Dispel

From Dragalia Lost Wiki

Icon Ability 1010031.png Dispel removes one buff from an enemy.

Mechanics

Priority Order

If multiple buffs are present, the following order of priority is applied:

1. Icon Buff 2050013.png Burning Ambition (from 110346 01 r05.png Nobunaga)

2. The buff with the longest remaining duration

3. The oldest buff

Appliers

Skills that apply Dispel

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 183.png Absolute DominionLv. 2: Deals 7 hits of 300% flame damage to surrounding enemies, dispels one buff from each target, and grants the user the "Draconian Grace" effect. Draconian Grace has five progressively more powerful levels.

Lv. 1: For 40 seconds, reduces damage taken by 10%.
Lv. 2: For 40 seconds, increases strength by 5%, and reduces damage taken by 10%.
Lv. 3: For 40 seconds, increases strength by 5%, and reduces damage taken by 15%.
Lv. 4: For 40 seconds, increases strength by 10%, and reduces damage taken by 20%.
Lv. 5: For the remainder of the quest, increases strength by 10%, and reduces damage taken by 20%.

If Draconian Grace is granted while already active, it will be raised one level. Conversely, it will be lowered one level when the effect's remaining time is depleted. If the effect is at level one when this time is depleted, it will instead be removed entirely. [7560 SP]
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Icon Skill 082.png Amuse-boucheLv. 4: Applies one of the following effects based on the user's current cooking stance:
Appetizer Stance: Deals 6 hits of 280% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% base chance, and reduces enemies' defense by 10% for 30 seconds. This defense reduction effect will not stack.
Entrée Stance: Deals 6 hits of 375% water damage to enemies directly ahead, inflicts stun for 6-7 seconds with 110% base chance and reduces enemies' strength by 25% for 30 seconds. This strength reduction effect will not stack.
Dessert Stance: Deals 6 hits of 375% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance, and dispels one buff from each target. [2640 SP]
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Icon Skill 219.png Armed 72: FastbreakLv. 3: This skill can only be used while the user has one or more armament gauge charges.

Consumes one charge of the armament gauge, deals 1 hit of 2600% water damage to enemies directly ahead, and dispels one buff from each target. [999999 SP]
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Icon Skill 345.png Blazing FountLv. 3: Deals 3 hits of 800% light damage to the target and nearby enemies and inflicts flashburn for 21 seconds - dealing 41.6% light damage every 2.9 seconds - with 120% chance. If the user has Power of Bonds, a variant called Blazing Consecration will be used instead.

Blazing Consecration deals 1 hit of 1800% and 5 hits of 360% light damage to the target and nearby enemies, dispel one buff from each of them, and inflict flashburn for 21 seconds - dealing 41.6% light damage every 2.9 seconds - with 120% chance. The user will be immune to knockback during this attack.

If this skill is used as a shared skill, it will always use the base variant. [2800 SP]
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Icon Skill 030.png Blooming CradleLv. 3: Increases the user's max HP by 10% for the remainder of the quest, increases their strength by 30% for 15 seconds, and activates "Slumber Strike Stance." The next 3 force strikes will deal 1 hit of 575% shadow damage, inflict sleep for 6-7 seconds with 110% base chance, and dispel one buff from each target. [6400 SP] - -
Icon Skill 028.png Bolt of LightLv. 3: Deals 1 shot of 1173% light damage to enemies in a line, and dispels one buff from each target. Paralyzed foes take 1 hit of 1876.8% light damage instead. [5115 SP] - -
Icon Skill 014.png Brilliant BoltLv. 4: Deals 1 shot of 1800% flame damage to enemies directly ahead, inflicts burn for 12 seconds - dealing 97% flame damage every 2.9 seconds - with 120% chance, dispels one buff from each target, and fires extra shots equal to the number of buffs the user has with 105% flame damage each, for a maximum of 7 additional shots. [2803 SP] - -
Icon Skill 189.png Candy Cane OffensiveLv. 3: Deals 5 hits of 400% shadow damage to the target and nearby enemies, and dispels one buff from each of them. [3540 SP] - -
Icon Skill 240.png Code 36: Coolant CycleLv. 2: Grants the user "Master Control" for 26 seconds. If the user has Master Control, a variant called Code 06: Conclusion will be used instead.

Code 06: Conclusion costs 2830 SP, deals 6 hits of 489% water damage to surrounding enemies and dispels one buff from each target.

