Gala Prince


Skills

Shared SP Cost: 15649
Deals 1 hit of 1340% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 10%. (Might: 100)
Shared SP Cost: 15649
Deals 1 hit of 1488% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 15%. (Might: 200)
Shared SP Cost: 16794
Deals 1 hit of 1652% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 20%. (Might: 300)
Shared SP Cost: 16794
Deals 1 hit of 1700% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 20%. (Might: 400)
Deals 3 hits of 120% and 10 hits of 360% light damage to enemies directly ahead, inflicts paralysis for 13 seconds - dealing 42.3% light damage every 3.9 seconds - with 80% base chance, increases the entire team's strength and defense by 10% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. This does not stack with any other shields.
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. (Might: 100)
Deals 3 hits of 134% and 10 hits of 400% light damage to enemies directly ahead, inflicts paralysis for 13 seconds - dealing 60% light damage every 3.9 seconds - with 90% base chance, increases the entire team's strength and defense by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields.
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. (Might: 200)
Deals 3 hits of 134% and 10 hits of 400% light damage to enemies directly ahead, inflicts paralysis for 13 seconds - dealing 80.3% light damage every 3.9 seconds - with 100% base chance, increases the entire team's strength by 15% and defense by 20% for 15 seconds, grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP (this does not stack with any other shields), and grants the user a Strength Amp (Team Amp MAX Lv. = 3).
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. (Might: 300)
Co-abilities
Adds 6% to the modifier applied to damage when in dragon form, and extends shapeshift time by 10%. Benefits your whole team. (Might: 160)
Adds 7% to the modifier applied to damage when in dragon form, and extends shapeshift time by 10%. Benefits your whole team. (Might: 200)
Adds 8% to the modifier applied to damage when in dragon form, and extends shapeshift time by 15%. Benefits your whole team. (Might: 240)
Adds 9% to the modifier applied to damage when in dragon form, and extends shapeshift time by 15%. Benefits your whole team. (Might: 280)
Adds 10% to the modifier applied to damage when in dragon form, and extends shapeshift time by 20%. Benefits your whole team. (Might: 320)

If a team member is attuned to Light: each shapeshift grants them an HP regen buff, healing them for 2% Max HP every 3.9 seconds for 20 seconds. Benefits your whole team.
If a team member is attuned to Light: each shapeshift grants them an HP regen buff, healing them for 3% Max HP every 3.9 seconds for 20 seconds. Benefits your whole team.
If a team member is attuned to Light: each shapeshift grants them an HP regen buff, healing them for 4% Max HP every 3.9 seconds for 20 seconds. Benefits your whole team.
If a team member is attuned to Light: each shapeshift grants them an HP regen buff, healing them for 5% Max HP every 3.9 seconds for 20 seconds. Benefits your whole team.
If a team member is attuned to Light: each shapeshift grants them an HP regen buff, healing them for 7% Max HP every 3.9 seconds for 20 seconds. Benefits your whole team.
Abilities
Reduces dragon gauge depletion over time by 20%, and increases attack rate when shapeshifted by 10%. (Might: 80)
Reduces dragon gauge depletion over time by 30%, and increases attack rate when shapeshifted by 10%. (Might: 100)
Reduces dragon gauge depletion over time by 40%, and increases attack rate when shapeshifted by 10%. (Might: 120)
Reduces susceptibility to poison and curses by 50%. (Might: 80)
Reduces susceptibility to poison and curses by 100%. (Might: 100)
Reduces susceptibility to poison and curses by 100%. When the user is hit by an attack that would have poisoned or cursed them, their strength is increased by 15% for 10 seconds. This increase will not stack, and, after activating, this buff cannot be activated again by the same affliction for 15 seconds. (Might: 120)
Fills 25% of the user's dragon gauge when their HP drops to 30% (once per quest). (Might: 80)
Fills 50% of the user's dragon gauge when their HP drops to 30% (once per quest). (Might: 100)
Fills 50% of the user's dragon gauge when their HP drops to 40% (once per quest). (Might: 120)
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