Gala Gatov

From Dragalia Lost Wiki
The Blazewolf
Icon Element Flame.pngIcon Weapon Axe.png Gala Gatov

Description

Captain of the Watch in Grams. A former mercenary known as the Blazewolf, Gatov was a longtime friend of Aurelius. He now looks after the poor masses of Grams with strength and infinite kindness.
Max 5★ HP:
445
Max 5★ Str:
310
Total Max HP5★ Max HP with all Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)742 (445 + 273 + 24)
Total Max Str5★ Max Str with all Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)518 (310 + 190 + 18)
Base Min Might
Minimum HP + Minimum Str + Lv. 1 Co-Ability Might + Lv. 1 Skill 1 Might 377
Base Max Might
Does not include external buffs (e.g. Dragons, Halidom, Wyrmprints, etc.)

Max 5★ HP + Max 5★ Str + Total Skill Might + Co-Ability Might + Total Ability Might + Force Strike Lv. 2 Might
2500
Defense
10
Class
Icon Type Row Attack.png
Share Points
Icon Skill Share.png 10
Gender
Male
Race
Human
Base Rarity
Icon Rarity Row 5.png
Japanese Title
(Blaze Wolf)
閃狼ブレイズウルフ
Japanese Name
ガトフ (ドラフェスVer.)
Voice Actor (EN)
Dan Zachary
Voice Actor (JP)
Kazuhiro Yamaji
Chinese Name
迦道夫 (Fes限定Ver.) / 葛托夫 (龍絆日Ver.)
Obtained From
Gala Dragalia Summon Showcase
Release Date
November 29, 2021
Availability
Gala


Skills

Lv1
SP Cost: 10450

When wielding an axe: completely fills the user's swordmaster gauge.

When swapped to dual swords: activates a variant of this skill called Crimson Rush. Crimson Rush costs 2240 SP, deals 4 hits of 365% flame damage to enemies in a line, and inflicts scorchrend for 21 seconds - dealing 22% flame damage every 2.9 seconds - with 100% chance. If this skill is used directly after Azure Raid, a variant called Double Flame will be used instead.

Double Flame deals 4 hits of 535% flame damage to enemies in a line, reduces their defense by 5% for 10 seconds (does not stack), and inflicts scorchrend for 21 seconds - dealing 22% flame damage every 2.9 seconds - with 100% chance. (Might: 100)

Lv2
SP Cost: 10450

When wielding an axe: completely fills the user's swordmaster gauge.

When swapped to dual swords: activates a variant of this skill called Crimson Rush. Crimson Rush costs 2240 SP, deals 4 hits of 384% flame damage to enemies in a line, and inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance. If this skill is used directly after Azure Raid, a variant called Double Flame will be used instead.

Double Flame deals 4 hits of 558% flame damage to enemies in a line, reduces their defense by 5% for 10 seconds (does not stack), and inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance. (Might: 200)

Lv3
SP Cost: 10450

When wielding an axe: completely fills the user's swordmaster gauge.

When swapped to dual swords: activates a variant of this skill called Crimson Rush. Crimson Rush costs 2240 SP, deals 4 hits of 405% flame damage to enemies in a line, and inflicts scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance. If this skill is used directly after Azure Raid, a variant called Double Flame will be used instead.

Double Flame deals 4 hits of 584% flame damage to enemies in a line, reduces their defense by 5% for 10 seconds (does not stack), and inflicts scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance. (Might: 300)

Shareable Icon Skill Share.png6
Lv1
SP Cost: 3120
Shared SP Cost: 12544

When wielding an axe: the user assumes a counter stance for about 1.5 seconds, during which they are immune to knockback. If the user is hit by an attack while in this stance, this skill will deal 6 hits of 405% flame damage to surrounding enemies, dispel one buff from each target, restore 50% of the damage taken while using this skill as HP, and immediately ready the Charge Blade skill for use. If the user is not hit by an attack while in this skill's counter stance, it will be immediately readied for use again. Some attacks cannot be countered with this skill, and being energized will not upgrade this skill.

When swapped to dual swords: activates a variant of this skill called Azure Raid. Azure Raid costs 2240 SP, deals 7 hits of 240% flame damage to surrounding enemies, and dispels one buff from each target. If this skill is used directly after Crimson Rush, a variant called Dual Demolition will be used instead.

