Divergent Shield

From Dragalia Lost Wiki
See: Shield


Icon Buff 1020020.png Divergent Shield creates a one-time-use shield for a target that nullifies damage once, up to a percentage of the caster's maximum HP. This can stack with regular Shields, but otherwise works identically to regular shields.

Mechanics

  • If more damage is taken than a shield can withstand, the shield will fail and full damage will be taken.
    • For example: taking a 1,001-damage hit while having a shield that can withstand 1,000 damage will cause the unit to receive 1,001 damage, not 1 damage.
  • If a damaging attack that would have dealt an affliction is nullified by a shield, the affliction will be nullified as well.
  • If a non-damaging attack deals an affliction (for example: Volk's bombs when they are manually defused), the shield will not be consumed and will NOT nullify that affliction.
  • Shields CANNOT nullify debuffs such as Defense Down or Enervation. Even if the attack that dealt these is nullified, the debuff will still be applied anyway.
  • All effects that cause adventurers to inflict damage upon themselves, will ignore shields and consume HP normally.

Shields usually cannot stack with other Shields, but a variation called a Divergent Shield can stack with regular shields. Divergent Shields otherwise act the same as regular shields.

  • However, Divergent Shields cannot stack with each other.

Shield Stacking

If a Shield, Divergent Shield, and/or Life Shield are active simultaneously, they will be consumed with the following order of priority:

1. Life Shield

2. Normal Shield

3. Divergent Shield

  • If the Life Shield loses all of its HP, the remaining damage will "bleed through" onto the other shields.
    • Using the previous example, if an adventurer has a Life Shield that can withstand 1,000 damage, and also has a regular shield, taking less than 1,000 damage will decrease the Life Shield's HP but will not affect the regular shield. Taking 1,001 damage instead will cause the remaining 1 damage to trigger the regular shield, consuming it.
  • If an attack deals more damage than the regular shield can withstand, but less than the divergent shield can withstand, then the regular shield fails and the divergent shield is consumed at the same time.
  • If an adventurer is under the effects of a damage-over-time affliction (such as Burn, Poison, Paralysis, etc), that affliction will deal damage to the Life Shield. However, it will NOT consume normal or divergent shields after the Life Shield has been depleted, and the adventurer will instead take the affliction's damage to their HP directly.

Self Appliers

Skills that apply Divergent Shield onto the user

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 051.png Clean SlateLv. 2: Removes all debuffs from the user.

If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 20% for 15 seconds.

If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. [6000 SP]
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Icon Skill 033.png Love's TriumphLv. 2: If the user's HP is less than 30% of their max HP when using this skill: grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP.

If the user's HP is above or equal to 30% of their max HP when using this skill: reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. [6200 SP]
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Icon Skill 033.png Macho ChargeLv. 2: Makes the user unhealable for 10 seconds.

If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 20% for 10 seconds.

If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. [5600 SP]
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Abilities that apply Divergent Shield onto the user

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1020022.png (Wind) Dauntless Rampart I 0 - - -
Icon Ability 1020022.png (Wind) Dauntless Rampart II 0 - - -
Icon Ability 1020022.png (Wind) Dauntless Rampart III 0 - - -

Team Appliers

Skills that apply Divergent Shield onto teammates

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 330.png Holy BastionLv. 2: Reduces damage taken by the entire team by 50% for 30 seconds and grants them a one-use divergent shield that nullifies damage less than 50% of the user's maximum HP, team defense amp (MAX Lv. = 3), and team critical damage amp (MAX Lv. = 3). [30 SP] - -

Abilities that apply Divergent Shield onto teammates

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1020022.png Royal Shield II 100 - - -