Debuff Zone

From Dragalia Lost Wiki

Icon Skill 045.png Debuff Zones place a lingering field that decreases the stats of enemies that stand inside it.

Mechanics

  • Debuff Zones are NOT affected by Icon Ability 1010051.png Debuff Time Up.
  • Up to 4 Debuff Zones can exist at a time. If a 5th Debuff Zone is placed, the oldest Debuff Zone is removed.
  • The Defense Down from Debuff Zones caps at 30% total (all stacks are additive).
  • On basic visual settings, Debuff Zones will display as a simple yellow shape.

Appliers

Skills that apply Debuff Zone

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 045.png Camping MemoriesLv. 2: Deals 1 hit of 1845% water damage to enemies directly ahead, creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%, and activates "Skill Shift." Phase II also increases the entire team's energy levels by 2 stages, while Phase III increases them by 3 stages. [5909 SP] - -
Icon Skill 020.png Carnival of ConfusionLv. 2: Deals 4 hits of 400% flame damage to the target and nearby enemies, creates a debuff zone for 10 seconds that applies "Captive Catch" to enemies inside it, and grants the user a defense amp (Team Amp MAX Lv. = 2). Captive Catch reduces strength and defense by 10%. [4400 SP] - -
Icon Skill 045.png Charming TrickLv. 3: Deals 2 hits of 280% flame damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [3849 SP] - -
Icon Skill 045.png Festival MirageLv. 3: Deals 1 hit of 1600% flame damage to enemies directly ahead and creates a debuff zone that adaptively suppresses damage dealt by enemies inside it by 5%. [2648 SP] - -
Icon Skill 045.png Now You'll See What I'm Maid Of!Lv. 3: Deals 6 hits of 139% wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [3849 SP] - -
Icon Skill 045.png Obstruction ArmamentLv. 2: Creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [8424 SP] - -
Icon Skill 045.png Ruination CageLv. 4: Deals 1 hit of 366% shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies within by 20%.

The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]
- -
Icon Skill 025.png Spiritus SanctionLv. 2: During close-quarters combat: deals 1 hit of 1903% wind damage to enemies directly ahead, dispels one buff from each target, and creates a debuff zone around the user that lasts for 10 seconds and reduces the defense of enemies inside it by 5%.

During ranged combat: deals 5 hits of 307% wind damage to enemies in a line and inflicts stormlash for 21 seconds - dealing 31% wind damage every 2.9 seconds - with 110% chance.

During Sigil Released: deals 5 hits of 453% wind damage to enemies directly ahead, dispels one buff from each target, reduces their defense by 10% for 10 seconds which does not stack, and inflicts stormlash for 21 seconds - dealing 31% wind damage every 2.9 seconds - with 110% chance.

If this skill is used as a Shared Skill, it always uses the Sigil Released variant. [5520 SP]
- -
Icon Skill 045.png Wedding BellLv. 2: Deals 1 hit of 1051.5% wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [6243 SP] - -

Effects while a certain amount of Debuff Zones are active

Abilities

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010137.png Festival Fever I 80 - - -
Icon Ability 1010137.png Festival Fever II 100 - - -