Jakob


Skills
Deals 3 hits of 473.8% water damage to enemies directly ahead. (Might: 100)
Deals 3 hits of 496.8% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 80% base chance. (Might: 200)
Deals 3 hits of 522.1% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 90% base chance. (Might: 300)

Shared SP Cost: 10686
Increases the entire team's strength and defense by 10% for 15 seconds. (Might: 100)
Shared SP Cost: 20227
Increases the entire team's strength and defense by 15% for 15 seconds. (Might: 200)
Co-abilities
Increases HP by 5%. Benefits your whole team. (Might: 50)
Increases HP by 7%. Benefits your whole team. (Might: 110)
Increases HP by 9%. Benefits your whole team. (Might: 170)
Increases HP by 12%. Benefits your whole team. (Might: 230)
Increases HP by 15%. Benefits your whole team. (Might: 320)

If a team member is attuned to Water: increases their strength by 6% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Water: increases their strength by 6% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Water: increases their strength by 7% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Water: increases their strength by 7% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Water: increases their strength by 8% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
Abilities
Fills 25% of skill gauges at the start of quests. (Might: 40)
Fills 50% of skill gauges at the start of quests. (Might: 60)