Valentine's Chelsea Icon Skill 213.png Rampaging PassionLv. 3: Deals 2 hits of 906% and 1 hit of 1087% wind damage to enemies directly ahead, and inflicts stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance.

Additionally, grants the user the "Obstruction Deleter" effect, but inflicts them with burn for 15 seconds - dealing 5% Max HP damage every 2.9 seconds - with 100% chance. Obstruction Deleter increases the user's strength by 10% for 15 seconds but does not stack. [2910 SP]
, Icon Skill 214.png Infinite LoveLv. 2: Grants the romance gauge one full charge, and activates "Skill Shift." This Skill Shift will cycle through a total of three phases. Phase II also grants the "Sweet Valentine" effect to all teammates, while Phase III also grants the "Bittersweet Valentine" effect to the user.

When the romance gauge has five charges, this skill will instead grant all teammates the "Sweet Valentine" effect, grant the user the "Bittersweet Valentine" effect, immediately ready the Rampaging Passion skill for use, and no longer activate Skill Shift.

Sweet Valentine increases the entire team's defense by 15% for 15 seconds and does not stack. Bittersweet Valentine grants 30% skill damage to the user's next attack skill and does not stack. [11640 SP]
, Icon Ability 1010100.png Blistering AffectionLv. 2: When the user is hit by an attack that inflicts burn, the skill gauge for Infinite Love is filled by 25%, and the "Heart Ablaze" effect is activated for 8 seconds. During Heart Ablaze, the user's attack rate is increased by 15%, and their next 3 force strikes are granted the ability to dispel one enemy buff. Heart Ablaze will not stack, and, after activating, this ability will not activate again for 5 seconds.
  • Icon Buff 1020002.png "Obstruction Deleter" from Rampaging Passion is immune.
  • Icon Buff 1020003.png "Sweet Valentine" and Icon Buff 1020006.png "Bittersweet Valentine" from Infinite Love are both immune.
  • Icon Buff 2050074.png "Heart Ablaze" from Blistering Affection is immune.
100002 06 r05.png Wedding Elisanne Icon Skill 044.png Sacred UnionLv. 3: Deals 1 hit of 1485% wind damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and gradually heals the HP of adventurers inside it with 20% Recovery Potency every 3 seconds. [2902 SP] The HP regen buff zone is immune.

Dragons[edit]

Dragon Skill/Ability Notes
210169 01.png Fudo Myo-o Icon Skill 020.png Kurikara GustLv. 2: Deals 6 hits of 417% wind damage to the target and nearby enemies, inflicts stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance and grants the user the "Mantra of Compassion" effect. [30 SP], Icon Ability 1010182.png (Wind) Divine MantrasLv. 2: If the user is attuned to Wind: at the start of quests, grants the user the "Mantra of Compassion" effect. Mantra of Compassion nullifies damage up to 100% of the user's maximum HP up to 2 times, and it will not stack. When all uses of this effect are consumed, the user will be granted the "Mantra of Wrath" effect and 50% of their dragon gauge will be filled. After activating, this dragon gauge fill effect will not activate again for 180 seconds. Mantra of Wrath increases attack rate by 10% and adds 30% to the modifier applied to damage against water-attuned enemies. Icon Buff 2050125.png "Mantra of Compassion" and Icon Buff 2050128.png "Mantra of Wrath" are immune.
210161 01.png Gala Beast Volk Icon Skill 268.png Lunatic DeliveranceLv. 2: Grants the user the "Blood Moon" effect, grants the entire team a team strength amp (MAX Lv. = 3), and activates "Skill Shift." This skill will become Lunatic Desolation and be immediately readied for use.

Lunatic Desolation consumes Blood Moon and all stacks of Moonlit Rage, deals wind damage to surrounding enemies, and inflicts stun for 6-7 seconds with 180% chance. This attack deals damage based on the number of Moonlit Rage stacks consumed.

- 0 to 3 stacks: 1 hit of 1098% wind damage
- 4 to 6 stacks: 1 hit of 1618% wind damage
- 7 to 9 stacks: 1 hit of 2244% wind damage
- 10 stacks: 1 hit of 3600% wind damage

If this skill has become Lunatic Desolation and not yet been used when the user's remaining shapeshift time runs out, it will be used automatically. [30 SP]
, Icon Ability 1010142.png (Wind) Fangs of the FanglessLv. 5: If the user is attuned to Wind: increases strength by 100%.

Also, regardless of their attunement, grants the user a dragon strike while shapeshifted as Beast Volk. This dragon strike deals 3 hits of 314% wind damage to enemies in a line and reduces their defense by 10% for 5 seconds. This defense reduction will not stack.

While charging this dragon strike, the user will be granted a stack of the "Moonlit Rage" effect at set intervals. A stack is granted 0.5 seconds after the dragon strike is fully charged, and a further stack is granted for every additional 1 second of uninterrupted charging, up to 9.5 seconds. Moonlit Rage can stack up to 10 times.
, Icon Ability 1010143.png (Wind) Plague of WeaknessLv. 2: If the user is attuned to Wind: increases the chances of inflicting any afflictions by 100%, the duration of poison and stormlash inflicted on enemies by 30%, damage to poisoned enemies by 15%, and damage to stormlashed enemies by 15%.

Also, regardless of their attunement, lowers the user's affliction resistance by 150%, but activates the following effects every 3.5 seconds while they have the "Blood Moon" effect:
・The user is granted a stack of the "Moonlit Rage" effect.
・Deals 1 hit of 258% wind damage to surrounding enemies, and 10% of the damage inflicted is restored as HP to the entire team. This recovery caps at 10% of each adventurer's maximum HP. The effect of the Dragon's Fierce Rule ability will not apply to this damage.

