Defense Down

From Dragalia Lost Wiki

Icon Buff 2020003.png Defense Down decreases the target's defense.

Mechanics

  • Defense Down caps at a maximum of 50% total (all stacks are additive), or a 2x Damage Boost. Any further Defense Down applications will fail while at 50%.

Appliers

Skills that apply Defense Down

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 003.png Acrobatic DaggerLv. 3: Deals 4 hits of 418% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 40% base chance. [2452 SP] - -
Icon Skill 011.png Alberian CleaveLv. 3: Deals 1 hit of 974% light damage to enemies directly ahead, inflicts stun for 4-5 seconds with 100% base chance, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP] - -
Icon Skill 082.png Amuse-boucheLv. 3: Applies one of the following effects based on the user's current cooking stance:
Appetizer Stance: Deals 6 hits of 245.1% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% base chance and reduces enemies' defense by 5% for 30 seconds. This defense reduction effect will not stack.
Entrée Stance: Deals 6 hits of 336.3% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 120% base chance and reduces enemies' strength by 15% for 30 seconds. This strength reduction effect will not stack.
Dessert Stance: Deals 6 hits of 336.3% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance. [2640 SP]
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Icon Skill 014.png Angelic DeclarationLv. 2: Deals 1 hit of 644.8% and 1 hit of 967.2% shadow damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, and reduces their defense by 20% for 15 seconds. This defense reduction effect will not stack.

Also immediately readies the user's second skill for use, and gradually fills the skill gauges of the user's first and second skills by 0.75% every second for 90 seconds. Abilities that increase skill gauge fill rate will not affect this automatic increase. [30 SP]
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Icon Skill 022.png Arrow of GloryLv. 2: Deals 1 hit of 360% and 1 hit of 840% flame damage to the target and nearby enemies, inflicts burn for 30 seconds - dealing 41.5% flame damage every 3.9 seconds - with 120% base chance, and reduces defense by 5% for 10 seconds with 100% base chance. [50 SP] - -
Icon Skill 032.png Brilliant InfernoLv. 3: Activates "Inferno Mode" for 20 seconds. During Inferno Mode, the user's strength is increased by 50%, and their normal attacks reduce enemy defense by 10% for 10 seconds with 35% base chance. This defense reduction effect will not stack. [8940 SP] - -
Icon Skill 045.png Camping MemoriesLv. 2: Deals 1 hit of 1845% water damage to enemies directly ahead, creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%, and activates "Skill Shift." Phase II also increases the entire team's energy levels by two stages, while Phase III increases them by three stages. [5909 SP] - -
Icon Skill 020.png Carnival of ConfusionLv. 2: Deals 4 hits of 400% flame damage to the target and nearby enemies, creates a debuff zone for 10 seconds that reduces the strength and defense of enemies inside it by 10%, and grants the user a defense amp (Team Amp MAX Lv. = 2). [4400 SP] - -
Icon Skill 025.png Catastrophic WindsLv. 2: Deals 5 hits of 182% wind damage to enemies in a line, reduces their defense by 5% for 10 seconds with 100% base chance, and inflicts poison for 30 seconds - dealing 29.1% wind damage every 2.9 seconds - with 120% base chance. [30 SP] - -
Icon Skill 292.png Charge BladeLv. 3: When wielding an axe: completely fills the user's swordmaster gauge.

When swapped to dual swords: activates a variant of this skill called Crimson Rush. Crimson Rush costs 2240 SP, deals 4 hits of 405% flame damage to enemies in a line, and inflicts scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance. If this skill is used directly after Azure Raid, a variant called Double Flame will be used instead.

Double Flame deals 4 hits of 584% flame damage to enemies in a line, reduces their defense by 5% for 10 seconds (does not stack), and inflicts scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance. [10450 SP]
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Icon Skill 045.png Charming TrickLv. 3: Deals 2 hits of 280% flame damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [3849 SP] - -
Icon Skill 019.png Circular JudgmentLv. 4: Deals 3 hits of 245% and 1 hit of 735% shadow damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. Poisoned foes take 3 hits of 392% and 1 hit of 1176% shadow damage instead. [3083 SP] - -
Icon Skill 014.png Crash ArmamentLv. 3: Deals 1 hit of 337% and 1 hit of 353% light damage to the target and nearby enemies, and activates "Skill Shift" if the attack connects.

