Bleeding

From Dragalia Lost Wiki

Icon Buff 2020008.png Bleeding is a debuff that deals damage over time, but cannot deal lethal damage.

Bleed lasts for 30 seconds, dealing damage every 4.9 seconds. It can stack up to 3 times, increasing damage by 50% with each stack. However, it cannot deal lethal damage.

  • Since this is classified as a debuff instead of an affliction, enemies cannot resist it, nor can they gain resistance to it after it has been applied.
  • Damage resulting from Bleeding does not deal damage to the Overdrive gauge.
  • As of version 2.11.0, if Bleeding is applied while 3 stacks are already present on the enemy, then the new stack will overlap the oldest stack with the lowest potency and lowest duration, provided that the new stack's potency and duration are higher.

Appliers

Skills that apply Bleeding

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 003.png Bamboo CutterLv. 3: Deals 3 hits and 1 delayed hit of 281% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 53% wind damage every 2.9 seconds - with 100% base chance.

When "Bamboo Cutter Buffed" is active, instead of poison this skill will inflict bleeding for 30 seconds - dealing 132% wind damage every 4.9 seconds - with 80% base chance. [2537 SP]
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Icon Skill 021.png Barreling BoarsLv. 2: Deals 1 hit of 1800% water damage to enemies directly ahead, inflicts bleeding for 30 seconds - dealing 146% water damage every 4.9 seconds - with 100% chance, and grants the entire team a Team Strength Amp (MAX Lv. = 2). [30 SP] - -
Icon Skill 176.png Coffin of MadnessLv. 2: Deals 5 hits of 500% water damage to the target and nearby enemies, and inflicts bleeding for 30 seconds - dealing 110% water damage every 4.9 seconds - with 50% base chance. [5280 SP] - -
Icon Skill 804.png Dancing BlossomsLv. 3: Deals 4 hits of 383% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts bleeding for 30 seconds - dealing 132% shadow damage every 4.9 seconds - with 80% base chance. [2805 SP] - -
Icon Skill 803.png Daybreak FlurryLv. 2: Deals 6 hits of 208% shadow damage to enemies directly ahead, and inflicts bleeding for 30 seconds - dealing 146% shadow damage every 4.9 seconds - with 100% base chance. [30 SP] - -
Icon Skill 004.png EvilsbaneLv. 2: Deals 1 hit of 1185% shadow damage to surrounding enemies, and inflicts bleeding for 30 seconds - dealing 146% shadow damage every 4.9 seconds - with 80% base chance. [5259 SP] - -
Icon Skill 187.png Fiend IkejimeLv. 3: Deals 8 hits of 155% wind damage to the target and nearby enemies, and inflicts bleeding for 30 seconds - dealing 146% wind damage every 4.9 seconds - with 80% chance. [2838 SP] - -
Icon Skill 070.png Metal BladeLv. 1: Equips Mega Man with the special "Metal Blade" weapon, allowing him to shoot blades by tapping the screen. Metal Blade deals 1 hit of 100% flame damage to enemies in a line, and inflicts bleeding for 30 seconds - dealing 132% flame damage every 4.9 seconds - with 50% base chance.

While this weapon is equipped, Mega Man's attacks will consume the weapon gauge until it is exhausted, at which point the weapon will be unequipped. While this skill is active, tapping the icon again will switch Mega Man's weapon back to the Mega Buster. This skill is not affected by Skill Prep, Skill Haste, Energy, Inspiration, and Skill Damage. At the start of a quest, this skill will have a full weapon gauge.

If this skill is used as a Helper Skill, instead deals 1 hit of 1461% flame damage to enemies in a line, and inflicts bleeding for 30 seconds - dealing 132% flame damage every 4.9 seconds - with 50% base chance. This version is affected by Energy, Inspiration, and Skill Damage. [0 SP]
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Icon Skill 704.png Nightmare WaltzLv. 3: Deals 1 hit of 1251% light damage to surrounding enemies, and restores the user's HP by 3% of the damage inflicted. This recovery caps at 10% of their maximum HP.