When the user's shapeshift or Hybrid Transformation is undone, they will be inflicted with poison for 12 seconds - dealing 10% Max HP every 2.9 seconds, their dragon skill's "Skill Shift" will be reset, and the Blood Moon effect and all stacks of Moonlit Rage will be lost.
Icon Buff 2050098.png "Blood Moon" and Icon Buff 2050099.png "Moonlit Rage" are immune.
210137 01.png Menoetius Icon Ability 1010101.png (Wind) Vengeful Strength & CounterLv. 2: If the user is attuned to Wind: deals 1 hit of 2753% wind damage to surrounding enemies, and grants the user the "Deranged Thrill" effect for 45 seconds when they are hit by an attack that inflicts an affliction. During Deranged Thrill, the user's strength is increased by 25%. Deranged Thrill will not stack, and, after activating, this ability will not activate again for 20 seconds. Icon Buff 2050073.png "Deranged Thrill" is immune.
210125 01.png Summer Konohana Sakuya Icon Skill 032.png Seashore DanceLv. 2: Restores the user's HP with 84% Recovery Potency, and grants the user a "Smiling Flower." The (Wind) Summer Flowers ability buffs the user based on the number of Smiling Flowers they have, up to a maximum of 6 stacks. [30 SP], Icon Ability 1010013.png (Wind) Summer FlowersLv. 5: If the user is attuned to Wind: grants the user a "Smiling Flower" at the start of quests, and grants an additional Smiling Flower every 60 seconds, up to a maximum of 6. The user will receive the following buffs based on their total number of Smiling Flowers.
- 1 Flower: Increases strength by 40%
- 2 Flowers: Increases defense by 20%
- 3 Flowers: Increases skill damage by 50%
- 4 Flowers: Reduces water damage taken by 5%
- 6 Flowers: Grants an HP regen buff, healing for 20% Max HP every 3.9 seconds
  • Icon Buff 2050042.png "Smiling Flower" is immune, however the flowers are simply counters and do not actually have any stat buffs on them. Instead, the "real" buffs are separate entities.
  • As such, the strength, defense, and skill damage buffs from Summer Flowers are all nullified, while the water res and HP regen from Summer Flowers are immune.

Light Icon Element Light.png[edit]

Adventurers[edit]

Adventurer Skill/Ability Notes
110274 01 r05.png Albert Icon Skill 030.png Thunderous ImpulseLv. 3: Electrifies the user for 25 seconds. When electrified the user's force strike will have two charge levels and inflict paralysis at level two, and the skill Lightning Burst will be powered up.

The skill gauge for this skill can be filled by attacking enemies, but when the user is not electrified, this skill's gauge will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [160000 SP]
Icon Buff 2050008.png "Electrified" is immune.
110015 02 r05.png Beautician Zardin Icon Skill 932.png Stunning VisageLv. 2: Activates "Stunning Beauty" for 15 seconds. During Stunning Beauty, the user's strength is increased by 50%, and the user's standard attacks inflict stun for 5-6 seconds with 100% base chance. Also increases the user's energy level by 2 stages. [5000 SP] Icon Buff 1040006.png "Stunning Beauty" is nullified.
100054 02 r05.png Bondforged Zethia Icon Skill 347.png Ring of AffectionLv. 2: Grants all teammates the "Power of Bonds" effect. If an adventurer has Power of Bonds, when that adventurer would take damage greater than or equal to their remaining HP, that damage is nullified, the effect is consumed, and damage is instead dealt to the rest of the user's team. This damage equals 20% of each teammate's maximum HP.

If the user has Power of Bonds, this skill costs 0 SP, will instead restore HP to all teammates with 100% Recovery Potency and remove Power of Bonds from the entire team. [4200 SP]
Icon Buff 2050148.png "Power of Bonds" is immune.
110384 01 r05.png Eirene Icon Skill 218.png Armed 99: OverclockLv. 2: This skill can only be used while the user has one or more armament gauge charges.

Consumes one charge of the armament gauge, and activates "Overclocked" for 15 seconds. During Overclocked, the user's standard attacks will be powered up, and damage to flashburned enemies will be increased by 15%. This effect does not stack. [999999 SP]
Icon Buff 1110012.png "Overclocked" is immune.
110276 01 r04.png Fritz Icon Skill 030.png Dazzling ShowLv. 2: Activates "Stunning Knives". The user's next 3 force strikes will grant the user a buff that increases critical rate by 8% for 10 seconds, then deal damage and throw 8 knives around the user, inflicting stun for 4-5 seconds with 100% base chance. [5315 SP] Icon Buff 1020007.png "Stunning Knives" is immune. However, the critical rate it grants upon use is still nullified.
110334 02 r05.png Gala Audric Icon Ability 1010130.png Undying WillLv. 2: Increases Audric's attack rate by 2% every time he uses a skill (up to 10%) and grants him a skill reservoir with three levels. This skill reservoir is filled when standard attacks, force strikes, and dash attacks connect with enemies.

Also, grants Audric a defense amp (Team Amp MAX Lv. = 3) every 2 times he uses a skill. After this amp is granted, this ability will not grant it again for 30 seconds.
The attack rate boosts are passive, and thus are immune.
100006 09 r05.png Gala Luca Icon Ability 1010032.png Connecting CallLv. 3: Increases Luca's critical rate by 4% for every buff with a different icon applied to him (up to 28%). In addition, applies one of the following buffs to Luca every time one of his attacks is a critical hit: Sylvan Secret Arts, Human Wisdom, and Rokkan Expertise. Each of these buffs increase Luca's critical rate by 4% for 20 seconds. Only one instance of each buff can be active at the same time. After activating, this ability will not activate again for 3 seconds. Icon Buff 1025001.png "Sylvan Secret Arts", Icon Buff 1025002.png "Human Wisdom", and Icon Buff 1025003.png "Rokkan Expertise" are all nullified.
100009 08 r05.png Gala Zena Icon Skill 167.png Holy CrownLv. 3: Deals 5 hits of 53% and 5 hits of 370% light damage to multiple targets and enemies near those targets and grants the user the "Holy Faith" effect for 15 seconds. Holy Faith increases the rate at which the user's force strike charges by 50% and grants the user knockback immunity. Holy Faith does not stack. [8775 SP], Icon Ability 1010071.png Hallowed AuspexLv. 3: Grants the user an Auspex gauge. The Auspex gauge fills when the user's first or second skills are used. When the gauge is completely filled, it grants the user the "Twilight Moon" effect. When this effect is active, it grants the user a unique force strike with five increasingly powerful charge levels. This effect cannot stack, and will be consumed on use.