Phase II deals 1 hit of 370% and 1 hit of 387% light damage and adds an additional 5% decrease to enemies' defense for 10 seconds, which does not stack. Phase III also increases Obstruction Armament's skill gauge by 30% and deals 1 hit of 404% and 1 hit of 421% light damage. [3051 SP]
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Icon Skill 020.png Crescent FaeriaLv. 2: Deals 6 hits of 234% wind damage to the target and nearby enemies, and reduces their strength by 10% for 30 seconds. If this skill is used during dragondrive, a variant of Crescent Faeria will be used instead.

This variant deals 6 hits of 320% wind damage to the target and nearby enemies, reduces their strength by 10% for 30 seconds and reduces their defense by 5% for 10 seconds. [8415 SP]
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Icon Skill 002.png Crimson ImpactLv. 3: Deals 2 hits of 547% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. [6016 SP] - -
Icon Skill 089.png Crisis EdgeLv. 4: Deals 3 hits of 202% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 202% and 1 hit of 485% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 222.2% and 1 hit of 533.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 202% and 1 hit of 495% shadow damage. Foes with reduced defense take 3 hits of 202% and 1 hit of 544.5% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 245% and 1 hit of 668% shadow damage. Broken enemies will take 3 hits of 367.5% and 1 hit of 1002% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]
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Icon Skill 003.png Droplet SlashLv. 4: Deals 6 hits of 313% water damage to enemies directly ahead, inflicts bog for 8 seconds with 110% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP] - -
Icon Skill 709.png Envoy of the EndLv. 4: Deals 2 hits of 454% water damage to enemies in a line, reduces their defense by 5% for 10 seconds with 100% base chance, and restores the user's HP by 4% of damage inflicted. This defense reduction effect will not stack, and this recovery caps at 20% of the user's maximum HP. [2503 SP] - -
Icon Skill 005.png Exalted FireLv. 3: Deals 1 hit of 1474% flame damage to enemies in a line, and reduces defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [4880 SP] - -
Icon Skill 004.png Exalted SkiesLv. 2: Deals 5 hits of 360% shadow damage to surrounding enemies and reduces their defense by 10% for 10 seconds. This defense reduction will not stack. [3960 SP] - -
Icon Skill 168.png Faerie MagicLv. 3: Deals 1 hit of 500% wind damage to enemies directly ahead, reduces their strength by 20% for 15 seconds, and fires extra shots equal to the number of butterflies the user currently has summoned dealing 1 hit of 167% wind damage each. This strength reduction effect will not stack.

When the user has six or more summoned butterflies, these extra shots reduce enemy defense by 10% for 15 seconds. This defense reduction effect will not stack.

When used as a shared skill, it deals 1 hit of 1335% wind damage to enemies directly ahead and reduces their strength by 20% for 15 seconds. [4140 SP]
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Icon Skill 053.png Faith of the EldersLv. 3: Deals 1 hit of 470% shadow damage to the target and nearby enemies, reduces their defense by 10% for 20 seconds, and activates "Skill Shift" if the attack connects.
Phase II adds an additional 10% decrease to enemies' strength, while Phase III also restores HP to all allies with 22% Recovery Potency and continues healing with 17% Recovery Potency every 2.9 seconds over the next 20 seconds. [6000 SP]
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Icon Skill 123.png Feathered GaleLv. 4: Deals 1 hit of 490% and 1 hit of 510% wind damage to surrounding enemies, reduces their defense by 5% for 20 seconds, dispels one buff from each target, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance. This defense reduction will not stack. If this skill is used during shielding stance, a variant called Sparrows' Protection will be used instead.