Dual Demolition deals 8 hits of 398% flame damage to surrounding enemies and dispels one buff from each target. (Might: 100)

Lv2
SP Cost: 3120
Shared SP Cost: 12544

When wielding an axe: the user assumes a counter stance for about 1.5 seconds, during which they are immune to knockback. If the user is hit by an attack while in this stance, this skill will deal 6 hits of 418% flame damage to surrounding enemies, dispel one buff from each target, restore 50% of the damage taken while using this skill as HP, and immediately ready the Charge Blade skill for use. If the user is not hit by an attack while in this skill's counter stance, it will be immediately readied for use again. Some attacks cannot be countered with this skill, and being energized will not upgrade this skill.

When swapped to dual swords: activates a variant of this skill called Azure Raid. Azure Raid costs 2240 SP, deals 7 hits of 254% flame damage to surrounding enemies, and dispels one buff from each target. If this skill is used directly after Crimson Rush, a variant called Dual Demolition will be used instead.

Dual Demolition deals 8 hits of 421% flame damage to surrounding enemies and dispels one buff from each target.

If this skill is used as a shared skill, it will always use the Dual Demolition variant. (Might: 200)

Co-abilities

     
Lv1

Increases HP by 5% and defense by 5%. Benefits your whole team. (Might: 170)

Lv2

Increases HP by 6% and defense by 6%. Benefits your whole team. (Might: 200)

Lv3

Increases HP by 7% and defense by 7%. Benefits your whole team. (Might: 230)

Lv4

Increases HP by 8% and defense by 8%. Benefits your whole team. (Might: 260)

Lv5

Increases HP by 10% and defense by 10%. Benefits your whole team. (Might: 320)

Icon Ability 1020002.png
[[|(Flame) Dodge = Strength]]
Lv1

If a team member is attuned to Flame: increases their strength by 5% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv2

If a team member is attuned to Flame: increases their strength by 6% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv3

If a team member is attuned to Flame: increases their strength by 7% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv4

If a team member is attuned to Flame: increases their strength by 8% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv5

If a team member is attuned to Flame: increases their strength by 10% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Abilities

     
Lv1

Grants Gatov a swordmaster gauge and, at the start of quests, immediately readies Counter Fang for use. Also, Gatov begins quests wielding an axe, but when the swordmaster gauge is completely filled, he will swap to dual swords. The gauge will then begin to gradually deplete automatically and activate the following effects until it is depleted:

・Gatov is granted knockback immunity.
・Gatov is granted a unique force strike that deals damage to surrounding enemies.
・Gatov's standard attack patterns and his first and second skills are changed.

After the swordmaster gauge is depleted, Gatov will swap back to his axe, and the skill gauges for his first and second skills will be reset. (Might: 80)

Lv2

Grants Gatov a swordmaster gauge and, at the start of quests, immediately readies Counter Fang for use. Also, Gatov begins quests wielding an axe, but when the swordmaster gauge is completely filled, he will swap to dual swords, and his first and second skills will be immediately readied for use. The gauge will then begin to gradually deplete automatically and activate the following effects until it is depleted:

・Gatov is granted knockback immunity.
・Gatov is granted a unique force strike that deals damage to surrounding enemies.
・Gatov's standard attack patterns and his first and second skills are changed.

After the swordmaster gauge is depleted, Gatov will swap back to his axe, and the skill gauges for his first and second skills will be reset. (Might: 100)

     
Lv1

Reduces susceptibility to stun and sleep by 50%. (Might: 70)

Lv2

Reduces susceptibility to stun and sleep by 100%. (Might: 100)

     
Lv1

Using Gatov's initial skill, displayed at the top of his skill list, grants him a defense amp (Team Amp MAX Lv. = 3). After this amp is granted, this ability will not grant it again for 20 seconds. (Might: 80)

Lv2

Using Gatov's initial skill, displayed at the top of his skill list, grants him a defense amp (Team Amp MAX Lv. = 3). After this amp is granted, this ability will not grant it again for 20 seconds.