Also, using Glorious Sanctuary will grant the user a defense amp (Team Amp MAX Lv. = 3). After this amp is granted, this ability will not grant it again for 30 seconds.
  • Icon Buff 1020007.png "Twilight Moon" is immune.
  • Icon Buff 2050135.png "Holy Faith" is immune.
100002 02 r05.png Halloween Elisanne Icon Skill 012.png Mischief MakerLv. 3: Deals 1 hit of 1360% light damage to enemies directly ahead, and fills the user's skill gauges by 700 SP if the attack connects.

Also activates "Vampire Maiden" for 15 seconds. During Vampire Maiden, the user's standard attacks will deal 35% less damage, but SP gain is increased by 50%. Vampire Maiden will not stack, and the 15-second timer will be reset if it is activated again. [5252 SP]
Icon Buff 2050012.png "Vampire Maiden" is nullified.
100032 07 r05.png Halloween Laxi Icon Ability 1010157.png Flashburn FrenzyLv. 2: Increases the user's chances of inflicting flashburn by 25% for every 15-hit combo (up to 3 times per combo), and grants the user a stack of the "Flashburn Trickster" effect each time they inflict flashburn (up to 3 times per combo). Flashburn Trickster increases damage to flashburned enemies by 7%. These buffs are removed when the combo counter resets. , Icon Ability 1020010.png (Light) Combo = Critical RateLv. 1: If a team member is attuned to Light: increases their critical rate by 1% for every 20-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 2: If a team member is attuned to Light: increases their critical rate by 1% for every 18-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 3: If a team member is attuned to Light: increases their critical rate by 1% for every 16-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 4: If a team member is attuned to Light: increases their critical rate by 1% for every 14-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.

Lv. 5: If a team member is attuned to Light: increases their critical rate by 1% for every 10-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.
  • Icon Buff 1110012.png "Flashburn Trickster" from Flashburn Frenzy is immune.
  • The Combo = Critical Rate chain co-ability grants a passive effect rather than a buff, and thus is immune.
110348 01 r04.png Hanabusa Icon Skill 004.png Dance of BladesLv. 3: Deals 1 hit of 1130% light damage to enemies directly ahead and activates "Dragon Dance" for 20 seconds if the skill connects. During Dragon Dance, this skill is upgraded to Dance of Blades (Dragon Dance).

Dance of Blades (Dragon Dance) has a reduced SP cost of 2567, deals 1 hit of 1382% light damage to enemies directly ahead and if it connects, ends Dragon Dance and activates "Tiger Dance" for 15 seconds, granting access to Dance of Blades (Tiger Dance).

Dance of Blades (Tiger Dance) has a reduced SP cost of 2567 and deals 1 hit of 1633% light damage to enemies directly ahead. If the skill connects, Tiger Dance will end. [2840 SP]
Icon Buff 2010004.png "Dragon Dance" and Icon Buff 2010004.png "Tiger Dance" are both nullified.
110043 01 r05.png Hildegarde Icon Ability 1010064.png Devout OracleLv. 1: Increases the potency of recovery skills by 15% when HP is 70% or above. Using Radiant Savior grants the user the "Devout Oracle" effect. When this effect is active, the user's next 2 force strikes will not deal damage, but will restore HP to the team member most in need with 82% Recovery Potency. Icon Buff 1020007.png "Devout Oracle" is immune.
110007 02 r05.png Hunter Vanessa Icon Skill 032.png Enraged GuardLv. 2: Activates "Enraged Guard" for 3 seconds. Upon using this skill, the user will also be granted immunity to knockback for 3 seconds, and take 70% less damage from the first hit they take in those 3 seconds. If the user takes damage during Enraged Guard, their strength will be increased by 30% for 90 seconds. At this point, Enraged Guard will be removed. None of these effects will stack, and this skill will not provide a damage immunity window. [14000 SP] Icon Buff 2050012.png "Enraged Guard" is nullified. However, the separated Knockback immunity and damage reduction are immune.
110367 01 r05.png Ilia Icon Skill 032.png Alchemic EnhancementLv. 2: This skill can only be used when the user's alchemy gauge has one or more charges. Grants the user an alchemic cartridge for each charge of the alchemy gauge. These cartridges last for 20 seconds, and grant the user a unique force strike that consumes all remaining alchemic cartridges.

While the user has one or more alchemic cartridges, a variant called Alchemic Enhancement II will be used instead. This variant costs 3060 SP, deals 1 hit of 2354% and 1 hit of 235% light damage to enemies directly ahead, and consumes one alchemic cartridge. [6120 SP]
, Icon Ability 1020010.png Critical OutputLv. 2: Increases Ilia's critical rate by 30% for 15 seconds when an alchemic cartridge is consumed by any means other than depletion of time.
  • Icon Buff 2050044.png "Alchemic Cartridge" is immune.
  • However, the critical rate buff granted upon consuming a cartridge is still nullified.
110391 01 r05.png Isaac Icon Skill 243.png WealdfuryLv. 3: Deals 1 hit of 800% and 4 hits of 75% light damage to enemies directly ahead, and activates a random color of "Verdure Blessing". Each color has the following effects:
Red: Increases the user's strength by 5% for 10 seconds.
Yellow: Increases the user's attack rate by 5% for 10 seconds.
Green: Gradually recovers the user's HP for 10 seconds with 10% Recovery Potency every 3 seconds.
Blue: Gradually fills the user's skill gauges by 2% every second for 10 seconds.

This skill also creates a buff zone matching the activated color that lasts for 10 seconds.
Red: Increases the strength of adventurers inside it by 10%.
Yellow: Increases the attack rate of adventurers inside it by 10%.
Green: Gradually recovers the HP of adventurers inside it with 20% Recovery Potency every 3 seconds.
Blue: Gradually fills the skill gauges of adventurers inside it by 2% every second. [2835 SP]
All versions of Icon Buff 2050084.pngIcon Buff 2050085.pngIcon Buff 2050086.pngIcon Buff 2050087.png "Verdure Blessing", including those granted by buff zones, are immune.
110042 01 r05.png Julietta Icon Skill 031.png Glorious GuardLv. 3: Activates "Indomitable Spirit" for 20 seconds. During Indomitable Spirit, the user's strength and defense is increased by 50% and the user gains immunity to knockback.