If this skill is used as a Helper Skill or a Shared Skill, it will always use the enhanced version. [5570 SP]
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Icon Skill 295.png Counter FangLv. 2: When wielding an axe: the user assumes a counter stance for about 1.5 seconds, during which they are immune to knockback. If the user is hit by an attack while in this stance, this skill will deal 6 hits of 418% flame damage to surrounding enemies, dispel one buff from each target, restore 50% of the damage taken while using this skill as HP, and immediately ready the Charge Blade skill for use. If the user is not hit by an attack while in this skill's counter stance, it will be immediately readied for use again. Some attacks cannot be countered with this skill, and being energized will not upgrade this skill.

When swapped to dual swords: activates a variant of this skill called Azure Raid. Azure Raid costs 2240 SP, deals 7 hits of 254% flame damage to surrounding enemies, and dispels one buff from each target. If this skill is used directly after Crimson Rush, a variant called Dual Demolition will be used instead.

Dual Demolition deals 8 hits of 421% flame damage to surrounding enemies and dispels one buff from each target.

If this skill is used as a shared skill, it will always use the Dual Demolition variant. [3120 SP]
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Icon Skill 233.png Crimson OrderLv. 3: Deals 3 hits of 523% and 1 hit of 644% shadow damage to the target and nearby enemies, and restores the user's HP with 15% Recovery Potency. If the user has 5 Blood Pacts, a variant called Bloody Absorption will be used instead.

Bloody Absorption deals 3 hits of 550% and 1 hit of 1040% shadow damage, restores the user's HP with 28% Recovery Potency, and dispels one enemy buff.

If this skill is used as a Shared Skill, it will always use the enhanced variant. [3525 SP]
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Icon Skill 089.png Crisis EdgeLv. 4: Deals 3 hits of 202% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 202% and 1 hit of 485% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 222.2% and 1 hit of 533.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 202% and 1 hit of 495% shadow damage. Foes with reduced defense take 3 hits of 202% and 1 hit of 544.5% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 245% and 1 hit of 668% shadow damage. Broken enemies will take 3 hits of 367.5% and 1 hit of 1002% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]
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Icon Skill 003.png Crystalline BladesLv. 4: Deals 4 hits of 347% flame damage to enemies directly ahead, dispels one buff from each target, and shoots 3 additional flame blades each dealing 140% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP] - -
Icon Skill 003.png Dragon ClawLv. 4: Deals 3 hits of 810% flame damage to enemies directly ahead, dispels one buff from each target, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 50 DP if the attack connects. [2914 SP] - -
Icon Skill 223.png Faerie IllusionLv. 2: Deals 30 hits of 82% wind damage to surrounding enemies, dispels one buff from each target, and, if the combo count is 20 or higher, fills the metamorphosis gauge by 150 UTP. This attack will pursue targets for the duration of the skill. If this skill is used when in metamorphosis, a variant called Faerie Glory will be used instead.

Faerie Glory costs 2620 SP instead, deals 2 hits of 700% wind damage to surrounding enemies, then deals 1 hit of 1092% wind damage to enemies in a line.

If this skill is used as a Shared Skill, deals 30 hits of 82% wind damage to surrounding enemies, and dispels one buff from each target. This attack will pursue targets for the duration of the skill. [5240 SP]
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Icon Skill 222.png Faerie PunishmentLv. 3: Deals 16 hits of 107% wind damage to the target and nearby enemies, dispels one buff from each of them, and, if the combo count is 20 or higher, fills the metamorphosis gauge by 80 UTP. If this skill is used when in metamorphosis, a variant called Faerie Circlet will be used instead.

Faerie Circlet costs 1960 SP instead, deals 5 hits of 532% wind damage to surrounding enemies, and inflicts stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds - with 120% chance. [2620 SP]
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Icon Skill 179.png Fantastic FlightLv. 3: Deals 1 hit of 246% and 1 hit of 1033% water damage to the target and nearby enemies, and dispels one buff from each of them. [2500 SP] - -
Icon Skill 123.png Feathered GaleLv. 4: Deals 1 hit of 490% and 1 hit of 510% wind damage to surrounding enemies, reduces their defense by 5% for 20 seconds, dispels one buff from each target, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance. This defense reduction will not stack. If this skill is used during shielding stance, a variant called Sparrows' Protection will be used instead.

Sparrows' Protection increases the entire team's max HP by 10% for the remainder of the quest and the user's defense by 60% for 15 seconds. [3456 SP]
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Icon Skill 004.png Feel the HeatLv. 2: Deals 3 hits of 267.1% and 3 hits of 293.9% flame damage to enemies directly ahead, inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance, and fills the Persona gauge by 300 UTP if the attack connects. When Carmen is active, a variant called Tarunda will be used instead.