Also, when swapped to dual swords, the seventh attack in Gatov's standard attack combo increases the damage dealt by his next use of Double Flame or Dual Demolition by 15%. This damage increase will not stack. (Might: 100)

Notes

Icon Ability 1010162.png Dual-Sword Mastery grants Gala Gatov a Icon ChargeGauge 0011.png Swordmaster Gauge. Using Icon Skill 292.png Charge Blade completely fills this gauge. When the gauge is completely filled, the user will swap to dual swords and the following effects will activate until the gauge is completely depleted:

  • The Swordmaster Gauge depletes at a rate of about 3% per second and the depletion halts during skill animations and while the user is shapeshifted.
  • Gatov is granted Icon Buff 2010003.png Knockback Immunity.
  • Gatov's first and second skills are changed to Icon Skill 293.png Crimson Rush and Icon Skill 296.png Azure Raid respectively. Those skills are also immediately readied upon entering Dual-Sword mode.
  • Gatov's first and second skills will revert to Icon Skill 292.png Charge Blade and Icon Skill 295.png Counter Fang upon returning to Axe mode. At that time, those skills' gauges will also be emptied.

Moreover, Gala Gatov has a unique combo chain while in Axe mode and a separate unique combo chain and force strike while in Dual-Sword mode.

Icon Weapon Axe.png Axe Mode
Attack Damage Multiplier Hits SP Gain OD Modifier
Combo 1 137% 1 150 x1
Combo 2 146% 1 180 x1
Combo 3 245% 1 270 x1
Combo 4 259% 1 285 x1
Combo 5 274% 2 400 x1
Icon ChargeGauge 0011.png Dual-Sword Mode
Attack Damage Multiplier Hits Range SP Gain Notes
Combo 1 146% 1 2 150 -
Combo 2 157% 1 2.5 180 -
Combo 3 87% 3 2.5 250 -
Combo 4 181% 2 2.5 250 -
Combo 5 72% 6 2.5 420 -
Combo 6 302% 4 2.5 420 -
Combo 7 203% 6 2.5 285 Increases damage dealt by the next use of either Icon Skill 294.png Double Flame or Icon Skill 297.png Dual Demolition by 15%. Does not stack.
335% 1 285


FS Level Damage Multiplier Type Hits Range SP Gain OD Modifier
Lv1 224% Pivot, Personal Area of Effect 3 6 300 x2
Lv2 247% Pivot, Personal Area of Effect 3 6 300 x2

Mana Circle
Node Overview

Node Breakdown

Floor 1
Mc StatusUp Hp.png HP +10
Cost
Icon Resource Mana.png Mana x450
Mc StatusUp Atk.png Strength +9
Cost
Icon Resource Mana.png Mana x550
Mc StatusUp Hp.png HP +10
Cost
Icon Resource Mana.png Mana x450
Mc StatusUp Atk.png Strength +9
Cost
Icon Resource Mana.png Mana x550
Mc CharaStory.png New Adventurer Story
Cost
Icon Resource Mana.png Mana x450
HP +10 upon node unlock
Mc StatusUp Atk.png Strength +9
Cost
Icon Resource Mana.png Mana x550
Mc StatusUp Hp.png HP +11
Cost
Icon Resource Mana.png Mana x450
Mc StatusUp Atk.png Strength +9
Cost
Icon Resource Mana.png Mana x550
Mc StatusUp Hp.png HP +11
Cost
Icon Resource Mana.png Mana x450

Floor 1 Node Breakdown

  • 5x Upgrade HP
    • Total HP: 52
  • 4x Upgrade Strength
    • Total Strength: 36
  • 1x Unbending Will

Floor 1 Total Materials

Node Unlock Materials

Icon Resource Mana.png Mana x5,250

Mc Unbind Mana.png Floor 2 Unbind Materials

104001011.png Flame Orb x10
104001012.png Blaze Orb x1

Floor 2
Icon Skill 295.png Counter Fang Lv. 1
Cost
Icon Resource Mana.png Mana x4,300
104001011.png Flame Orb x15
104001012.png Blaze Orb x3
Mc StatusUp Atk.png Strength +8
Cost
Icon Resource Mana.png Mana x1,950
Mc StatusUp Hp.png HP +15
Cost
Icon Resource Mana.png Mana x1,550
Mc StatusUp Atk.png Strength +8
Cost
Icon Resource Mana.png Mana x1,950
Mc CharaStory.png New Adventurer Story
Cost
Icon Resource Mana.png Mana x1,550
HP +15 upon node unlock
Mc StatusUp Atk.png Strength +8
Cost
Icon Resource Mana.png Mana x1,950
Mc StatusUp Hp.png HP +15
Cost
Icon Resource Mana.png Mana x1,550
Mc StatusUp Atk.png Strength +9
Cost
Icon Resource Mana.png Mana x1,950
Mc CharaStory.png New Adventurer Story
Cost
Icon Resource Mana.png Mana x1,550
HP +15 upon node unlock
Mc StatusUp Atk.png Strength +9
Cost
Icon Resource Mana.png Mana x1,950