Also activates "Divine Strike". When this effect is active, the user's next force strike will deal 1 hit of 1497.6% damage and reduce foes' strength by 10% for 10 seconds. This effect cannot stack, and will be consumed on use. [6296 SP]
(level 3)
Icon Buff 2050002.png "Indomitable Spirit" and Icon Buff 1020007.png "Divine Strike" are both immune.
110361 01 r05.png Peony Icon Ability 1010042.png Aid of the LjósálfarLv. 2: Grants the entire team a "Life Shield" with an HP value equal to 20% of the user's max HP at the start of quests. Using Gentle Dream grants the user the "Empowering Dreams" effect. When this effect is active, the user's next force strike will not deal damage, but will fill 40% of skill gauges for each team member's initial skill (with the exception of Peony), and grant the following effects to all team members for 10 seconds, none of which will stack:

- Increases strength by 10%
- Increases attack rate by 10%
- Increases defense by 20%
- Adds 5% to shadow resistance
- Increases movement speed by 5%

The Empowering Dreams effect cannot stack, will be consumed on use, and will not activate again for 20 seconds after activating. If Gentle Dream is used during this time frame, the Empowering Dreams effect will still be granted to the user, but cannot be activated until the 20 second cooldown has elapsed.

Icon Buff 1020007.png "Empowering Dreams" is immune. However, the strength, attack rate, defense, and movement speed buffs it grants upon use are all still nullified. The SP refill and shadow res it grants are both immune.
110299 02 r05.png Radiant Xuan Zang Icon Ability 1010053.png Xihe's RadianceLv. 2: Fills 100% of skill gauges at the start of quests, and grants the user a charge gauge that holds up to 100 CP. The charge gauge fills when Coalescent Light is used, and the amount the charge gauge fills increases based on the number of team members in Coalescent Light's area of effect when it is used. When the gauge is completely filled, Surging Light, Coalescent Light, and the user's force strike will each be upgraded once. These upgrades will not stack, and will be consumed on use. The upgraded force strike will lower foes' paralysis resistance by 20% for 20 seconds. This resistance reduction effect will not stack.
  • Icon Buff 1020007.png "Xihe's Radiance" (the upgraded force strike) is immune.
  • The enhancing of Icon Skill 119.png Surging LightLv. 3: Deals 1 hit of 1610% light damage to enemies in a line, reduces their strength by 10% for 10 seconds, and inflicts paralysis - dealing 97% light damage every 3.9 seconds for 13 seconds - with 120% chance. If this skill is used after the user's charge gauge has filled, a variant called Brightflash will be used instead.

    Brightflash deals 1 hit of 1880% light damage to enemies in a line, and reduces their strength by 25% for 10 seconds. Paralyzed foes take 1 hit of 2820% light damage instead. [3000 SP]
    and Icon Skill 121.png Coalescent LightLv. 2: Partially fills the user's charge gauge by 20 CP, as well as 10 CP for every nearby teammate, and adds 20% to the user and nearby teammates' shadow resistance for 10 seconds. This shadow resistance increase will not stack. If this skill is used after the user's charge gauge has filled, a variant called Lightstream will be used instead.

    Lightstream increases the entire team's strength by 20% for 30 seconds. In addition, Lightstream adds 40% to the user and nearby teammates' shadow resistance for 15 seconds, and inspires the entire team. This shadow resistance increase will not stack. [4500 SP]
    is also immune. This enhancement is indicated by Icon Buff 1020006.png Skill Upgrade buff icons, and the icons of the skills themselves changing. The Skill Upgrade buff icons will disappear under Curse of Nihility, but the skills will still be enhanced anyway.
110381 01 r05.png Ryszarda Icon Skill 032.png Lentus OracleLv. 2: Restores HP to the user with 90% Recovery Potency, and grants them the "Raphael's Embrace" effect. Raphael's Embrace increases the user's critical rate by 15% and grants knockback immunity for 30 seconds, and does not stack. [9360 SP], Icon Ability 1010066.png Raphael's CovenantLv. 2: Inflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike that cannot deal damage, but activates the "Raphael's Steel" effect for 20 seconds. During Raphael's Steel, the user's strength is increased by 15%, and their attack rate is increased by 10%. Raphael's Steel will not stack.

Locked Sigil's remaining time will be reduced by 30 seconds when the user's HP is restored, and it will be reduced by an additional 15 seconds when their HP is restored by 1,000 or more. After activating, this effect will not activate again for 20 seconds.

When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead. During Sigil Released, continually tapping the screen at the end of a standard attack combo will charge the final attack up to three stages, with damage reaching its maximum potential at stage three. At stage three, this attack will also be granted the ability to dispel one enemy buff.
  • Icon Buff 2050048.png "Raphael's Embrace" from Lentus Oracle is immune.
  • Icon Buff 2050012.png "Raphael's Steel" from Raphael's Covenant is immune.
110380 01 r05.png Sophie (Persona) Icon Skill 032.png UpgradeLv. 2: Fills the Persona gauge by 420 UTP and activates "Upgrade" for 30 seconds. During Upgrade, the user's strength is increased by 20%, and standard attacks have increased range. When Pithos is active, a variant called Media? will be used instead.

Media? restores HP to all teammates with 40% Recovery Potency. [6356 SP]
Icon Buff 2050072.png "Upgrade" is nullified.
100004 04 r05.png Summer Cleo Icon Skill 032.png Tropical BreezeLv. 3: For 10 seconds, increases the user and nearby allies' strength by 5%, critical rate by 3%, skill damage by 10%, and skill gauge fill rate by 10%. Also grants the user the following additional buffs based on the number of adventurers who were buffed by this skill, including the user:

One or more adventurers: Increases defense by 10% for 10 seconds.

Two or more adventurers: Adds 10% to the modifier applied to critical damage for 10 seconds.