Sparrows' Protection increases the entire team's max HP by 10% for the remainder of the quest and the user's defense by 60% for 15 seconds. [3456 SP]
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Icon Skill 028.png Fiend CrushLv. 3: Deals 1 hit of 1542% light damage to enemies in a line, and reduces their strength and defense by 5% for 10 seconds. This defense reduction effect will not stack. [2558 SP] - -
Icon Skill 013.png Floatie SpinLv. 3: Deals 2 hits of 917% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [3072 SP] - -
Icon Skill 004.png Gleaming TalonsLv. 3: Deals 3 hits of 333% light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2318 SP] - -
Icon Skill 053.png Heaven's BindingLv. 2: Reduces the strength of the target and nearby enemies by 5% with 70% base chance, and their defense by 10%, for 20 seconds with 70% base chance (STR DOWN and DEF DOWN rolled separately). [6000 SP] - -
Icon Skill 022.png Infernal DamnationLv. 2: Deals 7 hits of 220% flame damage to the target and nearby enemies, and inflicts burn for 12 seconds - dealing 97% flame damage every 3.9 seconds - with 120% base chance. Also reduces their strength by 5% for 10 seconds with 30% base chance and defense by 5% for 10 seconds with 100% base chance. [30 SP] - -
Icon Skill 030.png Keen BladeLv. 2: Activates "Apsaras Formation" for 10 seconds. During Apsaras Formation, the user's critical rate is increased by 10%, and their force strike will deal 3 hits of 150% (166%) wind damage for Force Strike level 1 (level 2) and reduce enemy defense by 5% for 10 seconds with 100% base chance. This defense reduction effect does not stack. Bonus OD Bar damage is reduced to 1.85x for all hits of Keen Blade, from 8x. SP Gain is reduced to 330 from 345. [2913 SP] - -
Icon Skill 009.png Liberty SlashLv. 3: Deals 2 hits of 303% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2503 SP] - -
Icon Skill 105.png LunaLv. 2: Deals 1 hit of 856.8% and 1 hit of 1021.7% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [4850 SP] - -
Icon Skill 079.png MoonbreakerLv. 3: Deals 2 hits of 267% and 1 hit of 795% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2630 SP] - -
Icon Skill 175.png Nameless AbductorLv. 3: Deals 1 hit of 2000% water damage to enemies in a line, and reduces their defense by 3% for 10 seconds. [2640 SP] - -
Icon Skill 045.png Now You'll See What I'm Maid Of!Lv. 3: Deals 6 hits of 139% wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [3849 SP] - -
Icon Skill 026.png Obsidian RayLv. 2: Deals 1 hit of 1700% shadow damage to enemies directly ahead, and reduces their defense by 10% for 10 seconds with 100% base chance. [50 SP] - -
Icon Skill 045.png Obstruction ArmamentLv. 2: Creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [8424 SP] - -
Icon Skill 194.png Onmyodo ExorcismLv. 2: This skill can only be used while the user has an active flame shikigami and consumes the user's flame shikigami.

Deals 1 hit of 1500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, and inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance. This defense reduction will not stack. If the user's flame shikigami is level two, this skill will deal 1 hit of 2500% flame damage instead, and also dispel one buff from each target.

If this skill is used as a Shared Skill, deals 1 hit of 2500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance, and dispels one buff from each target. This defense reduction will not stack. [7000 SP]
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Icon Skill 193.png Onmyoji IncantationLv. 3: If the user does not have an active flame shikigami: summons a flame shikigami for 40 seconds.
If the user has an active flame shikigami: grants the user a one-use shield that nullifies damage up to 20% of the user's maximum HP. This shield does not stack with any other shields of the same type.

The flame shikigami will automatically attack foes every 1.01 seconds dealing 162% flame damage and restoring 100 SP per hit, but each attack will deplete the user's shikigami gauge by 6 CP.

Once the flame shikigami's attacks hit enemies 15 times, it will level up to level two. Upon leveling up, its 40-second timer will reset, and its attacks will deal 486% flame damage, restore 200 SP and deplete 4 CP instead. In addition, its attacks will reduce enemies' defense by 10% for 10 seconds with 35% chance. This defense reduction will not stack.