Tarunda deals 1 hit of 997.5% flame damage to enemies directly ahead, reduces their strength by 20% for 30 seconds, and dispels one buff from each target. Dispelling an enemy buff also lowers that enemy's flame resistance by 5% for 30 seconds. Neither this strength reduction nor this resistance reduction will stack.

If this skill is used as a Shared Skill, deals 3 hits of 267.1% and 3 hits of 293.9% flame damage to enemies directly ahead, and inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance. [11840 SP]
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Icon Skill 335.png Flame RaidLv. 2: Deals 7 hits of 200% flame damage to surrounding enemies, dispels one buff from each target, and inflicts burn for 12 seconds - dealing 72.7% flame damage every 2.9 seconds - with 110% chance. If this skill is used directly after the user's first skill, a variant called Savage Flame Raid will be used instead.

Savage Flame Raid deals 7 hits of 250% flame damage to surrounding enemies, dispels one buff from each target, and inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance. Also, if the user has the "Blazewolf's Rush" effect, Savage Flame Raid consumes it and immediately readies the user's first skill for use.

If this skill is used as a shared skill, it will always use the Savage Flame Raid variant, but it has no interaction with the Blazewolf's Rush effect. [4480 SP]
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Icon Skill 004.png Flash of UnityLv. 2: Deals 1 hit of 1356% flame damage to enemies directly ahead, and dispels one buff from each target. Damage is increased against enemies with a buff to 1 hit of 2034% flame damage. [7500 SP] - -
Icon Skill 181.png Grim MissiveLv. 2: Deals 1 hit of 1425% wind damage to enemies directly ahead, dispels one buff from each target, and lowers their poison resistance by 20% for 30 seconds. This resistance reduction will not stack. [8352 SP] - -
Icon Skill 328.png HateclusterLv. 3: Grants the user 3 stacks of the "Malevolent Rush" effect. Malevolent Rush grants the user a third attack in their standard attack combo. This attack consumes one stack of Malevolent Rush, dispels one enemy buff, and, if dealt from directly next to foes, applies "Spite". Malevolent Rush stacks up to 3 times.

Spite has 5 levels. If Spite is granted while already active, it will be raised one level. Conversely, it will be lowered one level when the effect's remaining time is depleted. If the effect is at level one when this time is depleted, it will instead be removed entirely.

Lv. 1: Lasts 10 seconds.
Lv. 2: Lasts 10 seconds.
Lv. 3: Lasts 10 seconds.
Lv. 4: Lasts 15 seconds.
Lv. 5: Lasts 20 seconds. [4329 SP]
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Icon Skill 239.png Karmic QuietusLv. 2: Dispels one buff from multiple targets, and grants the user the "Enemy Insight" effect. This skill will only affect each target once per use. When Enemy Insight Lv. 3 is active, a more powerful version of this skill will be used.

This variant consumes Enemy Insight Lv. 3, dispels one buff from multiple targets, and grants the user the "Calculated Shots" effect for 30 seconds. This skill will only affect each target once per use. [4080 SP]
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Icon Skill 322.png Lightning RampageLv. 2: Deals 3 hits of 600% and 1 hit of 1700% light damage to enemies directly ahead and dispels one buff from each target. [6296 SP] - -
Icon Skill 032.png Lycoris RefrainLv. 2: Increases the rate at which the user's force strikes charge by 30% for 15 seconds. This speed increase will not stack.

If used again, the skill will deal 4 hits of 355% shadow damage to enemies directly ahead, and dispel one buff from each target, after which the skill will revert to its initial effect. [5259 SP]
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Icon Skill 194.png Onmyodo ExorcismLv. 2: This skill can only be used while the user has an active flame shikigami and consumes the user's flame shikigami.

Deals 1 hit of 1500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, and inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance. This defense reduction will not stack. If the user's flame shikigami is level two, this skill will deal 1 hit of 2500% flame damage instead, and also dispel one buff from each target.

