Kirsty
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This article is about the Adventurer Kirsty. For the enemy, see Kirsty (Enemy). |


Skills
Deals 1 hit of 746% wind damage to enemies directly ahead. (Might: 100)
Deals 1 hit of 829% wind damage to enemies directly ahead. (Might: 200)
Deals 1 hit of 921% wind damage to enemies directly ahead. (Might: 300)
Deals 1 hit of 950% wind damage to enemies directly ahead, dispels one buff from each target, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance. (Might: 400)

Shared SP Cost: 13654
Increases the entire team's strength by 15% for 15 seconds. (Might: 100)
Shared SP Cost: 13654
Increases the entire team's strength by 20% for 15 seconds. (Might: 200)
Shared SP Cost: 13654
Increases the entire team's strength by 20% for 15 seconds and grants the user immunity to knockback for 15 seconds. (Might: 300)
Co-abilities
Increases HP by 9%. Benefits your whole team. (Might: 170)
Increases HP by 10%. Benefits your whole team. (Might: 200)
Increases HP by 12%. Benefits your whole team. (Might: 230)
Increases HP by 13%. Benefits your whole team. (Might: 260)
Increases HP by 15%. Benefits your whole team. (Might: 320)

If a team member is attuned to Wind: increases their critical rate by 3% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 4% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 5% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 6% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 8% when their HP is 60% or above. Benefits your whole team.
Abilities
Increases strength by 15% for every 15 seconds that pass without the user being knocked back by an enemy. This buff can stack up to 3 times. All stacks will be lost upon being knocked back by an enemy. (Might: 80)
Increases strength by 20% for every 15 seconds that pass without the user being knocked back by an enemy. This buff can stack up to 3 times. All stacks will be lost upon being knocked back by an enemy. (Might: 100)
Grants the user a stack of the "Grand Strategist" effect for every 10 seconds that pass without the user being knocked back by an enemy. Grand Strategist increases strength by 25% and the chances of inflicting poison by 20%. This buff can stack up to 3 times, but all stacks will be lost upon being knocked back by an enemy.
Also, using Lethal Operation will grant the user a strength amp (Team Amp MAX Lv. = 2). After this amp is granted, this ability will not grant it again for 30 seconds. (Might: 120)
Reduces susceptibility to bog by 50%. (Might: 60)
Reduces susceptibility to bog by 100%. (Might: 100)
Reduces susceptibility to bog by 100%. When the user is hit by an attack that would have inflicted bog on them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. (Might: 120)
Increases damage to poisoned enemies by 25%. (Might: 80)
Increases damage to poisoned enemies by 30%. (Might: 100)
Increases damage to poisoned enemies by 30% and, upon successfully poisoning an enemy, increases the user's attack rate by 10% for 15 seconds. After activating, this attack rate increase will not activate again for 15 seconds. (Might: 120)
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