From Dragalia Lost Wiki
Dull decreases adventurer strength by 40% for 20 seconds.
- While this appears as a debuff above adventurers' skills, it CANNOT be cleansed by effects that would normally cleanse debuffs (such as Natalie's Clean SlateLv. 2: Removes all debuffs from the user. If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 20% for 15 seconds.
If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. [6000 SP]).
- This is primarily used by Golem type enemies in Void Battles, as well as Void Zephyr.
- Resistance abilities to counter this effect can be unlocked from Void weapons. See Weapon Crafting for more details.
Abilities that resist Dull
|Name||Might Value||Adventurers with Ability||Wyrmprints with Ability||Dragons with Ability||Weapons with Ability|
|(Flame) Dull Res||50||-||-||-||-|
|(Water) Dull Res||50||-||-||-||-|
|(Light) Dull Res||50||-||-||-||-|
|(Shadow) Dull Res||50||-||-||-||-|