If this skill is used as a Shared Skill, deals 1 hit of 2500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance, and dispels one buff from each target. This defense reduction will not stack. [7000 SP]
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Icon Skill 258.png OverkarmaLv. 3: Consumes one level of the user's skill reservoir, deals 3 hits of 390% light damage to enemies directly ahead, inflicts flashburn for 21 seconds - dealing 41.6% light damage every 2.9 seconds - with 110% chance, and dispels one buff from each target.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Overkarma during this Skill Chain window will make it not inflict flashburn, but flashburned enemies will take 3 hits of 468% light damage instead. [1129 SP]
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Icon Skill 077.png Patriot's ChargeLv. 4: Deals 1 hit of 950% wind damage to enemies directly ahead, dispels one buff from each target, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance. [2930 SP] - -
Icon Skill 132.png Perfect OrderLv. 3: Deals water damage to the target and nearby enemies and dispels one buff from each of them. Damage will be increased based on the number of Perfect Escort stacks the user has. Using this skill will consume all Perfect Escort stacks.
0 stacks: 46 hits of 60% water damage.
1 stack: 58 hits of 60% water damage.
2 stacks: 66 hits of 60% water damage.
3 stacks: 37 hits of 60% and 37 hits of 130% water damage.

If this skill is used as a Shared Skill, it always uses the 0 stacks variant.

If this skill is used as a Helper Skill, instead deals 23 hits of 60% and 23 hits of 130% water damage. [23400 SP]
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Icon Skill 019.png Renegade DescentLv. 3: Deals 1 hit of 840% shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases, up to 1 hit of 1260% shadow damage. If this skill is used during dragondrive, a variant called Renegade Dragonfall will be used instead.

Renegade Dragonfall deals 5 hits of 202% shadow damage to multiple targets and enemies near those targets, and dispels one buff from each. Damage will be increased as the user's HP decreases, up to 5 hits of 303%.

Using this skill will consume 25% of the user's dragondrive gauge, but fills 100% of this skill's skill gauge after use. [2719 SP]
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Icon Skill 337.png Rising RebellionLv. 3: Deals 4 hits of 800% shadow damage to surrounding enemies, inflicts shadowblight for 21 seconds - dealing 41% shadow damage every 2.9 seconds - with 120% chance, and raises the dragon gauge by 10 DP if the attack connects.

If the user has Soul Charge, this skill will instead deal 5 hits of 800% shadow damage to surrounding enemies, inflicts shadowblight for 21 seconds - dealing 41% shadow damage every 2.9 seconds - with 120% chance, and dispel one buff from each target. [2376 SP]
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Icon Skill 011.png Road to GloryLv. 4: Deals 5 hits of 330% flame damage to enemies directly ahead, dispels one buff from each target, and inflicts burn for 12 seconds - dealing 97% flame damage every 3.9 seconds - with 120% base chance. Burning foes take 5 hits of 495% flame damage instead. [2325 SP] - -
Icon Skill 332.png Shiny and New!Lv. 2: The user temporarily assumes a counter stance and creates a buff zone behind them that lasts for the duration of this stance and reduces damage taken by 60%.

If the user is hit by an attack while in this stance, this skill will deal 1 hit of 5000% water damage to enemies directly ahead, dispel one buff from each target, and fill the skill gauges of all teammates by 10%, excluding the user and dragons.

If the user is not hit by an attack while in this skill's counter stance, this skill will dispel one buff from each surrounding target and fill the skill gauges of all teammates by 10%, excluding the user and dragons.

Being energized will not upgrade this skill. [5500 SP]
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Icon Skill 032.png Smithy Arm: Forge ModeLv. 3: Increases the user's max HP by 3% for the remainder of the quest, and increases the entire team's strength by 15% for 15 seconds and their critical rate by 10% for 15 seconds. If this skill is used when the user is in high power mode, a variant called Smithy Arm: Power Mode will be used instead.

Smithy Arm: Power Mode deals 1 hit of 450% and 1 hit of 1660% water damage to the target and nearby enemies, dispels one

buff from each of them, and immediately readies the Smithy Spin (or Hyper Smithy Spin) skill for use. [7475 SP]

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Icon Skill 128.png Snappy SelfieLv. 3: Deals 1 hit of 1315.2% flame damage to enemies directly ahead, inflicts burn for 12 seconds - dealing 97% flame damage every 3.9 seconds - with 120% chance, and dispels one buff from each target. If the Trendsetting Photographer status effect is active enemies will instead take 3 hits of 438.4% flame damage. Any allies (including Nadine herself) in the skill's area of effect will increase the hit count by 1 (but no additional damage will be dealt).

