# Cleo

Skills

Shared SP Cost: 9465

Restores HP to all allies with **72%** Recovery Potency, and increases the entire team's strength by **8%** for 60 seconds. This strength increase will not stack. (Might: 100)

Shared SP Cost: 9465

Restores HP to all allies with **90%** Recovery Potency, removes paralysis, and increases the entire team's strength by **10%** for 60 seconds. This strength increase will not stack. (Might: 200)

Shared SP Cost: 9465

Restores HP to all allies with **108%** Recovery Potency, removes paralysis, and increases the entire team's strength by **15%** for 60 seconds. This strength increase will not stack. (Might: 300)

Shared SP Cost: 14198

Restores HP to all allies with **130%** Recovery Potency, removes paralysis, and increases the entire team's strength by **15%** for 60 seconds. This strength increase will not stack. (Might: 400)

Increases the entire team's defense by **15%** for 15 seconds. (Might: 100)

Increases the entire team's defense by **20%** for 15 seconds. (Might: 200)

Increases the entire team's defense by **25%** for 15 seconds, and gradually recovers their HP for 15 seconds, healing with **35%** Recovery Potency every 2.9 seconds. (Might: 300)

Co-abilities

Increases the potency of recovery skills by **6%**. Benefits your whole team. (Might: 110)

Increases the potency of recovery skills by **8%**. Benefits your whole team. (Might: 140)

Increases the potency of recovery skills by **10%**. Benefits your whole team. (Might: 170)

Increases the potency of recovery skills by **14%**. Benefits your whole team. (Might: 230)

Increases the potency of recovery skills by **20%**. Benefits your whole team. (Might: 320)

Each shapeshift increases strength for the remainder of the quest (up to 3 times per quest). On first shapeshift strength is increased by **6%** in total. On second shapeshift strength is increased by **14%** in total. On third shapeshift strength is increased by **29%** in total. Benefits your whole team.

Each shapeshift increases strength for the remainder of the quest (up to 3 times per quest). On first shapeshift strength is increased by **6%** in total. On second shapeshift strength is increased by **14%** in total. On third shapeshift strength is increased by **29%** in total. Benefits your whole team.

Each shapeshift increases strength for the remainder of the quest (up to 3 times per quest). On first shapeshift strength is increased by **8%** in total. On second shapeshift strength is increased by **16%** in total. On third shapeshift strength is increased by **31%** in total. Benefits your whole team.

Each shapeshift increases strength for the remainder of the quest (up to 3 times per quest). On first shapeshift strength is increased by **8%** in total. On second shapeshift strength is increased by **16%** in total. On third shapeshift strength is increased by **31%** in total. Benefits your whole team.

Each shapeshift increases strength for the remainder of the quest (up to 3 times per quest). On first shapeshift strength is increased by **8%** in total. On second shapeshift strength is increased by **17%** in total. On third shapeshift strength is increased by **32%** in total. Benefits your whole team.

Abilities

Fills **50%** of skill gauges at the start of quests. (Might: 60)

Fills **75%** of skill gauges at the start of quests. (Might: 80)

Fills **100%** of skill gauges at the start of quests. Using Elder Cure grants the user the "Dispel Strike" effect. When this effect is active, the user's next force strike will dispel one enemy buff. This effect cannot stack, and will be consumed on use. (Might: 120)

Reduces susceptibility to paralysis by **50%**. (Might: 60)

Reduces susceptibility to paralysis by **100%**. (Might: 100)

Reduces susceptibility to paralysis by **100%**. When the user is hit by an attack that would have paralyzed them, their strength is increased by **15%** for 10 seconds. After activating, this buff will not activate again for 15 seconds. (Might: 120)

Increases defense by **8%** when HP is **70%** or above. (Might: 60)

Increases defense by **15%** when HP is **70%** or above. (Might: 120)