HP Regen

From Dragalia Lost Wiki

Icon Buff 2060001.png HP Regen heals the user for a certain amount every few seconds for the duration of the buff.

Mechanics

  • The maximum amount of HP Regen buffs that can be active at a time is 20. While 20 buffs are active, any further HP Regen buffs are ignored until one of the 20 buffs wears off.
  • HP Regen effects are subject to a "healing schedule". See Healing Formula for more details.

Self Appliers

Skills that apply HP Regen onto the user

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 032.png Blade FormationLv. 3: Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's critical rate against bleeding enemies is increased by 20%. Also gradually recovers the user's HP with 35% Recovery Potency every 2.9 seconds for 15 seconds. [7913 SP] - -
Icon Skill 038.png Flickering FlamesLv. 4: Deals 6 hits of 138% and 1 hit of 267% flame damage to enemies directly ahead, inflicts burn for 12 seconds - dealing 97% flame damage every 3.9 seconds - with 120% chance, and gradually recovers the user's HP with 7% Recovery Potency every 2.9 seconds for 15 seconds. [2875 SP] - -
Icon Skill 030.png MegingjörðLv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple.

Iðunn's Apple gradually recovers the user's HP with 5% Recovery Potency every 2.9 seconds until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]
- -
Icon Skill 029.png Taiyaki TimeLv. 2: Restores HP to the user with 30% Recovery Potency and applies Regen for 15 seconds, healing with 41% Regen Potency every 2.9 seconds. [30 SP] - -
Icon Skill 243.png WealdfuryLv. 3: Deals 1 hit of 800% and 4 hits of 75% light damage to enemies directly ahead, and activates a random color of "Verdure Blessing". Each color has the following effects:
Red: Increases the user's strength by 5% for 10 seconds.
Yellow: Increases the user's attack rate by 5% for 10 seconds.
Green: Gradually recovers the user's HP for 10 seconds with 10% Recovery Potency every 3 seconds.
Blue: Gradually fills the user's skill gauges by 2% every second for 10 seconds.

This skill also creates a buff zone matching the activated color that lasts for 10 seconds.
Red: Increases the strength of adventurers inside it by 10%.
Yellow: Increases the attack rate of adventurers inside it by 10%.
Green: Gradually recovers the HP of adventurers inside it with 20% Recovery Potency every 3 seconds.
Blue: Gradually fills the skill gauges of adventurers inside it by 2% every second. [2835 SP]
- -

Abilities that apply HP Regen onto the user

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010011.png (Light) Rúraíocht 80 - - -
Icon Ability 1010011.png (Shadow) Tai Yi Shen Shu 80 - - -
Icon Ability 1010011.png (Water) Sakimitama 80 - - -
Icon Ability 1010011.png (Wind) Holy Grail 80 - - -
Icon Ability 1010011.png Emergency Repairs I 60 - - -
Icon Ability 1010011.png Emergency Repairs II 80 - - -
Icon Ability 1010011.png Healing Doublebuff I 40 - - -
Icon Ability 1010011.png Healing Doublebuff I 40 - - -
Icon Ability 1010011.png Healing Doublebuff II 60 - - -
Icon Ability 1010011.png Healing Doublebuff II 60 - - -
Icon Ability 1010011.png Healing Doublebuff III 80 - - -
Icon Ability 1010011.png Healing Doublebuff III 80 - - -
Icon Ability 1010011.png Healing Doublebuff IV 100 - - -
Icon Ability 1010011.png Healing Doublebuff V 120 - - -
Icon Ability 1010011.png Last Recovery I 40 - - -
Icon Ability 1010011.png Last Recovery II 60 - - -
Icon Ability 1010011.png Last Recovery II 60 - - -
Icon Ability 1010011.png Last Recovery III 80 - - -
Icon Ability 1010011.png Last Recovery III 80 - - -
Icon Ability 1010011.png Last Recovery IV 100 - - -
Icon Ability 1010011.png Last Recovery IV 100 - - -
Icon Ability 1010011.png Last Recovery V 100 - - -
Icon Ability 1010011.png Team Defense Amp = HP Regen I 80 - - -
Icon Ability 1010011.png Team Defense Amp = HP Regen II 100 - - -
Icon Ability 1010013.png (Wind) Summer Flowers I 0 - - -
Icon Ability 1010013.png (Wind) Summer Flowers II 0 - - -
Icon Ability 1010013.png (Wind) Summer Flowers III 0 - - -
Icon Ability 1010013.png (Wind) Summer Flowers IV 0 - - -
Icon Ability 1010013.png (Wind) Summer Flowers V 0 - - -
Icon Ability 1010023.png The Faceless God I 80 - - -
Icon Ability 1010023.png The Faceless God II 100 - - -
Icon Ability 1010023.png The Faceless God III 120 - - -
Icon Ability 1010066.png Ramiel's Covenant I 130 - - -
Icon Ability 1010066.png Ramiel's Covenant II 150 - - -
Icon Ability 1020022.png Bubble Shield I 80 - - -
Icon Ability 1020022.png Bubble Shield II 100 - - -