When the user's HP is full, this skill will also inflict bleeding for 30 seconds - dealing 146% light damage every 4.9 seconds - with 100% base chance. [5346 SP]
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Icon Skill 812.png Petal PiercerLv. 4: Deals 5 hits of 150% shadow damage to enemies directly ahead, and inflicts Bleeding for 30 seconds - dealing 146% shadow damage every 4.9 seconds - with 100% base chance. [2427 SP] - -
Icon Skill 803.png Sakura FlurryLv. 4: Deals 7 hits and 1 delayed hit of 155% shadow damage to enemies directly ahead, and inflicts bleeding for 30 seconds - dealing 146% shadow damage every 4.9 seconds - with 100% base chance.
Poisoned foes instead take 7 hits and 1 delayed hit of 186% shadow damage, and 175.2% shadow damage every 4.9 seconds from bleeding. [2467 SP]
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Icon Skill 059.png Steel FormationLv. 3: Deals 5 hits of 342% wind damage to the target and nearby enemies, inflicts bleeding for 30 seconds - dealing 146% wind damage every 4.9 seconds - with 80% base chance, and activates "Skill Shift" if the attack connects.

Phase II adds a 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. [2838 SP]
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Icon Skill 819.png Swift SkewerLv. 3: Deals 1 hit of 749% shadow damage to the target and nearby enemies, and inflicts bleeding for 30 seconds - dealing 146% shadow damage every 4.9 seconds - with 100% base chance. [5157 SP] - -
Icon Skill 004.png Unrelenting WavesLv. 3: Deals 2 hits of 450% water damage to enemies directly ahead, and activates "Skill Shift" if the attack connects.

Phase II inflicts bleeding for 30 seconds - dealing 146% water damage every 4.9 seconds - with 80% chance, while Phase III also inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance, and dispels one buff from each target. Phases I and II will also immediately ready this skill for use.

If this skill is used as a shared skill, the Phase III variant is always used. [2714 SP]
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Abilities that apply Bleeding

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010052.png Pledge of Justice I 80 - - -
Icon Ability 1010052.png Pledge of Justice II 100 - - -

Cleansers

Skills that remove Bleeding

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 051.png Clean SlateLv. 2: Removes all debuffs from the user. If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 20% for 15 seconds.
If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. [6000 SP]
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Abilities that remove Bleeding

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010011.png Emergency Repairs I 60 - - -
Icon Ability 1010011.png Emergency Repairs II 80 - - -

Punishers

Skills that deal extra damage against Bleeding-afflicted foes

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 010.png Blade ReleaseLv. 2: Deals 3 hits of 781% light damage to enemies directly ahead. Debuffed foes take 3 hits of 1171.5% light damage instead. [5346 SP] - -
Icon Skill 012.png Flame IncursionLv. 3: Deals 3 hits of 365% flame damage to enemies directly ahead. Debuffed foes take 3 hits of 438% flame damage instead. [2707 SP] - -
Icon Skill 008.png Wyrmgrace WaveLv. 2: Deals 1 hit of 2100% water damage to enemies directly ahead. Bleeding foes take 1 hit of 2520% water damage instead. The second time this skill is used, a variant called Wyrmgrace Wave II will be used instead. The skill will then alternate between these two versions with every use.

Wyrmgrace Wave II deals 1 hit of 2100% water damage to enemies directly ahead and grants the user a Strength Amp (Team Amp MAX Lv. = 3). Bleeding foes take 1 hit of 2520% water damage instead. [3372 SP]
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Abilities that deal extra damage against Bleeding-afflicted foes

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1130001.png Bleeding Punisher +10% 100 - - -
Icon Ability 1130001.png Bleeding Punisher +2% 30 - - -
Icon Ability 1130001.png Bleeding Punisher +3% 40 - - -
Icon Ability 1130001.png Bleeding Punisher +4% 50 - - -
Icon Ability 1130001.png Bleeding Punisher +5% 60 - -
Icon Ability 1130001.png Bleeding Punisher +8% 80 - -

Additional Effects

Skills with additional effects against Bleeding-afflicted foes

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 032.png Blade FormationLv. 3: Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's critical rate against bleeding enemies is increased by 20%. Also gradually recovers the user's HP with 35% Recovery Potency every 2.9 seconds for 15 seconds. [7913 SP] - -

Abilities with additional effects against Bleeding-afflicted foes

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1020010.png Bleeding Devastator +13% 80 - - -
Icon Ability 1020010.png Bleeding Devastator +15% 100 - - -

Chain Effects

Abilities with effects that activate upon applying Bleeding

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010011.png Bleeding = HP Recovery I 80 - - -
Icon Ability 1010011.png Bleeding = HP Recovery II 100 - - -
Icon Ability 1020002.png Bleeding = User Strength +10% 100 - - -
Icon Ability 1020002.png Bleeding = User Strength +8% 80 - - -