Knockback Immunity

From Dragalia Lost Wiki

Icon Buff 2010003.png Knockback Immunity makes the user unable to be knocked back by enemy attacks.

Mechanics

  • If the user is hit by an attack that would knock them back, they will continue their current action as if they were never hit. However, they will still take full damage.
  • Note that this buff may cause the user to take more damage than usual. The lack of knockback can leave the user within an attack's hitboxes for longer, when they would normally get knocked out of range after the first hit.
  • Certain actions may have Knockback immunity built-in. For example:
    • Most melee units will be immune to knockback while charging their force strike.
    • Certain parts of Icon Weapon Axe.png Axe units' standard attacks are immune to knockback.
    • 110366 01 r05.png Pinon is immune to knockback during her bonus standard attack, which is granted during Sigil Released.
    • 100031 03 r05.png Alberius is immune to knockback when using his skills, specifically during the parts where he is in dragon form.

Self Appliers

Skills that apply Knockback Immunity onto the user

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 127.png Bliss EternalLv. 3: Activates "Cluster Amaryllis." The user's next force strike will have three increasingly powerful charge levels and deal extra damage to poisoned foes at level three. In addition, they are immune to knockback while charging their force strike, and take 20% less damage from certain enemy attacks. If the user is attacked after the first level is charged, charging will be interrupted and the user will immediately release their force strike at its current charge level.

If this skill is used as a Helper Skill, instead deals 9 hits of 158% shadow damage. Poisoned foes take 9 hits of 189.6% shadow damage instead. [3000 SP]
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Icon Skill 238.png Blossom DanceLv. 2: Deals 6 hits of 165%, 1 hit of 523% and 3 hits of 267% flame damage to enemies directly ahead, inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance, and grants the user immunity to knockback for 15 seconds. [5460 SP] - -
Icon Skill 033.png Code 03: Rise GeneratorLv. 3: Grants the user a one-use shield that nullifies damage less than 30% of the user's maximum HP and immunity to knockback for 15 seconds. If the user has Master Control, a variant called Code 08: Execution will be used instead.

In addition to this skill's base effects, Code 08: Execution also grants the user the "Amplified Current" effect for 11 seconds. During Amplified Current, the user's standard attacks are buffed and hit more times per attack. [3840 SP]
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Icon Skill 032.png Enraged GuardLv. 2: Activates "Enraged Guard" for 3 seconds. Upon using this skill, the user will also be granted immunity to knockback for 3 seconds, and take 70% less damage from the first hit they take in those 3 seconds. If the user takes damage during Enraged Guard, their strength will be increased by 30% for 90 seconds. At this point, Enraged Guard will be removed. None of these effects will stack, and this skill will not provide a damage immunity window. [14000 SP] - -
Icon Skill 307.png FurinkazanLv. 3: Begins preparing a powerful attack, after which this skill will deal 1 hit of 1600% wind damage to surrounding enemies, apply a burst gambit called "Tiger's Burst," (Gambit Counter: 30) and inflict stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance. Continually tapping the screen while preparing this attack will result in dealing additional hits of 800% wind damage for each tap, up to the total number of Veteran's Mettle stacks the user currently has. The user will be immune to knockback while preparing this skill's attack as well as when executing it.

First additional hit: Reduces the strength of enemies by 10% for 30 seconds. This strength reduction does not stack.
Second additional hit: Inflicts scorchrend for 21 seconds - dealing 41.6% wind damage every 2.9 seconds - with 120% chance.
Third additional hit: Restores HP with 35% Recovery Potency, grants the user immunity to knockback for 10 seconds, consumes all stacks of Veteran's Mettle, and the user will be granted the "Battle Fervor" effect for 30 seconds.

If this skill is used while the user has Battle Fervor, the screen can be tapped for up to three additional hits without having or consuming Veteran's Mettle, but it will not grant Battle Fervor.

When Tiger's Burst is activated, it will restore HP to all teammates with 140% Recovery Potency.

If this skill is used as a Shared Skill, it removes the Veteran's Mettle limit and does not grant Battle Fervor. [2040 SP]
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Icon Skill 275.png Genesis CircletLv. 3: Deals 5 hits of 394% shadow damage to surrounding enemies. During this attack, the user will be immune to knockback, and damage taken will be reduced by 30%.