Chain Co-Abilities that apply HP Regen onto the user

Name Adventurers with Chain Co-Ability
Icon Ability 1010011.png (Flame) HP Below 60% = HP Regen I
Icon Ability 1010011.png (Flame) HP Below 60% = HP Regen II
Icon Ability 1010011.png (Flame) HP Below 60% = HP Regen III
Icon Ability 1010011.png (Flame) HP Below 60% = HP Regen IV
Icon Ability 1010011.png (Flame) HP Below 60% = HP Regen VI
Icon Ability 1010011.png (Light) HP Below 60% = HP Regen I
Icon Ability 1010011.png (Light) HP Below 60% = HP Regen II
Icon Ability 1010011.png (Light) HP Below 60% = HP Regen III
Icon Ability 1010011.png (Light) Shapeshift = HP Regen I
Icon Ability 1010011.png (Light) Shapeshift = HP Regen II
Icon Ability 1010011.png (Light) Shapeshift = HP Regen III
Icon Ability 1010011.png (Light) Shapeshift = HP Regen IV
Icon Ability 1010011.png (Light) Shapeshift = HP Regen VI
Icon Ability 1010011.png (Light) Team Defense Amp = HP Regen I
Icon Ability 1010011.png (Light) Team Defense Amp = HP Regen II
Icon Ability 1010011.png (Light) Team Defense Amp = HP Regen III
Icon Ability 1010011.png (Light) Team Defense Amp = HP Regen IV
Icon Ability 1010011.png (Light) Team Defense Amp = HP Regen V
Icon Ability 1010011.png (Shadow) HP Below 60% = HP Regen I
Icon Ability 1010011.png (Shadow) HP Below 60% = HP Regen II
Icon Ability 1010011.png (Shadow) HP Below 60% = HP Regen III
Icon Ability 1010011.png (Shadow) HP Below 60% = HP Regen IV
Icon Ability 1010011.png (Shadow) HP Below 60% = HP Regen VI
Icon Ability 1010011.png (Water) HP Below 60% = HP Regen I
Icon Ability 1010011.png (Water) HP Below 60% = HP Regen II
Icon Ability 1010011.png (Water) HP Below 60% = HP Regen III
Icon Ability 1010011.png (Water) HP Below 60% = HP Regen IV
Icon Ability 1010011.png (Water) HP Below 60% = HP Regen VI
Icon Ability 1010011.png (Wind) Above 10 Hits = HP Regen I
Icon Ability 1010011.png (Wind) Above 10 Hits = HP Regen II
Icon Ability 1010011.png (Wind) Above 10 Hits = HP Regen III
Icon Ability 1010011.png (Wind) Above 10 Hits = HP Regen IV
Icon Ability 1010011.png (Wind) Above 10 Hits = HP Regen VI
Icon Ability 1010011.png (Wind) Team Strength Amp = HP Regen I
Icon Ability 1010011.png (Wind) Team Strength Amp = HP Regen II
Icon Ability 1010011.png (Wind) Team Strength Amp = HP Regen III
Icon Ability 1010011.png (Wind) Team Strength Amp = HP Regen IV
Icon Ability 1010011.png (Wind) Team Strength Amp = HP Regen V

Team Appliers

Skills that apply HP Regen onto teammates

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 029.png Akashic ReposeLv. 4: Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, increases the entire team's strength by 15% for 60 seconds and grants them overdamage based on 50% of the user's strength for 30 seconds. This strength increase and overdamage will not stack. [5916 SP] - -
Icon Skill 031.png Ancient AegisLv. 3: Increases the entire team's defense by 25% for 15 seconds, and gradually recovers their HP for 15 seconds, healing with 35% Recovery Potency every 2.9 seconds. [8534 SP] - -
Icon Skill 284.png Angelic PraiseLv. 3: Consumes one level of the user's skill reservoir, restores HP to all teammates with 80% Recovery Potency, continues gradually healing over the next 15 seconds with 20% Recovery Potency every 2.9 seconds, and activates additional effects based on which of the following buffs the user has:

Coordination Protocol: Grants overdamage to the entire team based on 40% of the user's strength for 30 seconds. This overdamage will not stack.
Concentration Protocol: Grants the user the "Rapid Analysis" effect. This effect stacks up to 3 times.