The shikigami's automatic damage will not be treated as skill damage, dragon damage, standard attack damage, or force strike damage. The shikigami can score critical hits. [2649 SP]
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Icon Skill 028.png Piercing RoseLv. 2: Deals 1 hit of 1432% flame damage to enemies in a line, and reduces their defense by 10% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [5115 SP] - -
Icon Skill 028.png Provocative ShotLv. 2: Deals 1 hit of 1067% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [5051 SP] - -
Icon Skill 925.png Ravishing RainbowLv. 3: Deals 3 hits of 442.4% light damage to enemies directly ahead, reduces their strength and defense by 5% for 10 seconds with 100% base chance, and increases the user's energy level by one stage. This defense reduction effect will not stack. [3080 SP] - -
Icon Skill 045.png Ruination CageLv. 4: Deals 1 hit of 366% shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies within by 20%
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]
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Icon Skill 020.png Save the Day!Lv. 4: Deals 6 hits of 256% wind damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2648 SP] - -
Icon Skill 020.png Seaside PunisherLv. 3: Deals 2 hits of 660% water damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2711 SP] - -
Icon Skill 004.png Shadow WeaverLv. 3: Deals 4 hits of 179% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts poison for 12 seconds - dealing 39.6% shadow damage every 2.9 seconds - with 100% base chance. This defense reduction effect will not stack. [2243 SP] - -
Icon Skill 019.png Skull HunterLv. 3: Deals 1 hit of 1088% shadow damage to the target and nearby enemies, inflicts blindness for 8 seconds with 100% base chance and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2352 SP] - -
Icon Skill 135.png Sparrow SplashLv. 3: Deals 2 hits of 747% shadow damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 100% base chance. [2800 SP] - -
Icon Skill 025.png Spiritus SanctionLv. 2: During close-quarters combat: deals 1 hit of 1903% wind damage to enemies directly ahead, dispels one buff from each target, and creates a debuff zone around the user that lasts for 10 seconds and reduces the defense of enemies inside it by 5%.

During ranged combat: deals 5 hits of 307% wind damage to enemies in a line and inflicts stormlash for 21 seconds - dealing 31% wind damage every 2.9 seconds - with 110% chance.

During Sigil Released: deals 5 hits of 453% wind damage to enemies directly ahead, dispels one buff from each target, reduces their defense by 10% for 10 seconds which does not stack, and inflicts stormlash for 21 seconds - dealing 31% wind damage every 2.9 seconds - with 110% chance.

If this skill is used as a Shared Skill, it always uses the Sigil Released variant. [5520 SP]
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Icon Skill 023.png Starfall SurpriseLv. 3: Deals 2 hits of 467% light damage to enemies directly ahead, and reduces the defense of shadow-attuned foes by 15% with 100% chance for 15 seconds. This defense reduction effect will not stack. [3849 SP] - -
Icon Skill 014.png Study BreakLv. 3: Deals 12 hits of 128% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2649 SP] - -
Icon Skill 002.png SubterfugeLv. 3: Deals 2 hits of 332% flame damage to enemies directly ahead, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts burn for 12 seconds - dealing 80.3% flame damage every 3.9 seconds - with 100% base chance. This defense reduction effect will not stack. [4892 SP] - -
Icon Skill 266.png Summer Moon HowlLv. 3: Deals wind damage to enemies in a line, dispels one buff from each target, grants the user a defense amp (Team Amp MAX Lv. = 2), and activates "Skill Shift" if the attack connects.