Additional effects will be applied depending on how many hits the skill has dealt so far:

3 hits: Raise the user's energy level by 1 stage and deal 1 bonus hit of 164% flame damage.
4-5 hits: Raise the user's energy level by 3 stages and deal 1 bonus hit of 329% flame damage.
6+ hits: Energize the user and deal 1 bonus hit of 575% flame damage. [3036 SP]
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Icon Skill 025.png Spiritus SanctionLv. 2: During close-quarters combat: deals 1 hit of 1903% wind damage to enemies directly ahead, dispels one buff from each target, and creates a debuff zone around the user that lasts for 10 seconds and reduces the defense of enemies inside it by 5%.

During ranged combat: deals 5 hits of 307% wind damage to enemies in a line and inflicts stormlash for 21 seconds - dealing 31% wind damage every 2.9 seconds - with 110% chance.

During Sigil Released: deals 5 hits of 453% wind damage to enemies directly ahead, dispels one buff from each target, reduces their defense by 10% for 10 seconds which does not stack, and inflicts stormlash for 21 seconds - dealing 31% wind damage every 2.9 seconds - with 110% chance.

If this skill is used as a Shared Skill, it always uses the Sigil Released variant. [5520 SP]
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Icon Skill 201.png Splendid SpringLv. 3: Deals 3-9 hits of 522% wind damage to surrounding enemies, and dispels one buff from each of them. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of 6. [2380 SP] - -
Icon Skill 922.png Stunning DisplayLv. 4: Phase I deals 1 hit of 22% and 1 hit of 1800% light damage to enemies directly ahead, draws them together, dispels one buff from each target, inflicts stun for 6-7 seconds with 110% base chance and paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance, increases the entire team's energy levels by 1 stage, and activates "Skill Shift" if the attack connects.

Phase II deals 2 hits of 22% and 2 hits of 900% light damage, draws them together, dispels one buff from each target, inflicts stun for 6-7 seconds with 110% base chance and paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance, and increases the entire team's energy levels by 2 stages instead.

Phase III deals 3 hits of 22% and 3 hits of 790% light damage, draws them together, dispels one buff from each target, and inflicts stun for 6-7 seconds with 110% base chance and paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance. [3051 SP]
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Icon Skill 266.png Summer Moon HowlLv. 3: Deals wind damage to enemies in a line, dispels one buff from each target, grants the user a defense amp (Team Amp MAX Lv. = 2), and activates "Skill Shift" if the attack connects.

Phase I deals 3 hits of 550% wind damage.
Phase II deals 3 hits of 575% wind damage and reduces the targets' strength by 10% for 10 seconds.
Phase III deals 3 hits of 600% wind damage and reduces the targets' strength by 10% for 10 seconds and defense by 5% for 10 seconds. This reduction in strength and defense will not stack. [2640 SP]
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Icon Skill 288.png Surgical TrickLv. 3: Deals 1 hit of 1864% shadow damage to enemies in a line, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, and dispels one buff from each target.

If this skill is used while the user has a Combo Sample, a Strike Sample, and a Dash Sample, all three effects will be consumed, and the user will carry out an additional attack that deals 6 hits of 171% shadow damage to the target and nearby enemies, dispels one buff from each of them, and inflicts shadowblight for 21 seconds - dealing 41% shadow damage every 2.9 seconds - with 120% chance.

If this skill is used as a Shared Skill, it will always use the enhanced version. [2520 SP]
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Icon Skill 004.png Tornado BashLv. 4: Deals 4 hits of 722.8% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds, dispels one buff from each enemy, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance. [2805 SP] - -
Icon Skill 290.png Trick 00: Ghost FigLv. 3: Deals 12 hits of 99% light damage to the target and nearby enemies, dispels one buff from each of them, and inflicts flashburn for 21 seconds - dealing 41.6% light damage every 2.9 seconds - with 120% chance. [4480 SP] - -
Icon Skill 030.png Twilight OblivionLv. 3: Activates "Twilight Arrows." The user's next force strike will deal extra damage, inflict blindness for 8 seconds with 110% base chance, dispel one enemy buff, and grant 2400 SP. [5599 SP] - -
Icon Skill 092.png Umbral ErasureLv. 3: Deals 1 hit of 553% shadow damage to the target, and inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% base chance.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain". Using Umbral Erasure during this window will make it deal 1 hit of 553% and 1 hit of 442% shadow damage to the target. Poisoned foes take 1 hit of 608.3% and 1 hit of 486.2% shadow damage instead. When chained Umbral Erasure does NOT poison.

