Light Damage Up
From Dragalia Lost Wiki
Light Damage Up increases the modifier applied to light-attuned elemental damage.
Mechanics
- Base elemental modifier is one of the following, based on the elemental matchup between the user and the foe:
- neutral matchup: 1x (example:
flame adventurer vs
shadow foe)
- advantageous matchup: 1.5x (example:
flame adventurer vs
wind foe)
- disadvantageous matchup: 0.5x (example:
flame adventurer vs
water foe)
- neutral matchup: 1x (example:
- All sources of Elemental Damage Up are additive to the base modifier, regardless of whether they are passive or a buff. There is no "bracketing" that other effects may be subject to.
- For example: Suppose we have an advantageous matchup between a
light adventurer and a
shadow foe. We add
Peony's +20% light damage co-ability to get a result of (1.5x + 0.2 = ) 1.7x elemental modifier.
- See Elements and Damage Formula for more information.
- For example: Suppose we have an advantageous matchup between a
Self Appliers
Abilities that apply Light Damage Up onto the user
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
---|---|---|---|---|---|
![]() |
200 | - | - | - | |
![]() |
200 | - | - | - |
Co-Abilities that apply Light Damage Up onto the user
Name | Might | Adventurers with Co-Ability |
---|---|---|
![]() |
230 | |
![]() |
260 | |
![]() |
320 | |
![]() |
170 | |
![]() |
200 | |
![]() |
160 | |
![]() |
200 | |
![]() |
240 | |
![]() |
280 | |
![]() |
320 |
Team Appliers
Skills that apply Light Damage Up onto teammates
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
---|---|---|---|
![]() Faerie Fantasy costs 2620 SP instead, deals 1 hit of 1045% light damage to surrounding enemies and summons 4 butterflies that will circle the user for 13 seconds, dealing 72% light damage every 0.5 seconds. These butterflies will disappear when the user's shapeshift ends. [8940 SP] |
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