Phase I deals 3 hits of 550% wind damage.
Phase II deals 3 hits of 575% wind damage and reduces the targets' strength by 10% for 10 seconds.
Phase III deals 3 hits of 600% wind damage and reduces the targets' strength by 10% for 10 seconds and defense by 5% for 10 seconds. This reduction in strength and defense will not stack. [2640 SP]
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Icon Skill 242.png Sylvan AimLv. 2: Deals 1 hit of 330% and 4 hits of 149% water damage to the target and nearby enemies, and activates one of the following effects at random:

Reduces the strength of enemies hit by this attack by 20% for 15 seconds.
Reduces the defense of enemies hit by this attack by 7% for 12 seconds.
Restores the user's HP with 4 separate bursts of 10% Healing Potency. This healing is calculated for each individually. [6520 SP]
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Icon Skill 003.png TerpsichoreLv. 3: Deals 4 hits of 329.6% water damage to enemies directly ahead, reduces their strength by 5% for 10 seconds with 100% base chance and their defense by 5% for 10 seconds with 50% base chance. [4904 SP] - -
Icon Skill 019.png Terror SphereLv. 2: Deals 2 hits of 616% shadow damage to the target and nearby enemies, and reduces their defense by 15% for 10 seconds with 100% base chance. [50 SP] - -
Icon Skill 251.png Twilit MemoryLv. 3: Deals 2 hits of 513% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds, inflicts shadowblight for 21 seconds - dealing 41% shadow damage every 2.9 seconds - with 120% chance, and fills the user's dragondrive gauge by 300 UTP if the attack connects. If this skill is used during dragondrive, a variant of Twilit Memory will be used instead.

This variant consumes 850 UTP of the user's dragondrive gauge, deals 2 hits of 624% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds, inflicts shadowblight for 21 seconds - dealing 41% shadow damage every 2.9 seconds - with 120% chance, then fills 100% of this skill's skill gauge after use. The user's standard attacks are also powered up for 10 seconds. This standard attack buff will be lost automatically when the effect's remaining time is depleted or when dragondrive is ended. [3950 SP]
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Icon Skill 045.png Wedding BellLv. 2: Deals 1 hit of 1051.5% wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [6243 SP] - -
Icon Skill 002.png WindwhistlerLv. 2: Deals 2 hits of 288% wind damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 48.2% wind damage every 2.9 seconds - with 100% base chance, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [4892 SP] - -

Abilities that apply Defense Down

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010098.png Humanity's Companion I 80 - - -
Icon Ability 1010098.png Humanity's Companion II 100 - - -
Icon Ability 1010142.png (Wind) Fangs of the Fangless I 0 - - -
Icon Ability 1010142.png (Wind) Fangs of the Fangless II 0 - - -
Icon Ability 1010142.png (Wind) Fangs of the Fangless III 0 - - -
Icon Ability 1010142.png (Wind) Fangs of the Fangless IV 0 - - -
Icon Ability 1010142.png (Wind) Fangs of the Fangless V 0 - - -
Icon Ability 1010179.png (Water) Desperate Agony I 200 - - -
Icon Ability 1010179.png (Water) Desperate Agony II 200 - - -
Icon Ability 1020034.png Lance Expertise +1 80 - - -
Icon Ability 1020034.png Lance Expertise +2 100 - - -

Self Appliers

Skills that apply Defense Down onto the user

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 030.png Biting RevengeLv. 3: For 20 seconds, increases the user's strength by 35% and entire team's strength by 5%, but decreases the user's defense by 25%. [2987 SP] - -
Icon Skill 032.png Unchained RageLv. 2: For 20 seconds, increases the user's critical rate by 30%, but decreases their defense by 25%. [4139 SP] - -
Icon Skill 032.png Wild InstinctLv. 2: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 30%, their HP is restored by 3% of damage inflicted, and their defense is reduced by 40%. [8000 SP] - -

Abilities that apply Defense Down onto the user

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010021.png Cursed Blood 60 - - -
Icon Ability 1010024.png Obsessive Love I 80 - - -
Icon Ability 1010024.png Obsessive Love II 100 - - -
Icon Ability 1010024.png Reduced Defense & Enhanced Shapeshifting I 40 - - -
Icon Ability 1010024.png Reduced Defense & Enhanced Shapeshifting II 60 - - -
Icon Ability 1010024.png Reduced Defense & Enhanced Shapeshifting III 80 - - -
Icon Ability 1010024.png System Overload 60 - - -
Icon Ability 1010025.png Chicken at Heart III 110 - - -
Icon Ability 1010099.png Mad Romantic I 80 - - -
Icon Ability 1010099.png Mad Romantic II 100 - - -
Icon Ability 1010179.png (Water) Desperate Agony I 200 - - -
Icon Ability 1010179.png (Water) Desperate Agony II 200 - - -

