Hunter Vanessa


Skills

Shared SP Cost: 5572
Deals 7 hits of 161% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 51.3% light damage every 3.9 seconds - with 100% base chance. (Might: 100)
Shared SP Cost: 5572
Deals 7 hits of 177% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 72.7% light damage every 3.9 seconds - with 110% base chance. (Might: 200)
Shared SP Cost: 6965
Deals 7 hits of 194% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% base chance. (Might: 300)
Activates "Enraged Guard" for 3 seconds. Upon using this skill, the user will also be granted immunity to knockback for 3 seconds, and take 70% less damage from the first hit they take in those 3 seconds. If the user takes damage during Enraged Guard, their strength will be increased by 25% for 60 seconds. At this point, Enraged Guard will be removed. None of these effects will stack, and this skill will not provide a damage immunity window. (Might: 100)
Activates "Enraged Guard" for 3 seconds. Upon using this skill, the user will also be granted immunity to knockback for 3 seconds, and take 70% less damage from the first hit they take in those 3 seconds. If the user takes damage during Enraged Guard, their strength will be increased by 30% for 90 seconds. At this point, Enraged Guard will be removed. None of these effects will stack, and this skill will not provide a damage immunity window. (Might: 200)
Co-abilities
Increases HP by 9%. Benefits your whole team. (Might: 170)
Increases HP by 10%. Benefits your whole team. (Might: 200)
Increases HP by 12%. Benefits your whole team. (Might: 230)
Increases HP by 13%. Benefits your whole team. (Might: 260)
Increases HP by 15%. Benefits your whole team. (Might: 320)

If a team member is attuned to Light: increases their critical rate by 7% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Light: increases their critical rate by 8% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Light: increases their critical rate by 9% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Light: increases their critical rate by 10% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Light: increases their critical rate by 13% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
Abilities
Grants the user a unique force strike, and increases force strike damage by 20%. Their force strike has two charge levels. After the first level is charged, damage taken from enemy attacks will be reduced by 35% and, when damaged by certain enemy attacks, the user will immediately release their force strike at its current charge level. Once their force strike is fully charged, it will reduce enemy defense by 8% for 15 seconds. This debuff will not stack. (Might: 80)
Grants the user a unique force strike, and increases force strike damage by 30%. Their force strike has two charge levels. After the first level is charged, damage taken from enemy attacks will be reduced by 35% and, when damaged by certain enemy attacks, the user will immediately release their force strike at its current charge level. Once their force strike is fully charged, it will reduce enemy defense by 8% for 15 seconds. This debuff will not stack. (Might: 100)
Increases critical rate by 15% against enemies with reduced defense. (Might: 80)
Increases critical rate by 20% against enemies with reduced defense. (Might: 100)
Notes
Lance Expertise grants Hunter Vanessa a unique Force Strike.
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