If this skill is used while shapeshifted, a variant called Celestial Skewer will be used instead. Celestial Skewer costs 3940 SP instead, deals 2 hits of 1329% water damage to surrounding enemies and, if the user has Rapid Analysis, consumes one Rapid Analysis stack, then restores HP to all teammates with 60% Recovery Potency and immediately readies this skill for use.

If this skill is used as a Helper Skill or Shared Skill, it restores HP to all teammates with 80% Recovery Potency, continues gradually healing over the next 15 seconds with 20% Recovery Potency every 2.9 seconds, and grants overdamage based on 40% of the user's strength for 30 seconds. This overdamage will not stack. [3450 SP]
- -
Icon Skill 029.png Barbecue BonanzaLv. 2: Increases the user and nearby allies' strength by 20% for 15 seconds, and gradually recovers their HP with 15% Recovery Potency every 2.9 seconds for 15 seconds. [7383 SP] - -
Icon Skill 029.png Blessings of DestinyLv. 3: Restores HP to all allies with 44% Recovery Potency, removes stun, then continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP] - -
Icon Skill 929.png Blooming LoveLv. 4: Restores HP to all allies with 52% Recovery Potency, increases the entire team's energy levels by 2 stages, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7734 SP] - -
Icon Skill 049.png Bold BladeLv. 3: Gradually recovers the entire team's HP with 35% Recovery Potency for 15 seconds and increases their energy levels by 2 stages. This skill will not reset the user's energy level. [3636 SP] - -
Icon Skill 029.png Breath of LifeLv. 2: Restores HP to all allies with 42% Recovery Potency, continues healing over the next 20 seconds with 30% Recovery Potency every 2.9 seconds, and energizes the entire team. [30 SP] - -
Icon Skill 202.png Bright EquinoxLv. 2: Grants wind-attuned adventurers in the team the "New Year's Mochi" effect. New Year's Mochi's effects are based on the number of Mochi Master stacks consumed.

One: For 20 seconds, gradually recovers HP with 3% Recovery Potency every 2.9 seconds, and reduces water damage taken by 3%.
Two: For 30 seconds, gradually recovers HP with 15% Recovery Potency every 2.9 seconds, and reduces water damage taken by 5%.
Three: For 60 seconds, gradually recovers HP with 21% Recovery Potency every 2.9 seconds, and reduces water damage taken by 15%.

This skill can only be used when the user has at least one Mochi Master stack, and using it will consume all Mochi Master stacks. New Year's Mochi will not stack. [4958 SP]
- -
Icon Skill 030.png Cheerful AssistLv. 3: Increases the entire team's strength by 20% for 15 seconds, gradually recovers their HP with 10% Recovery Potency for 15 seconds, and fills the skill gauge for Brilliant Bolt by 100%.

If used again, the skill will increase the entire team's defense and strength by 20% for 15 seconds, gradually recover their HP with 10% Recovery Potency for 15 seconds, and fill the skill gauge for Brilliant Bolt by 100%, after which the skill will revert to its initial effect.

This skill will not reset the user's energy level. [5610 SP]
- -
Icon Skill 029.png Empyreal WindLv. 3: Restores HP to all allies 14% Recovery Potency and continues healing over the next 15 seconds with 12% Recovery Potency every 2.9 seconds. [3849 SP] - -
Icon Skill 029.png Everlasting SummerLv. 4: Restores HP to all allies with 44% Recovery Potency, removes blindness, and continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. Also, increases the entire team's strength by 8% for 60 seconds (does not stack), grants all teammates a one-use shield that nullifies damage up to 30% of their maximum HP, and grants them overdamage for 30 seconds. The overdamage is based on 50% of the user's strength, and does not stack. [5916 SP] - -
Icon Skill 029.png Faerie SunriseLv. 3: Restores HP to all teammates with 105% Recovery Potency and continues healing over the next 15 seconds with 45% Recovery Potency every 2.9 seconds. Also, restores additional HP to all teammates based on the number of butterflies the user currently has summoned with 6% Recovery Potency per butterfly, increases the entire team's shadow resistance by 20% for 10 seconds if the user has 6 or more (does not stack), then consumes all summoned butterflies. If this skill is used when in metamorphosis, a variant called Faerie Sunset will be used instead.

Faerie Sunset costs 1960 SP instead, deals 5 hits of 338% light damage to multiple targets and enemies near those targets, and inflicts flashburn for 21 seconds - dealing 41.6% light damage every 2.9 seconds - with 120% chance. Also, deals 1 hit of 168% light damage at the locations of the user's summoned butterflies (including those summoned by the user's second skill) and consumes them.

