Dragonyule Cleo


Skills

Shared SP Cost: 6397
Deals 11 hits of 168% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 100% chance, and increases the energy levels of the user and nearby allies by 1 stage. This skill activates "Skill Shift" if the attack connects.
Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. (Might: 100)
Shared SP Cost: 6397
Deals 11 hits of 176.4% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 110% chance, and increases the energy levels of the user and nearby allies by 1 stage. This skill activates "Skill Shift" if the attack connects.
Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. (Might: 200)
Shared SP Cost: 10976
Deals 11 hits of 187.6% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 120% chance, and increases the energy levels of the user and nearby allies by 1 stage. This skill activates "Skill Shift" if the attack connects.
Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. (Might: 300)
Shared SP Cost: 12230
Deals 11 hits of 190% water damage to enemies directly ahead, increases the energy levels of the user and nearby allies by 1 stage, and activates "Frigid Gift". When this effect is active, the user's next force strike will inflict freeze for 3-6 seconds with 200% chance.
This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds.
If this skill is used as a Shared Skill or Helper Skill, this skill inflicts freeze for 3-6 seconds with 140% chance, but does not activate the Frigid Gift effect. (Might: 400)
Deals 5 hits of 372.4% water damage to enemies directly ahead. (Might: 100)
Deals 5 hits of 414.4% water damage to enemies directly ahead. (Might: 200)
Deals 5 hits of 421% water damage to enemies directly ahead. (Might: 300)
Co-abilities
Increases critical rate by 5%. Benefits your whole team. (Might: 170)
Increases critical rate by 6%. Benefits your whole team. (Might: 200)
Increases critical rate by 7%. Benefits your whole team. (Might: 230)
Increases critical rate by 8%. Benefits your whole team. (Might: 260)
Increases critical rate by 10%. Benefits your whole team. (Might: 320)

If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 1 second. Benefits your whole team.
If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 1.2 seconds. Benefits your whole team.
If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 1.5 seconds. Benefits your whole team.
If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 2 seconds. Benefits your whole team.
If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 2.5 seconds. Benefits your whole team.
Abilities
Increases strength by 10% when HP is 70% or above. (Might: 80)
Increases strength by 13% when HP is 70% or above. (Might: 100)
Increases strength and defense by 13% when HP is 70% or above. (Might: 120)
Reduces susceptibility to stun by 50%. (Might: 60)
Reduces susceptibility to stun by 100%. (Might: 100)
Reduces susceptibility to stun by 100%. When the user is hit by an attack that would have stunned them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. (Might: 120)
|