Affliction Resistance Down
From Dragalia Lost Wiki
Affliction Resistance Down decreases the foe's chance of resisting a specific affliction.
Mechanics[edit]
Normally, affliction res is determined by the following formula:
MIN[(Base Res + Affliction Response Res), 100] - Res Down = Final Res
Terms:
- Base Res - is the res an enemy has at the start of battle.
- Affliction Response Res - adds res every time an affliction is successfully applied. For example: each successful application of poison will increase poison res by 5%. Final Res CANNOT exceed 100% through these increases.
- Res Down - resistance decrease as a result of an Affliction Res Down debuff.
- Final Res - the resistance value used in the Affliction Chance Formula to determine whether an affliction is successful.
Example:
- Suppose we use Formal Noelle's Grim Missive (-20% poison res) on a foe that has a Base Res value of 50%, and an Affliction Response Res value of 45%. MIN[(50 + 45), 100] - 20 = 75, so the foe's Final Res will be set to 75%.
- If poison is attempted on the foe while the debuff is still active, the Final Res of 75% will be used in determining whether the affliction is successful.
- If the affliction is successful, the Affliction Response Res will increase to 50%, which subsequently causes the Final Res to increase to 80%.
- If poison is attempted again, the Final Res will NOT increase, because the first part of the formula has already hit the cap of 100 res: MIN[(50 + 50), 100] - 20 = 80. This effectively means that the Final Res value has been "capped" at 80% for the remaining time of the Poison Res Down debuff.
- When the poison res down debuff wears off, the enemy's Final Res value will go back up to 100%: MIN[(50 + 50), 100] - 0 = 100
Additional Notes:
- This will have no effect if the enemy is in a state of 999% affliction resistance, indicated by red RESIST text. This notably appears in:
- Berserk mode in Legend Volk's Wrath
- Berserk mode in Legend Kai Yan's Wrath
- Summoning Circles in Jaldabaoth's Piercing Gale
- Walls of Miasma in Morsayati Reckoning
Appliers[edit]
Skills that apply Affliction Res Down[edit]
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
---|---|---|---|
Carbunculus BallettoLv. 3: Deals 1 hit of 2709% flame damage to enemies in a line, and inflicts scorchrend for 21 seconds - dealing 41.6% flame damage every 2.9 seconds - with 120% chance. During Sigil Released, this skill instead deals 2 hits of 1507% flame damage and also inflicts the "Uriel's Wrath" debuff. Uriel's Wrath has three progressively more powerful levels. Lv. 1: For 15 seconds, reduces strength by 15%. Lv. 2: For 15 seconds, reduces strength by 20%. Lv. 3: For 10 seconds, reduces strength by 30% and scorchrend resistance by 25%. If Uriel's Wrath is inflicted while already active, it will be raised one level. Conversely, it will be lowered one level when the effect's remaining time is depleted. If the effect is at level one when this time is depleted, it will instead be removed entirely. If this skill is used as a Shared Skill, it will always use the Sigil Released variant. [3810 SP] |
- | - | |
Exigent VanquisherLv. 3: Deals 1 hit of 1548% shadow damage to enemies in a line and fills the user's dragondrive gauge by 800 UTP if the attack connects. If this skill is used during dragondrive, a variant of Exigent Vanquisher will be used instead. This variant deals 1 hit of 2022% shadow damage to enemies in a line and lowers their shadowblight resistance by 20% for 30 seconds. This resistance reduction will not stack. [2285 SP] |
- | - | |
Grim MissiveLv. 2: Deals 1 hit of 1425% wind damage to enemies directly ahead, dispels one buff from each target, and lowers their poison resistance by 20% for 30 seconds. This resistance reduction will not stack. [8352 SP] | - | - | |
Lucky DayLv. 2: Deals 1 hit of 609% flame damage to the target and nearby enemies, inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 40% chance, and lowers their scorchrend resistance by 20% for 30 seconds. This resistance reduction will not stack. [9194 SP] | - | - | |
Sole EstivoLv. 3: Deals 1 hit of 2751% light damage to enemies directly ahead, inflicts flashburn for 21 seconds - dealing 41.6% light damage every 2.9 seconds - with 120% chance, and lowers their flashburn resistance by 20% for 30 seconds. This resistance reduction effect will not stack. Also, fills one bar of the ravishing radiance gauge. [2950 SP] | - | - | |
Tropical SnipeLv. 3: Deals 1 hit of 1626% flame damage to enemies in a line, and lowers their scorchrend resistance by 20% for 30 seconds. If this skill is used directly after Burning Bonds, the following variant of this skill will be used instead. This variant deals 1 hit of 2355% flame damage to enemies in a line, lowers their scorchrend resistance by 20% for 30 seconds, and removes Scorchbloom from enemies hit by this attack. The removal of Scorchbloom will not count as a buff having been dispelled. If this skill is used as a shared skill, the variant will always be used. [2560 SP] |
- | - | |
Venom BiteLv. 2: Deals 3 hits of 140% wind damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance, and lowers their poison resistance by 20% for 30 seconds. This resistance reduction will not stack, but changing direction is possible during the attack. [6800 SP] | - | - |
Abilities that apply Affliction Res Down[edit]
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
---|---|---|---|---|---|
Uriel's Judgment I | 80 | - | - | - | |
Uriel's Judgment II | 100 | - | - | - | |
Xihe's Radiance I | 80 | - | - | - | |
Xihe's Radiance II | 100 | - | - | - | |
Uriel's Covenant I | 80 | - | - | - | |
Uriel's Covenant II | 100 | - | - | - | |
(Wind) Plague of Weakness I | 200 | - | - | - | |
(Wind) Plague of Weakness II | 200 | - | - | - | |
Union I | 80 | - | - | - | |
Union II | 100 | - | - | - | |
Ramiel's Yuletide Piety I | 80 | - | - | - | |
Ramiel's Yuletide Piety II | 100 | - | - | - | |
(Water) Desperate Agony I | 200 | - | - | - | |
(Water) Desperate Agony II | 200 | - | - | - |