Three or more adventurers: Fills 100% of the skill gauge for the user's initial skill, displayed at the top of their skill list, for use. [6737 SP]
All of the skill's actual buffs are nullified. However, despite the description's wording, the user's initial skill will still be refilled if the three "buffed" allies are under Curse of Nihility (which prevents them from actually receiving the buffs). This means the skill-refilling effect is technically immune.
110010 02 r05.png Summer Mikoto Icon Ability 1010057.png Sun and SeaLv. 2: Increases defense by 5%, grants the user a unique force strike (which does no damage), and grants the user the "Sunlight" effect for 12 seconds at the start of quests. Using a force strike while the user has the Sunlight effect grants the user the Illuminating Sunlight effect, which will not stack.
After the Sunlight effect ends, the user will be granted the "Wavelight" effect for 12 seconds. Using a force strike while the user has the Wavelight effect grants the user the Celestial Wavelight effect, which will not stack. After the Wavelight effect ends, the user will be granted the Sunlight effect for 12 seconds again.
If the user has both the Illuminating Sunlight and Celestial Wavelight effects, the Radiant Bolt and Magnanimity's Call skills will be powered up. Using either powered-up skill will consume both the Illuminating Sunlight and Celestial Wavelight effects. Sunlight and Wavelight are not extended by Buff Time abilities.
Icon Buff 2050033.png "Sunlight", Icon Buff 2050034.png "Wavelight", Icon Buff 2050035.png "Illuminating Sunlight", and Icon Buff 2050036.png "Celestial Wavelight" are all immune.
100016 03 r05.png Valyx Icon Ability 1010186.png Stalwart WarriorLv. 3: When shapeshifting, the user will transform into Thor regardless of what dragon they are equipped with. Also grants the user a unique force strike that draws enemies toward the user.

In addition, grants the user immunity to knockback for the duration of quests, permanently energizes the user, and, when the user takes damage, grants them the "Defiant Spirit" effect for 20 seconds. Curse of Nihility and afflictions will not reset the user's energy level, nor will using skills. During Defiant Spirit, damage dealt by the user's standard attacks and their area of effect are increased. After Defiant Spirit is granted, this ability will not grant it again for 5 seconds.

Also, restores 30% of damage taken during skills or attacks as HP. This effect also activates while charging skills or attacks and during the transformation sequence when shapeshifting.
  • Icon Buff 2050012.png "Defiant Spirit" is immune.
  • Valyx is permanently Icon Buff 2050004.png energized, and unlike normal energy, this is immune.
110304 01 r04.png Vixel Icon Ability 1010131.png Mighty CrescendoLv. 1: Increases the potency of recovery skills by 15%.
Using Spirited Song grants the user the "Dispel Strike" effect. When this effect is active, the user's next force strike will dispel one enemy buff. This effect cannot stack and will be consumed on use.
Also, using Agitato Assault will grant the user a strength amp (Team Amp MAX Lv. = 2). After this amp is granted, this ability will not grant it again for 30 seconds.
Icon Buff 1020007.png "Dispel Strike" is immune.
110064 01 r04.png Yachiyo Icon Skill 030.png Peerless HeartLv. 2: Activates "Dauntless Spirit." The user's next force strike will deal extra damage. [4139 SP] Icon Buff 1020007.png "Dauntless Spirit" is immune.
110281 02 r05.png Yukata Curran Icon Skill 146.png Maskable FaithLv. 2: Activates "Maskable Faith Mode." If this skill is used during Maskable Faith Mode, a variant called Shimmering Pinwheels will be used instead.

Shimmering Pinwheels deals up to 30 hits of 90% light damage to enemies directly ahead, and inflicts stun for 5-6 seconds with 100% chance. Paralyzed foes take up to 30 hits of 108% light damage instead.

This skill can only be used when the user's HP is 50% or above, and Maskable Faith Mode will automatically be deactivated when the user's HP falls below 30% of their maximum HP. [7896 SP]
Icon Buff 2050040.png "Maskable Faith Mode" is immune.
110322 01 r05.png Zhu Bajie Icon Skill 033.png Macho ChargeLv. 2: Makes the user unhealable for 10 seconds.

If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 20% for 10 seconds.

If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. [5600 SP]
Icon Buff 2010010.png "Unhealable" is immune.

Dragons[edit]

Dragon Skill/Ability Notes
210142 01.png Lumière Pandora Icon Ability 1020002.png (Light) Emissary of the Box of HopeLv. 5: If the user is attuned to Light: increases strength by 20% for every Joyful Radiance stack the user has. The user will be granted 4 Joyful Radiance stacks at the start of quests, and they will be granted an additional stack every time their strength, defense, elemental resistance, critical rate, critical damage, energy level, or inspiration level is increased by one of their own skills. Amps do not count for this effect. Joyful Radiance can stack up to 4 times, and one stack will be consumed every 20 seconds. Icon Buff 2050051.png "Joyful Radiance" is nullified.
210154 01.png Raphael Icon Ability 1010066.png (Light) Raphael's AidLv. 2: If the user is attuned to Light: when the user takes damage, restores their HP with 132% Recovery Potency, and grants them the "Raphael's Aid" effect for 30 seconds. During Raphael's Aid, the user's defense is increased by 50%. After activating, this ability will not activate again for 60 seconds. Icon Buff 2050011.png "Raphael's Aid" is immune.

Shadow Icon Element Shadow.png[edit]

Adventurers[edit]

Adventurer Skill/Ability Notes
110262 01 r04.png Aldred Icon Skill 032.png Fetters of FearLv. 2: Fills 1200 UTP of the user's dragondrive gauge. If the user's HP is above 30% of max HP, reduces their HP to 30% of max HP and fills the dragondrive gauge by additional UTP relative to the amount of HP consumed, up to 35% of max UTP. If this skill is used during dragondrive, a variant called Unfettered Ferocity will be used instead.