Furthermore, if the target has a buff or is in break state when using Crisis Edge, this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 1 hit of 553% and 1 hit of 452% shadow damage. Poisoned foes take 1 hit of 553% and 1 hit of 497.2% shadow damage instead.

2. If the target was in break state: this skill will deal 2 hits of 658% shadow damage. Broken enemies will take 2 hits of 987% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]
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Icon Skill 004.png Unrelenting WavesLv. 3: Deals 2 hits of 450% water damage to enemies directly ahead, and activates "Skill Shift" if the attack connects.

Phase II inflicts bleeding for 30 seconds - dealing 146% water damage every 4.9 seconds - with 80% chance, while Phase III also inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance, and dispels one buff from each target. Phases I and II will also immediately ready this skill for use.

If this skill is used as a shared skill, the Phase III variant is always used. [2714 SP]
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Icon Skill 032.png Wisdom TalismanLv. 3: Grants all teammates a one-use shield that nullifies damage less than 50% of the user's maximum HP, increases their water resistance by 8% for 25 seconds (that does not stack), and increases their chances of inflicting afflictions by 40% for 30 seconds (that can stack up to 3 times). If this skill is used during dragondrive, a variant called Punishment of Heaven will be used instead.

Punishment of Heaven deals 2 hits of 588% wind damage to enemies in a line and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds and stormlash for 21 seconds - dealing 41% wind damage every 2.9 seconds, both with 120% chance.

In addition, it will deal 1 bonus hit of 672% wind damage to targets with Victim of Science, dispel one buff from each of them, then remove Victim of Science. Enemies inflicted with any affliction will take 1 bonus hit of 873.6% wind damage instead. [3650 SP]
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Abilities that apply Dispel

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010003.png Dragon's Dominance 120 - - -
Icon Ability 1010013.png Accelerator Unit I 80 - - -
Icon Ability 1010013.png Accelerator Unit II 100 - - -
Icon Ability 1010031.png Dragon's Fierce Rule I 80 - - -
Icon Ability 1010031.png Dragon's Fierce Rule II 100 - - -
Icon Ability 1010031.png World's Dream I 80 - - -
Icon Ability 1010031.png World's Dream II 100 - - -
Icon Ability 1010034.png Magical Reduction 120 - - -
Icon Ability 1010034.png Pure Soul 120 - - -
Icon Ability 1010038.png Mournful Heart I 80 - - -
Icon Ability 1010038.png Mournful Heart II 100 - - -
Icon Ability 1010048.png Wild Noble 120 - - -
Icon Ability 1010066.png Raphael's Covenant I 130 - - -
Icon Ability 1010066.png Raphael's Covenant II 150 - - -
Icon Ability 1010086.png Rosy Saint 120 - - -
Icon Ability 1010096.png Will of Rebellion I 80 - - -
Icon Ability 1010096.png Will of Rebellion II 100 - - -
Icon Ability 1010100.png Blistering Affection I 80 - - -
Icon Ability 1010100.png Blistering Affection II 100 - - -
Icon Ability 1010121.png Unrelenting Blade I 80 - - -
Icon Ability 1010121.png Unrelenting Blade II 100 - - -
Icon Ability 1010131.png Mighty Crescendo 120 - - -
Icon Ability 1010187.png Sharp Shopkeeping I 80 - - -
Icon Ability 1010187.png Sharp Shopkeeping II 100 - - -
Icon Ability 1010198.png Windwyrm's Dragonlight II 100 - - -

Additional Effects

Skills with additional effects upon applying Dispel

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 004.png Feel the HeatLv. 2: Deals 3 hits of 267.1% and 3 hits of 293.9% flame damage to enemies directly ahead, inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance, and fills the Persona gauge by 300 UTP if the attack connects. When Carmen is active, a variant called Tarunda will be used instead.

Tarunda deals 1 hit of 997.5% flame damage to enemies directly ahead, reduces their strength by 20% for 30 seconds, and dispels one buff from each target. Dispelling an enemy buff also lowers that enemy's flame resistance by 5% for 30 seconds. Neither this strength reduction nor this resistance reduction will stack.

If this skill is used as a Shared Skill, deals 3 hits of 267.1% and 3 hits of 293.9% flame damage to enemies directly ahead, and inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 110% chance. [11840 SP]
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Abilities with additional effects upon applying Dispel

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010013.png Forbidden Procedure I 80 - - -
Icon Ability 1010013.png Forbidden Procedure II 100 - - -
Icon Ability 1010079.png Modus Operandi I 80 - - -
Icon Ability 1010079.png Modus Operandi II 100 - - -