Enervation significantly decreases an adventurer's strength so that damage will be capped at 198, 98, or 8 damage per hit for 1, 2, or 3 stacks of Enervation.
Mechanics
- While this appears as a debuff above adventurers' skills, it CANNOT be cleansed by effects that would normally cleanse debuffs (such as
Natalie's
Clean SlateLv. 2: Removes all debuffs from the user.
If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 20% for 15 seconds.
If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. [6000 SP]).
- This is primarily used by Void Nidhogg in Void Battles.
- Resistance abilities to counter this effect can be unlocked from Void weapons. See Weapon Crafting for more details.
Resistors
Abilities that resist Enervation
Name
|
Might Value
|
Adventurers with Ability
|
Wyrmprints with Ability
|
Dragons with Ability
|
Weapons with Ability
|
(Light) Enervation Res
|
50
|
-
|
-
|
-
|
-
|
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