Unfettered Ferocity fills 100% of the user's dragondrive gauge, and activates "Loathsome Power" for 40 seconds. During Loathsome Power, the user's strength is increased by 30%, but the user will take damage equal to 6% of their max HP every 2.9 seconds. This effect will not stack. [7338 SP]
Icon Buff 2050012.png "Loathsome Power" is nullified.
100004 01 r04.png Cleo Icon Ability 1010034.png Magical ReductionLv. 1: Fills 100% of skill gauges at the start of quests. Using Elder Cure grants the user the "Dispel Strike" effect. When this effect is active, the user's next force strike will dispel one enemy buff. This effect cannot stack, and will be consumed on use. Icon Buff 1020007.png "Dispel Strike" is immune.
110336 01 r05.png Delphi Icon Ability 1010020.png Poisonous CageLv. 3: The user's strength is lowered by 55% during quests. Using Ruination Cage grants the user the "Poisonous Cage" effect. When this effect is active, the user's next force strike will deal extra damage and inflict poison - dealing 300% shadow damage every 2.9 seconds for 27 seconds - with 120% base chance. This effect cannot stack, and will be consumed on use. Icon Buff 1020007.png "Poisonous Cage" is immune.
110307 02 r05.png Dragonyule Victor Icon Ability 1010089.png Yuletide TacticsLv. 2: Using Candy Cane Offensive grants the user the "Merry Mobilizer" effect. When this effect is active, the user's next force strike will not deal damage, but will create a buff zone that lasts for 10 seconds and increases the critical rate of adventurers inside it by 15%. This effect cannot stack, and will be consumed on use. Icon Buff 1020007.png "Merry Mobilizer" is immune. However, the 15% critical rate buff zone it creates will still be nullified.
110045 01 r03.png Erik Icon Ability 1010048.png Wild NobleLv. 1: Increases force strike damage by 30%. Using Wild Strike grants the user the "Dispel Strike" effect. When this effect is active, the user's next force strike will dispel one enemy buff. This effect cannot stack, and will be consumed on use. Icon Buff 1020007.png "Dispel Strike" is immune.
100015 05 r05.png Gala Chelle Icon Ability 1010063.png Radiant ScionLv. 2: When shapeshifting, Chelle will transform into Cat Sìth regardless of what dragon she is equipped with. In addition, using Burlone Gatto will grant her the "Royal Pride" effect for the remainder of the quest. Royal Pride can stack up to 10 times, and each stack reduces damage taken by 1%. , Icon Ability 1010001.png Star of the DanceLv. 2: Increases force strike damage by 45%, increases it by an additional 2% for each buff Chelle has (up to a maximum of 30%), and, when she has 5 or more Royal Pride stacks, creates a buff zone around her that reduces damage taken by 10%. (level 2), Icon Ability 1070017.png (Shadow) Poised Shadowblighted PunisherLv. 1: If a team member is attuned to Shadow: increases damage to shadowblighted enemies by 8% when the adventurer is in a buff zone. Benefits your whole team.

Lv. 2: -

Lv. 3: -

Lv. 4: -

Lv. 5: -
  • Icon Buff 2050071.png "Royal Pride" is immune.
  • However, the damage reduction buff zone created by Star of the Dance is nullified.
  • The Poised Shadowblight Punisher chain co-ability grants a passive effect rather than a buff, and thus is immune.
100004 10 r05.png Gala Cleo Icon Ability 1010015.png Magical ModificationLv. 3: Using Ancient Ray grants Cleo the "Altered Strike" effect. When this effect is active, Cleo's next force strike will not deal damage, but will create a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 25%. This effect cannot stack, and will be consumed on use.

In addition, using Ancient Ray will grant Cleo a strength amp (Team Amp MAX Lv. = 3). After this amp is granted, this ability will not grant it again for 30 seconds.
Icon Buff 1020007.png "Altered Strike" is immune. However, the 25% strength buff zone it creates will still be nullified.
100039 03 r05.png Gala Nedrick Icon Skill 339.png Blazing AnimusLv. 2: Grants the user the "Soul Charge Lv. 3" effect. If the user has Soul Charge, a variant called Animus Inferno will be used instead.

Animus Inferno costs 12000 SP, deal 6 hits of 700% shadow damage to enemies directly ahead and foes near them and grant the entire team a team critical damage amp (MAX Lv. = 3).

The skill gauge for this skill cannot be filled until the user has shapeshifted at least once. [1 SP]
, Icon Ability 1010149.png Oblivion PactbearerLv. 2: Fills 50% of the dragon gauge at the start of quests and extends shapeshift time by 100%, but the maximum amount of the dragon gauge that abilities can fill at the start of quests will be limited to 50% for the entire team and doubles the amount of dragon energy required to shapeshift (The user's maximum dragon energy will not be increased). When shapeshifting, Nedrick will transform into Bahamut regardless of what dragon he is equipped with. While he is shapeshifted, this ability grants him a dragon strike that deals damage to multiple targets and enemies near those targets. Also, grants Nedrick the "Oblivion Overload" effect when his shapeshift is undone (once per quest). Oblivion Overload has three progressively more powerful levels and levels up automatically after set intervals of time.

Lv. 1: Increases strength by 10%, but the user takes damage over time.
Lv. 2: Increases strength and critical rate by 15%, but the user takes damage over time.
Lv. 3: Increases strength, critical rate, and attack skill damage by 20%, but the user takes damage over time.
, Icon Ability 1010195.png Enduring IdealsLv. 2: When Nedrick's HP falls to zero, if he has the "Oblivion Overload" effect, grants all team members other than Nedrick "Oblivion Overload Lv. 1".
  • All levels of Icon Buff 2050143.png "Soul Charge" are immune.
  • All levels of Icon Buff 2050144.png "Oblivion Overload" are immune.
110318 02 r05.png Halloween Sylas Icon Ability 1010155.png Dark ExperimentLv. 2: Allows the user to carry out dash attacks by tapping the screen during a dodge roll and increases the damage dealt by dash attacks by 200%. If this dash attack is followed immediately by a standard attack, the user's combo will begin with the second attack in their standard attack combo.

Also, grants the user a "Combo Sample" when the fifth attack in their standard attack combo connects with enemies, a "Strike Sample" when their force strikes connect with enemies, and a "Dash Sample" when their dash attacks connect with enemies. These effects will not stack.