The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. The amount of time required to fill this gauge will increase each time this skill is used (up to twice per quest). Abilities that increase skill gauge fill rate will not affect this automatic increase.

If this skill is used as a Helper Skill or a Shared Skill, it will deal 5 hits of 394% shadow damage to surrounding enemies, grant the user Knockback Immunity, and reduces damage taken by 30%. [999999 SP]
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Icon Skill 031.png Glorious GuardLv. 3: Activates "Indomitable Spirit" for 20 seconds. During Indomitable Spirit, the user's strength and defense is increased by 50% and the user gains immunity to knockback.

Also activates "Divine Strike". When this effect is active, the user's next force strike will deal 1 hit of 1497.6% damage (3.08x OD Rate / 300 SP Gain) and reduce foes' strength by 10% for 10 seconds. This effect cannot stack, and will be consumed on use. [6296 SP]
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Icon Skill 032.png Lentus OracleLv. 2: Restores HP to the user with 90% Recovery Potency, and grants them the "Raphael's Embrace" effect. Raphael's Embrace increases the user's critical rate by 15% and grants knockback immunity for 30 seconds, and does not stack. [9360 SP] - -
Icon Skill 030.png Lethal OperationLv. 3: Increases the entire team's strength by 20% for 15 seconds and grants the user immunity to knockback for 15 seconds. [8534 SP] - -
Icon Skill 018.png Monkey OverdriveLv. 3: Deals 1 hit of 1348% shadow damage to surrounding enemies and activates "Skill Shift" if the attack connects. Phase II deals 1 hit of 1722% shadow damage and increases the skill's area of effect, while Phase III deals 2 hits of 987% shadow damage, increases its area of effect even more and unleashes the user's fighting spirit. The user will be immune to knockback during this attack.

If this skill is used after the user's fighting spirit has been unleashed, a variant called Monkey-Tiger Wrath will be used instead. Monkey-Tiger Wrath costs 2980 SP, deals 4 hits of 375% shadow damage to enemies directly ahead and applies a burst gambit called "Monkey's Burst" (Gambit Counter: 15). Tapping the screen a set number of times during the attack will power up its 5th hit:

0-4 taps: 1 hit of 375% shadow damage, and applies Monkey's Burst again.
5 taps: 1 hit of 584% shadow damage, applies Monkey's Burst again, and fills the skill gauge for Monkey-Tiger Chaos by 15%.

When Monkey's Burst is activated, it will deal 1 hit of 4300% shadow damage to the affected target and nearby enemies. [7800 SP]
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Icon Skill 011.png Scarlet GeyserLv. 4: Deals 2 hits of 842% flame damage to enemies directly ahead, and grants the user immunity to knockback for 15 seconds. [3033 SP] - -

Abilities that apply Knockback Immunity onto the user

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010026.png Divine Oath I 80 - - -
Icon Ability 1010026.png Divine Oath II 100 - - -
Icon Ability 1010026.png Divine Oath III 120 - - -
Icon Ability 1010052.png Pledge of Justice I 80 - - -
Icon Ability 1010052.png Pledge of Justice II 100 - - -
Icon Ability 1010052.png Rampaging Boar I 80 - - -
Icon Ability 1010052.png Rampaging Boar II 100 - - -
Icon Ability 1010056.png Perfection Embodied I 80 - - -
Icon Ability 1010056.png Perfection Embodied II 100 - - -
Icon Ability 1010056.png Perfection Embodied III 120 - - -
Icon Ability 1010121.png Unrelenting Blade I 80 - - -
Icon Ability 1010121.png Unrelenting Blade II 100 - - -
Icon Ability 1010174.png Might of the Monkey I 80 - - -
Icon Ability 1010174.png Might of the Monkey II 100 - - -
Icon Ability 1020033.png Great Sword Expertise +1 80 - - -
Icon Ability 1020033.png Great Sword Expertise +2 100 - - -

Team Appliers

Skills that apply Knockback Immunity onto teammates

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 315.png Lethal StratagemLv. 3: Deals 1 hit of 2100% wind damage to the target and nearby enemies, inflicts bleeding for 30 seconds - dealing 146% wind damage every 4.9 seconds - with 80% base chance, and grants all teammates immunity to knockback for 20 seconds. [7500 SP] - -