If this skill is used as a shared skill, restores HP to all teammates with 159% Recovery Potency, continues gradually healing over the next 15 seconds with 45% Recovery Potency, and increases the entire team's shadow resistance by 20% for 10 seconds. This resistance increase does not stack. [6255 SP]
- -
Icon Skill 053.png Faith of the EldersLv. 3: Deals 1 hit of 470% shadow damage to the target and nearby enemies, reduces their defense by 10% for 20 seconds, and activates "Skill Shift" if the attack connects.
Phase II adds an additional 10% decrease to enemies' strength, while Phase III also restores HP to all allies with 22% Recovery Potency and continues healing with 17% Recovery Potency every 2.9 seconds over the next 20 seconds. [6000 SP]
- -
Icon Skill 166.png Glorious SanctuaryLv. 4: Restores HP to all teammates with 130% Recovery Potency, continues healing over the next 15 seconds with 29% Recovery Potency every 2.9 seconds, increases the entire team's strength by 15% for 60 seconds, and grants overdamage to the entire team for 30 seconds based on 50% of the user's strength. Both the strength increase and overdamage will not stack.

Also creates a healing zone that heals all allies for 60% Recovery Potency (in solo play, 30% Recovery Potency in Co-Op play). Each player in Co-op play can enter the healing zone one time and will only activate if they have less than 100% HP. Only one healing zone can be up at a time and the creation of a new one will replace older ones. [5850 SP]
- -
Icon Skill 029.png Goodwill MissionLv. 3: Gradually recovers the entire team's HP for 40 seconds with 25% Recovery Potency every 2.9 seconds, and increases their strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP] - -
Icon Skill 029.png Guardian's GraceLv. 3: Restores HP to all allies with 44% Recovery Potency and applies Regen for 15 seconds, healing with 35% Regen Potency every 2.9 seconds. [11832 SP] - -
Icon Skill 025.png Hana Ichi MonmeLv. 3: Deals 7 hits of 396% flame damage to the target and nearby enemies, draws them together, restores 10% of damage inflicted as HP to the team up to a maximum of 10% of the targeted unit's max HP, and inflicts the following afflictions:
Stun for 6-7 seconds with 110% chance.
Burn for 12 seconds - dealing 97% flame damage every 3.9 seconds - with 120% chance.
Scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance.

Hana Ichi Monme also grants the entire team a team strength amp (MAX Lv. = 1), the "Purple Hagoromo" effect, and increases their max HP by 15%. Purple Hagoromo lasts for the remainder of the quest and does not stack, granting the following effects to the user:
・Heals the user for 2% of max HP every 2.9 seconds.
・Increases damage to stunned enemies by 10%, to burning enemies by 5% and to scorchrent enemies by 5%. [30 SP]
- -
Icon Skill 030.png Holy AccordLv. 4: Increases the strength of water-attuned adventurers in the team by 15% for 15 seconds and grants them the "Holy Accord" effect. Holy Accord increases strength by 15% and heals them with 1.2% Recovery Potency every 2.9 seconds for 15 seconds. [4377 SP] - -
Icon Skill 029.png Holy WaterLv. 3: Restores HP to all allies with 44% Recovery Potency and applies Regen for 15 seconds, healing with 35% Regen Potency every 2.99 seconds. [11832 SP] - -
Icon Skill 031.png Love's ProtectionLv. 2: Increases the entire team's defense by 10% for 15 seconds, and gradually recovers their HP for 15 seconds, healing with 29% Recovery Potency every 2.9 seconds. [13804 SP] - -
Icon Skill 029.png Medicinal CureLv. 4: Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, increases entire team's defense by 15% for 10 seconds, and team's strength by 8% for 60 seconds. This strength increase will not stack. [7888 SP] - -
Icon Skill 305.png Onigokko & Kagome KagomeLv. 2: Uses either Onigokko or Kagome Kagome depending on whether Ayaha or Otoha is on the field.

Onigokko (Ayaha) deals 1 hit of 1395% flame damage to the target and nearby enemies, inflicts stun for 5-6 seconds with 100% chance, restores HP to all teammates with 60% Recovery Potency, and grants them the "Blue Hagoromo" effect. Blue Hagoromo lasts for 30 seconds and stacks up to 3 times, increases the user's wind resistance by 4%, and gradually recovers the user's HP with 18% Recovery Potency every 2.9 seconds.