When the user has all three of these effects, their first and second skills will be powered up. Using one of these powered-up skills will consume all three effects.

In addition, increases the user's strength by 30% when their HP is 70% or above.
, Icon Ability 1010013.png Forbidden ProcedureLv. 2: Dispelling an enemy buff or barrier or using Aromatic Treat activates the following effects:
20% is added to the modifier applied to damage against light-attuned enemies for 30 seconds. This increase will not stack.
・The user is granted a defense amp (Team Amp MAX Lv. = 2). After this amp is granted, this ability will not grant it again for 10 seconds.
・The skill gauges for the user's first and second skills are filled by 15%. After activating, this effect will not activate again for 10 seconds.

Also, dispelling an enemy buff or barrier applies adaptive suppression that lowers the modifier applied to the target's affected damage by 15% for 10 seconds. This debuff will not stack.
  • Icon Buff 2050113.png "Combo Sample", Icon Buff 2050114.png "Strike Sample", and Icon Buff 2050115.png "Dash Sample" from Dark Experiment are all immune.
  • The Shadow Damage buffs from Forbidden Procedure are immune.
110280 01 r05.png Heinwald Icon Skill 030.png Abyssal ConnectionLv. 3: Activates "Abyssal Connection" for 10 seconds. During Abyssal Connection, the user's strength is increased by 10%, and the Call of Chaos skill is powered up. Also increases the strength of the user and nearby allies by 15% for 10 seconds. [4202 SP] Icon Buff 1020006.png "Abyssal Connection" is nullified.
110404 01 r05.png Humanoid Zodiark Icon Skill 328.png HateclusterLv. 3: Grants the user 3 stacks of the "Malevolent Rush" effect. Malevolent Rush grants the user a third attack in their standard attack combo. This attack consumes one stack of Malevolent Rush, dispels one enemy buff, and, if dealt from directly next to foes, applies "Spite". Malevolent Rush stacks up to 3 times.

Spite has 5 levels. If Spite is granted while already active, it will be raised one level. Conversely, it will be lowered one level when the effect's remaining time is depleted. If the effect is at level one when this time is depleted, it will instead be removed entirely.

Lv. 1: Lasts 10 seconds.
Lv. 2: Lasts 10 seconds.
Lv. 3: Lasts 10 seconds.
Lv. 4: Lasts 15 seconds.
Lv. 5: Lasts 20 seconds. [4329 SP]
  • Icon Buff 2050140.png "Malevolent Rush" is immune.
  • Note: Humanoid Zodiark's ability to transform into High Zodiark on his second shapeshift onward is not controlled by a buff. Therefore, it is immune to Curse of Nihility.
110313 01 r05.png Ieyasu Icon Skill 032.png Blade FormationLv. 3: Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's critical rate against bleeding enemies is increased by 20%. Also gradually recovers the user's HP with 35% Recovery Potency every 2.9 seconds for 15 seconds. [7913 SP] Icon Buff 2050006.png "Blade Formation" is nullified. The separated HP regen effect is immune.
110051 01 r04.png Kleimann Icon Ability 1010047.png MadnessLv. 1: Using Forbidden Sphere grants the user the "Madness" effect. When this effect is active, the user's next force strike will not deal damage, but will grant the user a buff that fills the user's skill gauges by 100 SP every 2.9 seconds for the remainder of the quest, but simultaneously decreases the user's HP by 1% of Max HP every 2.9 seconds.

The Madness effect cannot stack, and will be removed upon using a force strike while it is active. The SP regen and damage over time effect can be stacked up to 5 times.
Icon Buff 1020007.png "Madness" is immune. However, the Icon Buff 2060002.png "Skill Charger & Damage Over Time" buff it creates will still be nullified.
110271 01 r05.png Linnea Icon Skill 127.png Bliss EternalLv. 3: Activates "Cluster Amaryllis." The user's next force strike will have three increasingly powerful charge levels and deal extra damage to poisoned foes at level three. In addition, they are immune to knockback while charging their force strike, and take 20% less damage from certain enemy attacks. If the user is attacked after the first level is charged, charging will be interrupted and the user will immediately release their force strike at its current charge level.

If this skill is used as a Helper Skill, instead deals 9 hits of 158% shadow damage. Poisoned foes take 9 hits of 189.6% shadow damage instead. [3000 SP]
Icon Buff 1020007.png "Cluster Amaryllis" is immune.
110053 01 r05.png Nefaria Icon Skill 030.png Twilight OblivionLv. 3: Activates "Twilight Arrows." The user's next force strike will deal extra damage, inflict blindness for 8 seconds with 110% base chance, dispel one enemy buff, and grant 2400 SP. [5599 SP] Icon Buff 1020007.png "Twilight Arrows" is immune.
110365 01 r05.png Nevin Icon Ability 1010066.png Ramiel's CovenantLv. 2: Inflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike that cannot deal damage, but gradually heals the user while charging. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation, but shapeshifting will reduce its remaining time by 240 seconds.

When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead, powering up the Victoria Strategy and Magnus Apocalypse skills and allowing the user to summon Revelation Swords for 12 seconds at the expense of 10% of the user's HP by tapping the screen at the end of a standard attack combo. These Revelation Swords will attack automatically, but their attacks will not be treated as standard attacks.
While Revelation Swords need to be manually casted and have a duration, they do not require an additional buff to operate (Sigil Released is enough). Thus, Revelation Swords are immune.
110311 01 r04.png Sazanka Icon Skill 030.png Blooming CradleLv. 3: Increases the user's max HP by 10% for the remainder of the quest, increases their strength by 30% for 15 seconds, and activates "Slumber Strike Stance." The next 3 force strikes will deal 1 hit of 575% shadow damage, inflict sleep for 6-7 seconds with 110% base chance, and dispel one buff from each target. [6400 SP] Icon Buff 1020007.png "Slumber Strike Stance" is immune. The separated 30% strength is nullified.
100010 10 r05.png Summer Mym Icon Skill 251.png Twilit MemoryLv. 3: Deals 2 hits of 513% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds, inflicts shadowblight for 21 seconds - dealing 41% shadow damage every 2.9 seconds - with 120% chance, and fills the user's dragondrive gauge by 300 UTP if the attack connects. If this skill is used during dragondrive, a variant of Twilit Memory will be used instead.