Floor 2 Node Breakdown

  • 4x Upgrade HP
    • Total HP: 60
  • 5x Upgrade Strength
    • Total Strength: 42
  • 1x Counter Fang

Floor 2 Total Materials

Node Unlock Materials

Icon Resource Mana.png Mana x20,250
104001011.png Flame Orb x15
104001012.png Blaze Orb x3

Mc Unbind Mana.png Floor 3 Unbind Materials

104001011.png Flame Orb x20
104001012.png Blaze Orb x5
104001013.png Inferno Orb x1

Floor 3
Mc StatusUp Hp.png HP +17
Cost
Icon Resource Mana.png Mana x3,200
Mc StatusUp Atk.png Strength +16
Cost
Icon Resource Mana.png Mana x4,000
Mc StatusUp Hp.png HP +18
Cost
Icon Resource Mana.png Mana x3,200
Mc CharaStory.png New Adventurer Story
Cost
Icon Resource Mana.png Mana x4,000
Str +16 upon node unlock
Mc StatusUp Hp.png HP +18
Cost
Icon Resource Mana.png Mana x3,200
Mc StatusUp Atk.png Strength +17
Cost
Icon Resource Mana.png Mana x4,000
Mc StatusUp Hp.png HP +18
Cost
Icon Resource Mana.png Mana x3,200

Floor 3 Node Breakdown

Floor 3 Total Materials

Node Unlock Materials

Icon Resource Mana.png Mana x45,900
104001011.png Flame Orb x50
104001012.png Blaze Orb x7
104001013.png Inferno Orb x2
104001001.png Rainbow Orb x1
104002011.png Flamewyrm's Scale x8
104002012.png Flamewyrm's Scaldscale x3

Mc Unbind Mana.png Floor 4 Unbind Materials

104001012.png Blaze Orb x10
104001013.png Inferno Orb x5
104001001.png Rainbow Orb x1
104002011.png Flamewyrm's Scale x25
104002012.png Flamewyrm's Scaldscale x10

Floor 4
Mc StatusUp Atk.png Strength +10
Cost
Icon Resource Mana.png Mana x6,200
Mc StatusUp Hp.png HP +20
Cost
Icon Resource Mana.png Mana x5,000
Mc Burstattack Upgrade.png Upgrade Force Strike
Mc StatusUp Atk.png Strength +10
Cost
Icon Resource Mana.png Mana x6,200
Mc StatusUp Hp.png HP +20
Cost
Icon Resource Mana.png Mana x5,000
Mc StatusUp Atk.png Strength +11
Cost
Icon Resource Mana.png Mana x6,200
Mc StatusUp Hp.png HP +20
Cost
Icon Resource Mana.png Mana x5,000
Mc StatusUp Atk.png Strength +11
Cost
Icon Resource Mana.png Mana x6,200

Floor 4 Node Breakdown

Floor 4 Total Materials

Node Unlock Materials

Icon Resource Mana.png Mana x72,800
104001011.png Flame Orb x115
104001012.png Blaze Orb x15
104001013.png Inferno Orb x3
104002011.png Flamewyrm's Scale x20
104002012.png Flamewyrm's Scaldscale x7

Mc Unbind Mana.png Floor 5 Unbind Materials

104001013.png Inferno Orb x7
104001001.png Rainbow Orb x3
104002011.png Flamewyrm's Scale x30
104002012.png Flamewyrm's Scaldscale x12
104003002.png Champion's Testament x1

Floor 5

Floor 5 Node Breakdown

  • 2x Upgrade HP
    • Total HP: 30 + 24Bonus HP upon completing Mana Circle Floor 5 (54)
  • 1x Upgrade Strength
    • Total Strength: 21 + 18Bonus Str upon completing Mana Circle Floor 5 (39)
  • 1x Royal Protector
  • 1x Charge Blade
  • 4x Upgrade Co-abilities
  • 201007001.png Damascus Crystal x1

Floor 5 Total Materials