Kagome Kagome (Otoha) deals 1 hit of 1048% flame damage to multiple targets and enemies near those targets, inflicts burn for 12 seconds - dealing 72.7% flame damage every 3.9 seconds - with 110% chance and scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance, restores HP to all teammates with 60% Recovery Potency, and grants them overdamage based off 40% of the user's strength and the "Red Hagoromo" effect. Red Hagoromo lasts for 30 seconds and stacks up to 3 times, and increases the user's affliction success rate by 50%.

If this skill is used as a Shared Skill, it will always use the Onigokko (Ayaha) version. [4132 SP]
- -
Icon Skill 326.png Pop-up ShopLv. 3: Restores HP to all teammates with 10% Recovery Potency. This recovery is increased to ten times its normal potency for teammates who are at 30% of their maximum HP or less. Then, for 40 seconds recovers the entire team's HP with 25% Recovery Potency every 2.9 seconds.

In addition, activates the following cumulative effects based on the number of charges the shopkeeper gauge has.
One or more: This skill's recovery potency is increased to 21%.
Two or more: Removes all afflictions from the entire team.
Three: Grants the entire team a team strength amp (MAX Lv. = 1).

If this skill is used as a shared skill, restores HP to all teammates with 10% Recovery Potency and continues healing for 40 seconds with 25% Recovery Potency every 2.9 seconds. [5916 SP]
- -
Icon Skill 031.png Provident ProtectionLv. 2: Increases the entire team's defense by 20% for 15 seconds, and gradually recovers their HP for 15 seconds, healing with 29% Recovery Potency every 2.9 seconds. [11832 SP] - -
Icon Skill 029.png Radiant SaviorLv. 4: Restores HP to all allies with 130% Recovery Potency, removes curse, and continues healing over the next 15 seconds with 10% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP] - -
Icon Skill 029.png Regeneration FlameLv. 2: Restores HP to all allies with 51% Recovery Potency and applies Regen for 15 seconds, healing with 41% Regen Potency every 2.9 seconds. [30 SP] - -
Icon Skill 029.png Ritual of Soul CleansingLv. 3: Gradually recovers the entire team's HP with 35% Recovery Potency every 2.9 seconds for 20 seconds and grants the user a strength amp (Team Amp MAX Lv. = 2). After this amp is granted, this skill will not grant it again for 30 seconds. [13188 SP] - -
Icon Skill 033.png Sacred GuardianLv. 3: Grants all teammates a shield that nullifies damage less than 30% of the user's HP once, and applies Regen for 15 seconds, healing with 35% Regen Potency every 2.9 seconds. This does not stack with any other shields. [11832 SP] - -
Icon Skill 044.png Sacred UnionLv. 3: Deals 1 hit of 1485% wind damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and gradually heals the HP of adventurers inside it with 20% Recovery Potency every 3 seconds. [2902 SP] - -
Icon Skill 029.png Spirited SongLv. 4: Restores HP to all allies with 44% Recovery Potency, removes poison, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP] - -
Icon Skill 243.png WealdfuryLv. 3: Deals 1 hit of 800% and 4 hits of 75% light damage to enemies directly ahead, and activates a random color of "Verdure Blessing". Each color has the following effects:
Red: Increases the user's strength by 5% for 10 seconds.
Yellow: Increases the user's attack rate by 5% for 10 seconds.
Green: Gradually recovers the user's HP for 10 seconds with 10% Recovery Potency every 3 seconds.
Blue: Gradually fills the user's skill gauges by 2% every second for 10 seconds.

This skill also creates a buff zone matching the activated color that lasts for 10 seconds.
Red: Increases the strength of adventurers inside it by 10%.
Yellow: Increases the attack rate of adventurers inside it by 10%.
Green: Gradually recovers the HP of adventurers inside it with 20% Recovery Potency every 3 seconds.
Blue: Gradually fills the skill gauges of adventurers inside it by 2% every second. [2835 SP]
- -
Icon Skill 031.png Winds, Protect Us!Lv. 3: Increases the entire team's defense by 25% for 15 seconds, gradually recovers their HP for 15 seconds with 17% Recovery Potency every 2.9 seconds, and increases each adventurer's max HP by 15% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [11449 SP] - -
Icon Skill 029.png You won't trick me!Lv. 3: Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's defense by 10% for 5 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP] - -

Abilities that apply HP Regen onto teammates

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010011.png Healing Doublebuff (Team) 60 - - -
Icon Ability 1010011.png Healing Doublebuff II (Team) 80 - - -
Icon Ability 1010049.png Divine Ethos I 80 - - -
Icon Ability 1010049.png Divine Ethos II 100 - - -