Cleansers

Skills that remove Defense Down

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 051.png Clean SlateLv. 2: Removes all debuffs from the user. If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 20% for 15 seconds.
If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. [6000 SP]
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Abilities that remove Defense Down

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010011.png Emergency Repairs I 60 - - -
Icon Ability 1010011.png Emergency Repairs II 80 - - -

Punishers

Skills that deal extra damage against Defense Down-afflicted foes

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 010.png Blade ReleaseLv. 2: Deals 3 hits of 781% light damage to enemies directly ahead. Debuffed foes take 3 hits of 1171.5% light damage instead. [5346 SP] - -
Icon Skill 011.png Chill of WinterLv. 2: Deals 3 hits of 432% light damage to enemies directly ahead. Against foes whose defense is decreased, deals 3 hits of 777.6% light damage instead. [6296 SP] - -
Icon Skill 089.png Crisis EdgeLv. 4: Deals 3 hits of 202% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 202% and 1 hit of 485% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 222.2% and 1 hit of 533.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 202% and 1 hit of 495% shadow damage. Foes with reduced defense take 3 hits of 202% and 1 hit of 544.5% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 245% and 1 hit of 668% shadow damage. Broken enemies will take 3 hits of 367.5% and 1 hit of 1002% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]
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Icon Skill 012.png Flame IncursionLv. 3: Deals 3 hits of 365% flame damage to enemies directly ahead. Debuffed foes take 3 hits of 438% flame damage instead. [2707 SP] - -
Icon Skill 125.png Pinion SlashLv. 3: Deals 2 hits of 510% and 1 hit of 550% wind damage to enemies in a line and reduces their strength by 5% for 20 seconds. This strength reduction effect will not stack. Poisoned foes take 2 hits of 612% and 1 hit of 660% wind damage instead. If this skill is used during shielding stance, a variant called Parrying Slash will be used instead.

Parrying Slash deals 1 hit of 710%, 1 hit of 780% and 1 hit of 850% wind damage to enemies directly ahead and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance. Foes with reduced defense take 1 hit of 852%, 1 hit of 936% and 1 hit of 1020% wind damage instead. [8640 SP]
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Abilities that deal extra damage against Defense Down-afflicted foes

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010070.png Scarlet Warrior 110 - - -
Icon Ability 1070015.png Liberated Assassin 120 - - -
Icon Ability 1070015.png Reduced Defense Punisher +10% 50 - - -
Icon Ability 1070015.png Reduced Defense Punisher +15% 60 - - -
Icon Ability 1070015.png Reduced Defense Punisher +25% 80 - - -
Icon Ability 1070015.png Reduced Defense Punisher +30% 100 - - -

Co-Abilities that deal extra damage against Defense Down-afflicted foes

Name Might Adventurers with Co-Ability
Icon Ability 1070016.png Reduced Strength & Defense Punisher +4% 160
Icon Ability 1070016.png Reduced Strength & Defense Punisher +5% 200
Icon Ability 1070016.png Reduced Strength & Defense Punisher +6% 240
Icon Ability 1070016.png Reduced Strength & Defense Punisher +7% 280
Icon Ability 1070016.png Reduced Strength & Defense Punisher +8% 320

Additional Effects

Abilities with additional effects against Defense Down-afflicted foes

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1020010.png Reduced Defense Devastator +15% 80 - - -
Icon Ability 1020010.png Reduced Defense Devastator +20% 100 - - -

Chain Effects

Abilities with effects that activate upon applying Defense Down

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010073.png Defense Reduced = Debuff Edge I 80 - - -
Icon Ability 1010073.png Defense Reduced = Debuff Edge II 100 - - -
Icon Ability 1020022.png Defense Reduced = User Shield I 80 - - -
Icon Ability 1020022.png Defense Reduced = User Shield II 100 - - -
Icon Ability 1070015.png Liberated Assassin 120 - - -