This variant consumes 850 UTP of the user's dragondrive gauge, deals 2 hits of 624% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds, inflicts shadowblight for 21 seconds - dealing 41% shadow damage every 2.9 seconds - with 120% chance, then fills 100% of this skill's skill gauge after use. The user's standard attacks are also powered up for 10 seconds. This standard attack buff will be lost automatically when the effect's remaining time is depleted or when dragondrive is ended. [3950 SP]
Icon Buff 1020009.png "Enhanced Standard Attacks" is immune.
110335 02 r05.png Summer Patia Icon Ability 1010065.png Sparrow SpikerLv. 2: Increases defense by 5%, and grants the user a unique force strike that has three increasingly powerful charge levels. Movement is possible while charging. Using Sparrow Splash grants the user the "Seaside Spirit" effect. When this effect is active, the user's next force strike will inflict poison - dealing 43.6% shadow damage every 2.9 seconds for 15 seconds - with 110% chance. This effect cannot stack, and will be consumed on use. Icon Buff 1020007.png "Seaside Spirit" is immune.
110388 01 r05.png Vania Icon Ability 1010119.png Vampiric PotentialLv. 2: Using Crimson Order grants the user a "Blood Pact." This effect can stack up to 5 times. If the user has 5 Blood Pacts, the skill gauge for Scarlet Gift will fill automatically by 7% every second. Abilities that increase skill gauge fill rate will not affect this automatic increase. Icon Buff 2050079.png "Blood Pact" is immune.
110048 01 r03.png Vice Icon Skill 002.png Lethal EdgeLv. 3: Deals 2 hits of 458% shadow damage to enemies directly ahead, and inflicts sleep for 4-5 seconds with 100% base chance. Poisoned foes take 2 hits of 687% shadow damage instead.

Also activates "Poison Knives". The user's next force strike will throw 3 knives in front of the user, dealing 11% shadow damage each, and inflict poison - dealing 58.2% shadow damage every 2.9 seconds for 15 seconds - with 120% base chance. [4892 SP]
Icon Buff 1020007.png "Poison Knives" is immune.
110067 01 r03.png Vida Icon Skill 030.png Scheming SliceLv. 2: Activates "Blinding Knives". The user's next 3 force strikes will grant the user a buff that increases force strike damage by 30% for 5 seconds, then deal damage and throw 3 knives in front of the user, inflicting blindness for 8 seconds with 90% base chance. [5315 SP] Icon Buff 1020007.png "Blinding Knives" is immune. However, the force strike damage buff it grants upon use is still nullified.
100009 07 r05.png Zena Icon Ability 1010049.png Divine EthosLv. 2: Increases strength by 8%, and increases the potency of recovery skills by 15% for 10 seconds after using Twilight Crown.

Using Celestial Prayer grants the user the "Sacred Logos" effect. When this effect is active, the user's next force strike will not deal damage, but grants an HP regen buff to the entire team with 12% (14%) Recovery Potency for Force Strike level 1 (level 2), healing every 2.9 seconds for 15 seconds. This effect cannot stack, and will be consumed on use.
Icon Buff 1020007.png "Sacred Logos" is immune.

Dragons[edit]

Dragon Skill/Ability Notes
210126 01.png Azazel Icon Skill 025.png Merciless DoomLv. 2: Deals 5 hits of 200% shadow damage to enemies in a line, inflicts poison - dealing 29.1% shadow damage every 2.9 seconds for 30 seconds - with 120% chance, and increases the entire team's damage against poisoned enemies by 15% for 40 seconds. [30 SP] Icon Buff 1110001.png "Poisoned Punisher" is nullified.
200017 01.png Gala Cat Sìth Icon Ability 1010002.png (Shadow) Skillful TrickeryLv. 5: If the user is attuned to Shadow: Grants 15 stacks of "Skillful Trickery" at the start of quests. Using an attack skill consumes one stack of Skillful Trickery, and increases the damage of that skill by 180%. Every 25-hit combo will replenish one stack of Skillful Trickery. A maximum of 15 stacks of Skillful Trickery can be stored for use, and any excess will be discarded. , Icon Ability 1010002.png (Shadow) Ending Shapeshift = Skillful TrickeryLv. 5: If the user is attuned to Shadow: replenishes 8 stacks of Skillful Trickery when the user's shapeshift is undone. Icon Buff 2050031.png "Skillful Trickery" is nullified.
210135 01.png Giovanni (None) The 10% critical damage buff zone created by Giovanni's combos is nullified.
210148 01.png High Chthonius Icon Ability 1020002.png (Shadow) Strength & High Dragon's MightLv. 5: If the user is attuned to Shadow: increases strength by 65%, and increases strength by a further 20% for the remainder of the quest upon shapeshifting, up to twice per quest. The strength stat boost upon shapeshifting is a passive rather than a buff. Thus, it is immune.
210046 01.png Nyarlathotep Icon Ability 1020022.png Moonlit HowlLv. 2: If the user is attuned to Shadow: grants the user the "Bloody Tongue" effect for 20 seconds when HP drops to 30%. This effect grants the user a one-use shield that nullifies damage less than 60% of their maximum HP, and increases their strength by 30%. These effects do not stack, and are lost upon taking damage. Icon Buff 1020030.png "Bloody Tongue" is immune.
210132 01.png Ramiel Icon Skill 014.png Angelic DeclarationLv. 2: Deals 1 hit of 644.8% and 1 hit of 967.2% shadow damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, and reduces their defense by 20% for 15 seconds. This defense reduction effect will not stack.

Also immediately readies the user's second skill for use, and gradually fills the skill gauges of the user's first and second skills by 0.75% every second for 90 seconds. Abilities that increase skill gauge fill rate will not affect this automatic increase. [30 SP]
The SP Regen for adventurer skills 1 and 2 is not controlled by a buff. Thus, it is immune.